Re: [PATCH 2/4] rust: bitmap: add contiguous area operations
Yury Norov <[email protected]>
| Newsgroups | dev.linux.lists.nova-gpu,org.freedesktop.lists.dri-devel,org.kernel.vger.linux-kernel,org.kernel.vger.rust-for-linux |
|---|---|
| Message-ID | <akvXzPd169ahMuCi@yury> |
On Fri, Jul 03, 2026 at 07:16:05PM +0900, Eliot Courtney wrote: > Add bindings and helpers for area operations on bitmaps. Each one is > made safe by adding some extra checks compared to the underlying C code > (for example, checking bounds) and with additional checks to catch > likely erroneous usage if `CONFIG_RUST_BITMAP_HARDENED` is on. > > The C code uses signed integers for some parameters, for example the > length for `__bitmap_set`, so bounds check against i32::MAX. We can't > rely on `BitmapVec::MAX_LEN` because `Bitmap` may not necessarily be > backed by `BitmapVec`. There's also a few cases where a non power of two > minus one `align_mask` can cause an infinite loop in the C code (can > happen on overflow), so check for that. > > Add tests demonstrating the edge cases. > > Signed-off-by: Eliot Courtney <[email protected]> > --- > rust/helpers/bitmap.c | 22 +++++ > rust/kernel/bitmap.rs | 219 ++++++++++++++++++++++++++++++++++++++++++++++++++ > 2 files changed, 241 insertions(+) > > diff --git a/rust/helpers/bitmap.c b/rust/helpers/bitmap.c > index e4e9f4361270..dac5c03f2448 100644 > --- a/rust/helpers/bitmap.c > +++ b/rust/helpers/bitmap.c > @@ -8,3 +8,25 @@ void rust_helper_bitmap_copy_and_extend(unsigned long *to, const unsigned long * > { > bitmap_copy_and_extend(to, from, count, size); > } > + > +__rust_helper > +unsigned long rust_helper_bitmap_find_next_zero_area(unsigned long *map, > + unsigned long size, > + unsigned long start, > + unsigned int nr, > + unsigned long align_mask) > +{ > + return bitmap_find_next_zero_area(map, size, start, nr, align_mask); > +} > + > +__rust_helper > +void rust_helper_bitmap_set(unsigned long *map, unsigned int start, unsigned int nbits) > +{ > + bitmap_set(map, start, nbits); > +} > + > +__rust_helper > +void rust_helper_bitmap_clear(unsigned long *map, unsigned int start, unsigned int nbits) > +{ > + bitmap_clear(map, start, nbits); > +} All three are the wrappers around the regular outline functions: bitmap_find_next_zero_area_off(), __bitmap_set() and __bitmap_clear(). The inlined version in headers is optimized for small bitmaps. But the optimization is all based on inlining in the C code. It doesn't work if you wrap it with a rust helper. There was a discussion about the similar find_next_bit(). The function itself is an inliner, but it's a wrapper around the true outlined _find_next_bit(). So we decided to minimize the binder size for that type of functions. Please, keep the binder minimal unless necessary. > diff --git a/rust/kernel/bitmap.rs b/rust/kernel/bitmap.rs > index a43bfe0ec3dc..f7290fa439d6 100644 > --- a/rust/kernel/bitmap.rs > +++ b/rust/kernel/bitmap.rs > @@ -497,6 +497,129 @@ pub fn next_zero_bit(&self, start: usize) -> Option<usize> { > Some(index) > } > } > + > + /// Finds a contiguous area of `nbits` zero bits at or after `start`, aligned per `align_mask`. > + /// > + /// Returns the bit index of the start of the area, or [`None`] if no such area fitting in > + /// the bitmap exists or the `align_mask` is invalid. > + /// > + /// `align_mask` should be `0` (no alignment) or one less than a power of two, in which case the > + /// returned index is a multiple of that power of two. > + /// > + /// # Panics > + /// > + /// Panics if CONFIG_RUST_BITMAP_HARDENED is enabled and `start` is out of bounds or > + /// `align_mask` is not `0` or `2^k - 1`. > + /// > + /// # Examples > + /// > + /// ``` > + /// use kernel::alloc::{AllocError, flags::GFP_KERNEL}; > + /// use kernel::bitmap::BitmapVec; > + /// > + /// let mut b = BitmapVec::new(64, GFP_KERNEL)?; > + /// > + /// assert_eq!