Re: [PATCH v2 2/3] drm/panthor: Revisit reqs_lock handling in flush/reset paths
Nicolas Frattaroli <[email protected]> Mon, 03 Aug 2026 15:13:25 +0200
| Newsgroups | org.freedesktop.lists.dri-devel,org.kernel.vger.linux-kernel |
|---|---|
| Message-ID | <[email protected]> |
On Monday, 3 August 2026 10:53:24 Central European Summer Time Boris Brezillon wrote: > Hello Nicolas, > > On Thu, 30 Jul 2026 13:45:15 +0200 > Nicolas Frattaroli <[email protected]> wrote: > > > panthor_gpu_flush_caches() and panthor_gpu_soft_reset() would read (and > > even reset) the contents of the pending_reqs register outside of holding > > the reqs_lock. > > Can you elaborate a bit on the race being fixed here? If pending_reqs bits > are truly cleared before the wake_up_all() call (which would require a > WRITE_ONCE() to be enforced, admittedly), there's no risk for the > wait_event() call to do a test before the bits have been updated, > and this holds even if the test is done without the lock held. > > The other race I could think of is two threads calling > panthor_gpu_flush_caches() concurrently, and the second one stealing > the FLUSH_COMPLETED event the first thread waits on and re-issuing a > second flush on top, thus delaying the completion for the first thread. > But that should be covered by the cache_flush_lock. panthor_gpu_flush_caches() is not the only thing that sets/gets pending_reqs. Notably, the threaded interrupt handler does, as well as any other functionality using the same member for reqs tracking (e.g. the soft reset). Consider the following serialisation of events: 1. T1 asks to flush caches by writing GPU_CMD and setting pending_reqs 2. T1 drops reqs_lock. 3. T2 enters IRQ handler for flush complete, spins lock waiting for reqs_lock 4. T1 sleeps at wait_event_timeout 5. T2 updates pending_reqs and wakes up the waiter in any order, since the effects of those two can't consistently be observed as sequential logic without the outer reqs_lock being held by the observer 6. T1 wakes up, checks pending_reqs, but since pending_reqs is checked without holding any lock, so we implictly depend on the synchronisation point that is the waitqueue's lock rather than the reqs_lock spinlock, which says nothing about whether the pending_reqs change materialised on T1's side yet as far as I can tell? 7. T1 sees that pending_reqs & GPU_IRQ_CLEAN_CACHES_COMPLETED is still != 0, so goes back to sleep for some future wake-up of reqs_acked or a timeout. I'm not 100% sure, but I think 6. means that the memory model would permit T1 to re-use the pending_reqs it previously set, rather than the updated one set by T2, since there's nothing stopping us from being woken up before the pending_reqs change has made itself known to observers not serialising with the reqs_lock being released by T2 in panthor_gpu_irq_handler after. If you check lock_stat before the change, you see that the reqs_lock is actually never contended. This isn't a good sign because it means whatever situation it exists to protect against never occurs, so either the lock is pointless or the lock is non-functional. > > Additionally, when it did hold the lock, it did so with > > the irqsave/irqrestore variants, even though the spinlock was never > > acquired in an atomic context, just the threaded handler. > > > > Use the new wait_event_lock_timeout() macro to check pending_reqs under > > the lock, and only do so without disabling interrupts. > > > > Fixes: 5cd894e258c4 ("drm/panthor: Add the GPU logical block") > > Signed-off-by: Nicolas Frattaroli <[email protected]> > > --- > > drivers/gpu/drm/panthor/panthor_gpu.c | 25 +++++++++++-------------- > > 1 file changed, 11 insertions(+), 14 deletions(-) > > > > diff --git a/drivers/gpu/drm/panthor/panthor_gpu.c b/drivers/gpu/drm/panthor/panthor_gpu.c > > index c013d6bf9a59..f015bde80abf 100644 > > --- a/drivers/gpu/drm/panthor/panthor_gpu.c > > +++ b/drivers/gpu/drm/panthor/panthor_gpu.c > > @@ -330,35 +330,34 @@ int panthor_gpu_flush_caches(struct panthor_device *ptdev, > > u32 l2, u32 lsc, u32 other) > > { > > struct panthor_gpu *gpu = ptdev->gpu; > > - unsigned long flags; > > int ret = 0; > > > > /* Serialize cache flush operations. */ > > guard(mutex)(&ptdev->gpu->cache_flush_lock); > > > > - spin_lock_irqsave(&ptdev->gpu->reqs_lock, flags); > > + spin_lock(&ptdev->gpu->reqs_lock); > > Can we make the _irq{save,restore}-drop its own patch? I'm not sure it's fine to drop the IRQ disabling without fixing the read of pending_reqs outside its lock. > > > if (!(ptdev->gpu->pending_reqs & GPU_IRQ_CLEAN_CACHES_COMPLETED)) { > > ptdev->gpu->pending_reqs |= GPU_IRQ_CLEAN_CACHES_COMPLETED; > > gpu_write(gpu->iomem, GPU_CMD, GPU_FLUSH_CACHES(l2, lsc, other)); > > } else { > > ret = -EIO; > > } > > - spin_unlock_irqrestore(&ptdev->gpu->reqs_lock, flags); > > > > - if (ret) > > + if (ret) { > > + spin_unlock(&ptdev->gpu->reqs_lock); > > return ret; > > + } > > > > - if (!wait_event_timeout(ptdev->gpu->reqs_acked, > > + if (!wait_event_lock_timeout(ptdev->gpu->reqs_acked, > > !(ptdev->gpu->pending_reqs & GPU_IRQ_CLEAN_CACHES_COMPLETED), > > Assuming we really need to do the test with the lock held, could we add > a patch at the beginning of the series that fixes the race without depending > on the new wait macro, so that we have a version that can easily be backported? It's either backporting the prerequisite new macro or still doing this all with IRQs disabled using the pre-existing wait_event_lock_irq_timeout macro, and the IRQ disabled thing is what caused problems. > > > - msecs_to_jiffies(100))) { > > - spin_lock_irqsave(&ptdev->gpu->reqs_lock, flags); > > + ptdev->gpu->reqs_lock, msecs_to_jiffies(100))) { > > if ((ptdev->gpu->pending_reqs & GPU_IRQ_CLEAN_CACHES_COMPLETED) != 0 && > > !(gpu_read(gpu->irq.iomem, INT_RAWSTAT) & GPU_IRQ_CLEAN_CACHES_COMPLETED)) > > ret = -ETIMEDOUT; > > else > > ptdev->gpu->pending_reqs &= ~GPU_IRQ_CLEAN_CACHES_COMPLETED; > > - spin_unlock_irqrestore(&ptdev->gpu->reqs_lock, flags); > > } > > + spin_unlock(&ptdev->gpu->reqs_lock); > > I think a scoped_guard() could make things a bit cleaner, and given you > already turn the regular lock/unlock sequence into a guard in > panthor_gpu_soft_reset(), I'd do that here as well. That would add an additional layer of indentation, which I'm wary of. We can't use a non-scoped guard due to the reset at the end of the function. I'll see if I can reshuffle the code to make it not as ugly to use a scoped_guard here. Will also slightly change the semantics of the _end tracepoint, since it'll then fire it before dropping the lock, but that's not much of a change. Kind regards, Nicolas Frattaroli > > Regards, > > Boris > > [1]https://elixir.bootlin.com/linux/v7.2-rc5/source/drivers/gpu/drm/panthor/panthor_gpu.c#L114 >