Re: SVG still being developed?

Jacob Beard <[email protected]>
Newsgroups gmane.text.xml.svg.devel
Message-ID <CADywnFjPypiZ-+XVfcQn-HKxdfR6+nhSgrr7-YLbrRB8N6qzXA@mail.gmail.com>
"SVG: For UI developers too lazy to roll their own hit-testing"

I recently became aware of another project that has written their entire
view layer in Canvas:
http://badassjs.com/post/18610722419/first-look-blossom-a-sproutcore-spinoff-using-only
The other famous example was, of course, Thunderhead:
https://wiki.mozilla.org/Labs/Thunderhead/TheBook
Shumway is probably yet another example:
http://badassjs.com/post/25369867558/shumway-mozillas-flash-vm-and-runtime-in-javascript

Seems like quite a lot of effort, and I wonder if the performance gains are
proportional.

Jake

On Mon, Jun 18, 2012 at 5:18 PM, Cameron Laird <[email protected]> wrote:

> **
>
>
> On Mon, Jun 18, 2012 at 09:52:59AM -0400, David Dailey wrote:
> .
> .
>
> .
> > others. A lot of developers are still using <canvas> instead of SVG in
> > contexts where SVG would be more appropriate (like when a UI is needed).
> >
> > By way of half-hearted speculation, I think that misplaced zeal has a
> lot to
> > do with the fact that a) they are programmers and declarative approaches
> > don't provide quite the same level of job-security and b) Apple's halo
> (and
> > to some extent Google's as well) has made <canvas> appeal to many of the
> > hormone-driven youngsters who are slurping their Red Bull and
> programming at
> > 02:30 am. Web GL provides, perhaps, some of the same testosterone rush.
> We
> > older folks have gotten lazier and prefer fewer keystrokes. Maybe it is
> fear
> > of arthritis.
> .
> .
> .
> "SVG: Visualization for Oldsters"?
>
>  
>


[Non-text portions of this message have been removed]



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