AW: net.sf.saxon.exslt.Random
"Martin Szugat" <[email protected]>
| Newsgroups | gmane.text.xml.xslt.extensions |
|---|---|
| Message-ID | <000001c45edd$dad14e30$037ba8c0@JOSHUA> |
> What does the signature random:random-sequence(number?, > number?) mean? Does it mean that the function can have 0, 1, > or 2 arguments, or does it mean that the arguments can be ()? > I guess the former, since () wasn't invented in 1.0. The EXSLT spec says that both parameters are optional, so the function can have 0, 1 or 2 arguments. The default values should be 1 for numberOfItems and seed should be equal to current-time (I think it means fn:current-time()). > So if it has one argument, is this the number of items to be > returned, or the seed? The spec doesn't seem to say. Your > implementation makes it the seed. For me it makes more sense that it should be the numberOfItems, but how can I achieve this with Saxon? Do I have to remove randomSequence(long seed) from the Random class? > Your implementation accepts a seed that's a long. This means > that supplying 0.1 and 0.2 will give you the same sequence. > This doesn't feel right; I think it should be a double. Ok, what do you suggest to use: Double.doubleToLongBits or .doubleToRawLongBits? You'll code that? > I've done some internal changes to make it return values in > Saxon's internal data formats to avoid the need for > subsequent conversion. Ideally I would make it return an > iterator, in which case the sequence could be infinite, but > then I'd need somewhere to keep the current state, which is tricky. Ok, that's why random:random-sequence(1,1) doesn't work well with the current implementation. Martin > > Michael Kay > > > -----Original Message----- > > From: Martin Szugat [mailto:[email protected]] > > Sent: 30 June 2004 19:28 > > To: [email protected] > > Subject: net.sf.saxon.exslt.Random > > > > Attached you'll find a ZIP archive with an Eclipse 3.0 > > project including > > the source code for the net.sf.saxon.exslt.Random class and a > > corresponding test case called RandomTest. The test is repeated 400 > > times and ensure that > > > > - the random number lies between 0 (inclusive) and 1 (exclusive) > > - for the same seed the same random numbers are generated > > - for different seeds, different random numbers are generated > > > > I'll hope you'll find it useful! If so, please notify me when you > > integrated it, so I can mention it in my article. > > > > Greetings, > > > > Martin > > > > PS: If you have some suggestions how to improve the code or > something > > isn't good enough, feel free to contact me! I'll fix it :) > > > > > -----Ursprüngliche Nachricht----- > > > Von: SourceForge.net [mailto:[email protected]] > > > Gesendet: Mittwoch, 30. Juni 2004 19:37 > > > An: [email protected] > > > Betreff: [saxon - Help] RE: random in loop returns same > > number each t > > > > > > > > > > > > Read and respond to this message at: > > > https://sourceforge.net/forum/message.php?msg_id=2643233 > > > By: mhkay > > > > > > Just send it in when it's tested and I'll integrate it. > > > Remember to send the test cases too. If you can devise a way > > > of making the test repeatable (so it gives the same results > > > each time) that will help the regression testing no end. > > > > > > Michael Kay > > > > > > > > > ______________________________________________________________________ > > > You are receiving this email because you elected to monitor > > > this forum. To stop monitoring this forum, login to > > > SourceForge.net and visit: > > > https://sourceforge.net/forum/unmonitor.php?forum_id=94027 > > > > > >