Re: [PATCH bpf-next 2/3] bpf: arena: allocate the fault-in page outside the lock
Jiayuan Chen <[email protected]> Mon, 27 Jul 2026 16:00:24 +0800
| Newsgroups | dev.linux.lists.linux-rt-devel,dev.linux.lists.sashiko-reviews,org.kernel.vger.bpf,org.kernel.vger.linux-kernel |
|---|---|
| Message-ID | <[email protected]> |
On 7/27/26 2:42 PM, [email protected] wrote: [...] >> @@ -489,55 +490,97 @@ static vm_fault_t arena_vm_fault(struct vm_fault *vmf) >> kbase = bpf_arena_get_kern_vm_start(arena); >> kaddr = kbase + (u32)(vmf->address); >> >> - if (raw_res_spin_lock_irqsave(&arena->spinlock, flags)) >> + page = vmalloc_to_page((void *)kaddr); >> + if (!page) { >> + /* >> + * Preallocate outside the lock so the allocation can sleep and go >> + * through reclaim (both memcg and global), the way do_anonymous_page() >> + * does. Under arena->spinlock only the non-blocking allocator is >> + * available, which never reclaims. >> + * >> + * This has to be the sleepable variant: VM_FAULT_OOM below is only >> + * meaningful if the OOM machinery was actually engaged. A failure >> + * from the non-blocking allocator engages nothing, so the fault >> + * would be retried forever. >> + */ >> + bpf_map_memcg_enter(&arena->map, &old_memcg, &new_memcg); >> + new_page = bpf_map_alloc_page_sleepable(map, NUMA_NO_NODE); > [Severity: High] > Is there a potential Denial of Service vector when BPF_F_SEGV_ON_FAULT is set? > > This unconditionally preallocates a page using > bpf_map_alloc_page_sleepable() before checking the BPF_F_SEGV_ON_FAULT > flag later in the function. > > This allocation can block, trigger direct memory reclaim, and invoke the > OOM killer. Only after this expensive allocation does the code lock, check > the flag, return VM_FAULT_SIGSEGV, and discard the page. > > Could this allow an unprivileged user to force severe memory pressure by > repeatedly triggering page faults on unallocated addresses? Once VM_FAULT_SIGSEGV is returned, the process gets a SIGSEGV and by default is killed, so this isn't a realistic DoS. But, I think it's worth moving the "arena->map.map_flags & BPF_F_SEGV_ON_FAULT" check before the allocation. >> + bpf_map_memcg_exit(old_memcg, new_memcg); >> + if (!new_page) >> + return VM_FAULT_OOM; >> + } >> + >> + if (raw_res_spin_lock_irqsave(&arena->spinlock, flags)) { >> /* Make a reasonable effort to address impossible case */ >> - return VM_FAULT_RETRY; >> + fault_ret = VM_FAULT_RETRY; >> + goto out_err; >> + } > [Severity: High] > This is a pre-existing issue, but does returning VM_FAULT_RETRY here > without releasing the fault lock cause a lock leak? > > The memory management subsystem strictly assumes the lock was released > if VM_FAULT_RETRY is returned. Retrying the fault will leak the read lock > reference, and if any thread subsequently attempts to acquire the mmap_lock > for writing, the system could permanently deadlock. Yes, it's true. arena_vm_fault() never touches mmap_lock, so returning VM_FAULT_RETRY violates the contract. ''' do_user_addr_fault() { fault = handle_mm_fault(...); // call arena_vm_fault ... if (unlikely(fault & VM_FAULT_RETRY)) { flags |= FAULT_FLAG_TRIED; goto retry; // lock_mm_and_find_vma() will call mmap_read_lock again ! } mmap_read_unlock(mm); } ''' I think I should fix it as a separate patch with high priority ?