Re: Allow data races on some read/write operations
Andreas Hindborg <[email protected]>
| Newsgroups | dev.linux.lists.lkmm,dev.linux.lists.iommu,org.kernel.vger.linux-kernel,org.kernel.vger.rust-for-linux |
|---|---|
| Message-ID | <[email protected]> |
"Ralf Jung" <[email protected]> writes: > Hi, > > On 05.03.25 14:23, Alice Ryhl wrote: >> On Wed, Mar 5, 2025 at 2:10 PM Ralf Jung <[email protected]> wrote: >>> >>> Hi, >>> >>> On 05.03.25 04:24, Boqun Feng wrote: >>>> On Tue, Mar 04, 2025 at 12:18:28PM -0800, comex wrote: >>>>> >>>>>> On Mar 4, 2025, at 11:03 AM, Ralf Jung <[email protected]> wrote: >>>>> However, these optimizations should rarely trigger misbehavior in >>>>> practice, so I wouldn’t be surprised if Linux had some code that >>>>> expected memcpy to act volatile… >>>>> >>>> >>>> Also in this particular case we are discussing [1], it's a memcpy (from >>>> or to) a DMA buffer, which means the device can also read or write the >>>> memory, therefore the content of the memory may be altered outside the >>>> program (the kernel), so we cannot use copy_nonoverlapping() I believe. >>>> >>>> [1]: https://lore.kernel.org/rust-for-linux/[email protected]/ >>> >>> Is there actually a potential for races (with reads by hardware, not other >>> threads) on the memcpy'd memory? Or is this the pattern where you copy some data >>> somewhere and then set a flag in an MMIO register to indicate that the data is >>> ready and the device can start reading it? In the latter case, the actual data >>> copy does not race with anything, so it can be a regular non-atomic non-volatile >>> memcpy. The flag write *should* be a release write, and release volatile writes >>> do not exist, so that is a problem, but it's a separate problem from volatile >>> memcpy. One can use a release fence followed by a relaxed write instead. >>> Volatile writes do not currently act like relaxed writes, but you need that >>> anyway for WRITE_ONCE to make sense so it seems fine to rely on that here as well. >>> >>> Rust should have atomic volatile accesses, and various ideas have been proposed >>> over the years, but sadly nobody has shown up to try and push this through. >>> >>> If the memcpy itself can indeed race, you need an atomic volatile memcpy -- >>> which neither C nor Rust have, though there are proposals for atomic memcpy (and >>> arguably, there should be a way to interact with a device using non-volatile >>> atomics... but anyway in the LKMM, atomics are modeled with volatile, so things >>> are even more entangled than usual ;). >> >> For some kinds of hardware, we might not want to trust the hardware. >> I.e., there is no race under normal operation, but the hardware could >> have a bug or be malicious and we might not want that to result in UB. >> This is pretty similar to syscalls that take a pointer into userspace >> memory and read it - userspace shouldn't modify that memory during the >> syscall, but it can and if it does, that should be well-defined. >> (Though in the case of userspace, the copy happens in asm since it >> also needs to deal with virtual memory and so on.) > > Wow you are really doing your best to combine all the hard problems at the same > time. ;) > Sharing memory with untrusted parties is another tricky issue, and even leaving > aside all the theoretical trouble, practically speaking you'll want to > exclusively use atomic accesses to interact with such memory. So doing this > properly requires atomic memcpy. I don't know what that is blocked on, but it is > good to know that it would help the kernel. I am sort of baffled by this, since the C kernel has no such thing and has worked fine for a few years. Is it a property of Rust that causes us to need atomic memcpy, or is what the C kernel is doing potentially dangerous? Best regards, Andreas Hindborg