Re: KCLUG Digest, Vol 87, Issue 4
Andrew Beals <[email protected]>
| Newsgroups | gmane.user-groups.linux.kansascity |
|---|---|
| Message-ID | <CAJ=kVsL2TvBsPTc2Wyz-Arr5vmRaB3r916zgXCztXbFV1pCxSQ@mail.gmail.com> |
The SDK for Android is free. It runs under Eclipse, which is also free. Ease-of-use by platform, in descending order: Mac, Linux, Winderz. Macs automagically find all Android devices connected via USB. Linux may need a wee bit of tweaking in /etc one-time in order to get a device set right and recognized as an Android device. Winderz devices require a driver from the device manufacturer. (Probability of being able to use a cheap generic Chinese tablet: epsilon) All you need is root access (I believe) and a USB connection in order to install new apps from your computer. The Amazon Android App Store is $99/year, which they're waiving for the first year. https://developer.amazon.com/help/faq.html Claimer: I've written Android apps and deployed them to a cheap Chinese tablet from my Hackintosh. I've watched the SDK fail to find it from Winderz. I haven't tried it on Linux, although I installed the dev tools without problem on Ubuntu 10.4 LTS. On Thu, Nov 17, 2011 at 7:53 AM, Kelsay, Brian - OCIO-ITS, Kansas City, MO < [email protected]> wrote: > Well, you will always have the expense of a computer to develop on and > usually for the tools, but I believe there is a free dev kit SDK for > Android that is multi-platform. As far as the cost to post to the App > Store or Android Market, $100 for an acct is a pretty low barrier to entry > and it is a barrier to spammer scum. Albeit a low barrier, but a barrier > non-the-less and I believe that a person has to prove who they are > somehow. I find that the cost, the proving who you are and the rating > system keeps most of the troll jackasses out of the game.**** > > ** ** > > If we just had a SEAL team to hunt down virus and malware programmers… > Hey, I can dream, can’t I?**** > > ** ** > > Brian Kelsay **** > > ** ** > > *From:* *On Behalf Of *Jack > *Sent:* Thursday, November 17, 2011 12:20 AM > *To:* Richard Allen; [email protected] > > *Subject:* Re: KCLUG Digest, Vol 87, Issue 4**** > > ** ** > > Yes, that was my original feeling, when doing my own searching.**** > > ** ** > > Well, I guess our final project will be an Android game App. Seems to be a > bit more open and Free as in freedom and beer, although I'm sure there's a > cost there to deploy also.**** > > ** ** > > Can't say, I'm not surprised that an Apple solution would be excruciating > from the outside. **** > > releasing an app could always be done the Hackintosh way, but there's > still all that pain just getting there.**** > > ** ** > > With Android and my "course", he'll learn a little: Linux, HTML5, CSS, > javascript, Java, and some Android development. Along with math and physics > and such.**** > > ** ** > > A bit better rounded. Still, there's that huge closed, pay to play, > market. Who knows, Android may be the shot in the arm FOSS needs to build a > really huge base.**** > > ** ** > > Thanks everyone, your comments, as always are enlightening and useful.**** > > ** ** > > Jack**** > > _______________________________________________ > KCLUG mailing list > [email protected] > http://kclug.org/mailman/listinfo/kclug > _______________________________________________ KCLUG mailing list [email protected] http://kclug.org/mailman/listinfo/kclug