(Some(0), b.next_zero_area(0, 8, 0)); > + /// b.set_area(0, 5); > + /// assert_eq!(Some(5), b.next_zero_area(0, 8, 0)); > + /// assert_eq!(Some(8), b.next_zero_area(0, 8, 7)); > + /// assert_eq!(None, b.next_zero_area(0, 65, 0)); > + /// # Ok::<(), AllocError>(()) > + /// ``` > + #[inline] > + pub fn next_zero_area(&self, start: usize, nbits: usize, align_mask: usize) -> Option<usize> { > + bitmap_assert!( > + start < self.len(), > + "`start` must be < {}, was {}", > + self.len(), > + start > + ); > + > + let valid_align_mask = align_mask > + .checked_add(1) > + .is_some_and(|p| p.is_power_of_two()); > + > + bitmap_assert!( > + valid_align_mask, > + "`align_mask` must be 0 or `2^k - 1`, was {}", > + align_mask > + ); > + > + if !valid_align_mask { > + return None; > + } This quite a trivial check takes about a half of the function in terms of LOCs. Is there any way to compact it? > + let nr = u32::try_from(nbits).ok()?; > + > + // SAFETY: `bitmap_find_next_zero_area` is safe to use with an out of bounds `start` value, > + // never reads beyond `self.len()` bits, and returns a value `>= self.len()` when no area is > + // found. > + let index = unsafe { > + bindings::bitmap_find_next_zero_area( > + self.as_ptr().cast_mut(), > + self.len(), > + start, > + nr, > + align_mask, > + ) > + }; > + > + // In case of overflow, we may get back a range outside of what we requested. > + let end = index.checked_add(nbits)?; > + if index < start || index >= self.len() || end > self.len() { > + None > + } else { > + Some(index) > + } > + } > + > + /// Sets a contiguous area of `nbits` bits starting at `start`. > + /// > + /// If CONFIG_RUST_BITMAP_HARDENED is not enabled and the area `start..start + nbits` is out of > + /// bounds, does nothing. > + /// > + /// # Panics > + /// > + /// Panics if CONFIG_RUST_BITMAP_HARDENED is enabled and the area `start..start + nbits` is out > + /// of bounds. > + #[inline] > + pub fn set_area(&mut self, start: usize, nbits: usize) { Please don't invent new names. If this particular function in C is named "bitmap_set()", it means that in rust world it should be reflected with a method ".set()". > + bitmap_assert_return!( > + start > + .checked_add(nbits) > + .is_some_and(|end| end <= self.len() && end <= i32::MAX as usize), > + "Area `start..start + nbits` ({}..{}) must be within bounds {}", > + start, > + start.saturating_add(nbits), > + self.len() > + ); > + // SAFETY: The area `start..start + nbits` is within bounds. > + unsafe { bindings::bitmap_set(self.as_mut_ptr(), start as u32, nbits as u32) }; > + } > + > + /// Clears a contiguous area of `nbits` bits starting at `start`. > + /// > + /// If CONFIG_RUST_BITMAP_HARDENED is not enabled and the area `start..start + nbits` is out of > + /// bounds, does nothing. > + /// > + /// # Panics > + /// > + /// Panics if CONFIG_RUST_BITMAP_HARDENED is enabled and the area `start..start + nbits` is out > + /// of bounds. > + #[inline] > + pub fn clear_area(&mut self, start: usize, nbits: usize) { Same here: .clear(), please > + bitmap_assert_return!( > + start > + .checked_add(nbits) > + .is_some_and(|end| end <= self.len() && end <= i32::MAX as usize), > + "Area `start..start + nbits` ({}..{}) must be within bounds {}", > + start, > + start.saturating_add(nbits), > + self.len() > + ); > + // SAFETY: The area `start..start + nbits` is within bounds. > + unsafe { bindings::bitmap_clear(self.as_mut_ptr(), start as u32, nbits as u32) }; > + } > } > > #[cfg(CONFIG_RUST_BITMAP_KUNIT_TEST)] > @@ -614,4 +737,100 @@ fn bitmap_copy_and_extend() -> Result<(), AllocError> { > assert_eq!