RE: RE: RE: Re: The SVG Race: IE(1st) Chrome(2nd) FF(last)

<[email protected]> 12 Sep 2013 12:30:37 -0700
Newsgroups gmane.text.xml.svg.devel
Message-ID <[email protected]>
Nah, FF does not replicate SVG very well in canvas(it's fuzzy)...I guess I'll have to tell my app viewers not to use FF. So, my final determination is that Firefox is NOT the browser to use for dynamic SVG applications.

--- In [email protected], <[email protected]> wrote:

It seems the only way for me to get responsive SVG mouseWhees zoom with FF, is to place it into a canvas during the zoom. My mouseWheel zoom for IE & Charome uses D3's behavior. zoom..

--- In [email protected], <sv
[email protected]> wrote:

Its sooo frustrating for me to see my SVG rendering as clunky as it is in the FF browser. In Chrome and IE it's smooth and gives the user a good experience.

The mouseWheel is becoming the user's default expectation to zoom into an image. Since zooming into SVG imagery is its major feature( i.e. Scalable), a browser that does not provide this ability is not fully supporting the needs of SVG.

--- In [email protected], <[email protected]> wrote:

IE10 won't render a lot of things (e.g., SMIL tags). I work with SV
G

constantly across browsers, and I find FF does better than the other

browsers on the feature side of things, but FF renders slower. Chrome

and IE10 render fast, but often have holes in the implementation. To

their credit, they patch the holes rather quickly most of the time.

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