RE: [PATCH] stack: introduce pile

Konstantin Ananyev <[email protected]>
Newsgroups org.dpdk.dev
Message-ID <[email protected]>

> On Wed, Aug 12, 2026 at 01:47:56PM +0000, Morten Brørup wrote:
> > Added a new high-performance lock-free "pile", using the Stack API.
> > The pile behaves roughly like a stack, but is not strictly LIFO.
> >
> > The pile is optimized for pushing/popping bulks of objects, which
> > it does significantly faster than the lock-free stack.
> >
> > Pushing/popping a number of objects not divisible by the compile time
> > configurable bulk size is handled gracefully, but not as fast as
> > complete bulks.
> >
> > Performance examples, stack_pile_perf_autotest vs. stack_lf_autotest:
> >
> > On a single core, pushing/popping 1 or 8 objects is similar speed.
> > On a single core, pushing/popping 32 objects is 2x faster.
> > On a single core, pushing/popping 512 objects is 10x faster.
> >
> > On four cores, pushing/popping 1, 8 or 32 objects is slightly faster.
> > On four cores, pushing/popping 512 objects is 4x faster.
> >
> > Signed-off-by: Morten Brørup <[email protected]>
> > ---
> >  app/test/test_stack.c               |  71 +++++-
> >  app/test/test_stack_perf.c          |  15 +-
> >  config/rte_config.h                 |   3 +
> >  doc/guides/prog_guide/stack_lib.rst |  67 +++++-
> >  lib/mempool/rte_mempool.h           |   2 +-
> >  lib/stack/meson.build               |   3 +-
> >  lib/stack/rte_stack.c               |  18 +-
> >  lib/stack/rte_stack.h               |  79 +++++++
> >  lib/stack/rte_stack_lf.h            |   1 +
> >  lib/stack/rte_stack_pile.c          |  35 +++
> >  lib/stack/rte_stack_pile.h          | 334 ++++++++++++++++++++++++++++
> >  11 files changed, 609 insertions(+), 19 deletions(-)
> >  create mode 100644 lib/stack/rte_stack_pile.c
> >  create mode 100644 lib/stack/rte_stack_pile.h
> >
> Looking at this a little closer, and thinking some more, here are some of
> my further thoughts/ideas on this:
> 
> * For most cases using a mempool, I can't see having non-strict LIFO
>   behaviour being an issue, and there is nothing in the mempool API that
>   makes any ordering guarantees about what buffers get given by get/put,
>   and in fact we can't make any guarantees because of the fact of multiple
>   cores doing allocs and frees. Therefore, for the mempool driver, I
>   believe one pre-emptible implementation is enough, so therefore the pile
>   mempool driver should just replace the current LF one.
> * For apps which may want to use the stack structs directly, not through a
>   mempool, I can see that having defined ordering behaviour may be
>   beneficial. However, if multiple cores are involved, then we can never
>   guarantee ordering, I believe, so I'm not sure its worth trying to
>   enforce strict LIFO for such cases. [If you need the same elements back
>   in the correct order from a core, then use a regular stack without sharing
>   it].
> * IF we decide that we really, really want LIFO ordering across multiple
>   cores - despite the likely random ordering of allocs/frees between those
>   cores, I still think that this implementation should replace the LF
>   stack. If we reverse the order of elements on enqueue (or dequeue) then
>   we should be closer to correct LIFO ordering - and fully lifo if allocs
>   and frees are based on multiples of the burst size.
> 
> I suppose for me the main question to be resolved is - do we have scenarios
> where we a) have multi-core operation on the stacks and b) absolutely must
> have strict LIFO ordering? In the absense of that, I'd very much be in
> favour of replacing the existing LF implementation completely with this
> one.

I am agree with Bruce - it is probably worth to replace current lfstack implementation with this new one,
as new one is proved to be way much faster.
One more observation: instead of making RTE_STACK_PILE_BULK_SIZE compile time constant,
why not to make it configurable variable (at lfstack instance creation time)?
Then in theory we can support current behavior too - user can create a pile with no bulks,
and all requests will go via solo code-path.    
That way we'll have good perf improvement, while preserving old-behavior compatibility for those
who needs it.
Though have to admit, I don't know any off-hand who will need it :)
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