(Some(17), long_bitmap.last_bit()); > Ok(()) > } > + > + #[test] > + fn bitmap_area_set_clear_find() -> Result<(), AllocError> { > + let mut b = BitmapVec::new(128, GFP_KERNEL)?; > + > + assert_eq!(Some(0), b.next_zero_area(0, 5, 0)); > + b.set_area(0, 5); // Now contains {[0, 5)}. > + > + assert_eq!(Some(0), b.next_bit(0)); > + assert_eq!(Some(4), b.next_bit(4)); > + assert_eq!(Some(5), b.next_zero_bit(0)); > + assert_eq!(Some(5), b.next_zero_area(0, 5, 0)); > + assert_eq!(Some(8), b.next_zero_area(0, 5, 7)); > + > + b.set_area(8, 8); // Now contains {[0, 5), [8, 16)}. > + assert_eq!(Some(16), b.next_zero_area(0, 4, 15)); > + assert_eq!(Some(16), b.next_zero_area(0, 4, 0)); > + > + b.clear_area(0, 5); // Now contains {[8, 16)}. > + assert_eq!(Some(0), b.next_zero_area(0, 5, 0)); > + assert_eq!(Some(8), b.next_bit(0)); > + assert_eq!(Some(15), b.last_bit()); > + > + b.clear_area(16, 0); // Zero-length in-bounds clears are no-ops. > + assert_eq!(Some(8), b.next_bit(0)); > + assert_eq!(Some(15), b.last_bit()); > + > + // A zero-length request returns the first aligned position at or > + // after the next zero bit, even if that position's own bit is set. > + assert_eq!(Some(1), b.next_zero_area(1, 0, 0)); > + assert_eq!(Some(8), b.next_zero_area(1, 0, 7)); > + > + b.set_area(60, 10); // Now contains {[8, 16), [60, 70)}. > + assert_eq!(Some(60), b.next_bit(16)); > + assert_eq!(Some(69), b.last_bit()); > + assert_eq!(Some(16), b.next_zero_area(9, 40, 0)); > + assert_eq!(Some(70), b.next_zero_area(0, 45, 0)); > + > + b.clear_area(62, 6); // Now contains {[8, 16), [60, 62), [68, 70)}. > + assert_eq!(Some(62), b.next_zero_area(60, 6, 0)); > + assert_eq!(Some(61), b.next_bit(61)); > + assert_eq!(Some(69), b.last_bit()); > + > + b.set_area(64, 0); // Zero-length in-bounds sets are no-ops. > + assert_eq!(Some(62), b.next_zero_bit(62)); > + Ok(()) > + } > + > + #[test] > + fn bitmap_area_exhaustion() -> Result<(), AllocError> { > + let mut b = BitmapVec::new(64, GFP_KERNEL)?; > + > + assert_eq!(None, b.next_zero_area(0, 65, 0)); > + assert_eq!(None, b.next_zero_area(0, usize::MAX, 0)); > + assert_eq!(None, b.next_zero_area(1, usize::MAX, 0)); > + > + b.set_bit(0); // Now contains {[0, 1)}. > + assert_eq!(None, b.next_zero_area(0, usize::MAX, 0)); > + > + b.set_area(0, 61); // Now contains {[0, 61)}. > + assert_eq!(None, b.next_zero_area(0, 4, 0)); > + assert_eq!(Some(61), b.next_zero_area(0, 3, 0)); > + assert_eq!(None, b.next_zero_area(0, 1, 63)); > + Ok(()) > + } > + > + #[test] > + #[cfg(not(CONFIG_RUST_BITMAP_HARDENED))] > + fn bitmap_area_invalid_align() -> Result<(), AllocError> { > + let mut b = BitmapVec::new(64, GFP_KERNEL)?; > + b.set_bit(0); > + > + assert_eq!(Some(1), b.next_zero_bit(1)); > + // If this isn't rejected, it would cause a hang in the C code. > + assert_eq!(None, b.next_zero_area(1, 1, usize::MAX)); > + // Reject non `2^k - 1` alignment masks. > + assert_eq!(None, b.next_zero_area(1, 1, 2)); > + assert_eq!(None, b.next_zero_area(1, 1, 5)); > + Ok(()) > + } > + > + #[test] > + #[cfg(not(CONFIG_RUST_BITMAP_HARDENED))] > + fn owned_bitmap_area_out_of_bounds() -> Result<(), AllocError> { > + let mut b = BitmapVec::new(64, GFP_KERNEL)?; > + > + // Should be ignored since out of bounds. > + b.set_area(64, 4); > + b.set_area(62, 8); > + b.set_area(usize::MAX, 0); > + b.clear_area(usize::MAX, 0); > + b.clear_area(2048, 8); > + assert_eq!(None, b.next_bit(0)); > + assert_eq!(None, b.next_zero_area(64, 1, 0)); > + Ok(()) > + } > } > > -- > 2.54.0