GD Alpha Channel Values
[email protected] ("Steve Lime")
| Newsgroups | php.gd.devel |
|---|---|
| Message-ID | <[email protected]> |
Hi all: We've been working on some integration work using AGG (www.antigrain.com) to render into GD image buffers. Works ok generally but there are problems with how each system treats the alpha channel. In GD 0 is fully opaque and AGG has 0 as fully transparent. In checking a few other sources online (libpng, cairo, w3c) it seems that 0 is always transparent. I guess my question is why GD is backwards and can anything be done about it. Thoughts? Steve