Re: [PATCH v7 1/2] gpu/buddy: replace dual-tree/force_merge with decoupled dirty tracker

Arunpravin Paneer Selvam <[email protected]> Mon, 3 Aug 2026 13:54:22 +0530
Newsgroups org.freedesktop.lists.intel-gfx,org.freedesktop.lists.amd-gfx,org.freedesktop.lists.dri-devel,org.freedesktop.lists.intel-xe
Message-ID <[email protected]>
Hi Matthew,

I have posted v7 with the Sashiko's review feedback addressed along with 
few additional changes.
Could you review the patches ?

Regards,
Arun.

On 7/31/2026 12:37 PM, Arunpravin Paneer Selvam wrote:
> The current buddy allocator maintains separate clear_tree[] and
> dirty_tree[] rbtrees per order, preventing coalescing between cleared
> and dirty buddies. Under mixed workloads, this creates a merge barrier:
> adjacent buddies frequently end up split across trees, forcing reliance
> on __force_merge() during allocation.
>
> __force_merge() performs an O(N x max_order) scan under the VRAM manager
> lock, leading to allocation stalls and failures for large contiguous
> requests even when sufficient total free memory is available.
>
> Solution
>
> Replace the dual-tree design with:
> - A single free_tree[order] rbtree for dirty and mixed free blocks
>    (fully cleared free blocks float outside this tree)
> - A lightweight out-of-band dirty tracker (gpu_dirty_tracker)
>
> Fully cleared free blocks are tracked outside the buddy trees using an
> augmented interval rbtree, enabling O(log E) lookup of the largest
> cleared extents.
>
> Buddy coalescing is now unconditional in __gpu_buddy_free(), regardless
> of clear/dirty state. This removes the merge barrier and eliminates the
> need for __force_merge().
>
> Benefits
>
> - Correct high-order allocations after mixed clear/dirty workloads
> - Elimination of O(N x max_order) merge cost from the allocation path
> - O(log E) cleared-extent lookup replacing O(N) scans
> - Predictable allocation latency under fragmentation
> - Reduced complexity with a single tree per order
>
> Test:
> dEQP-VK.memory.allocation.basic.size_8KiB.reverse.count_4000
>
> Below data is from /sys/kernel/debug/dri/1/amdgpu_vram_mm:
>
> Base (dual-tree), before VKCTS test:
>    order- 6 free:   6 MiB,  blocks: 26
>    order- 5 free:   1 MiB,  blocks: 15
>    order- 4 free: 960 KiB,  blocks: 15
>    order- 3 free:   5 MiB,  blocks: 171
>    order- 2 free:   2 MiB,  blocks: 176
>    order- 1 free:   1 MiB,  blocks: 165
>    order- 0 free:  16 KiB,  blocks: 4
>
> Base (dual-tree), after VKCTS test:
>    order- 6 free: 768 KiB,  blocks: 3
>    order- 5 free: 499 MiB,  blocks: 3999
>    order- 4 free: 250 MiB,  blocks: 4001
>    order- 3 free: 129 MiB,  blocks: 4157
>    order- 2 free:  65 MiB,  blocks: 4161
>    order- 1 free:  63 MiB,  blocks: 8138
>    order- 0 free:  20 KiB,  blocks: 5
>
> Dirty tracker, before VKCTS test:
>    order- 6 free:   4 MiB,  blocks: 19
>    order- 5 free:   2 MiB,  blocks: 18
>    order- 4 free: 704 KiB,  blocks: 11
>    order- 3 free:   5 MiB,  blocks: 168
>    order- 2 free:   2 MiB,  blocks: 174
>    order- 1 free:   1 MiB,  blocks: 167
>    order- 0 free:  32 KiB,  blocks: 8
>
> Dirty tracker, after VKCTS test:
>    order- 6 free:   4 MiB,  blocks: 19
>    order- 5 free:   2 MiB,  blocks: 18
>    order- 4 free: 704 KiB,  blocks: 11
>    order- 3 free:   5 MiB,  blocks: 168
>    order- 2 free:   2 MiB,  blocks: 174
>    order- 1 free:   1 MiB,  blocks: 167
>    order- 0 free:  28 KiB,  blocks: 7
>
> v2:
>   - Code-style cleanup and minor refactoring
>   - Renamed locals for clarity
>
> v3:
>   - Keep cleared blocks inside free_tree[] instead of floating them.
>   - Add subtree_has_dirty rbtree augment for O(log N) dirty-first walk.
>
> v4:
>   - Fixed checkpatch warnings.
>   - Optimized gpu_buddy_reset_clear() to a single post-order walk that
>     flips block headers and recomputes the rbtree augment in one pass.
>   - Propagate subtree_max_size top-down in insert_extent() so ancestors
>     are not left with stale values on no-rotation inserts. (sashiko)
>   - Drop the whole extent in gpu_dirty_tracker_mark_dirty() when the
>     inside-split allocation fails, avoiding a stale clear claim. (sashiko)
>   - Make gpu_dirty_tracker_find() alignment-aware and fall back to the
>     dirty tree on steered failure to avoid spurious -ENOSPC. (sashiko)
>
> v5:
>   - Track dirty extents instead of cleared ones: steer dirty allocs onto
>     tracked dirty windows and pick clear allocs via a free-tree augment,
>     avoiding clear-memory wastage by keeping cleared free blocks untouched
>     during dirty allocation.
>
> v6:
>   - Make __alloc_range_bias() return the highest/right-most address by
>     default, establishing top-down as the intended placement for
>     range-biased allocations.
>   - Honour GPU_BUDDY_CLEAR_ALLOCATION in __alloc_range_bias() by steering
>     the descent towards clear subtrees for non-top-down clear
>     requests. (sashiko)
>   - Skip dirty-tracker steering for offset-aligned requests so they keep
>     their min_block_size alignment. (sashiko)
>   - sashiko reported that the __GFP_NOFAIL dirty-extent allocations on
>     the free path could deadlock during memory reclaim, since that is a
>     GFP_KERNEL allocation on the free path; move to a per-tracker
>     mempool so extent nodes are guaranteed without __GFP_NOFAIL.
>     (sashiko)
>   - Derive each free block's clear/dirty class from the blocks already
>     in hand on split, free, alloc, trim and init instead of querying the
>     dirty tracker, removing the tracker lookups from the hot paths.
>
> v7:
>   - Preserve mixed-block clear state in __gpu_buddy_free() when a mixed
>     split child is re-merged after an undone split. (sashiko)
>   - Prefer a fully-clear block over a mixed one of the same order via a
>     single ordered clear-state max augment on free_tree[].
>
> Assisted-by: Claude:claude-opus-4-8
> Cc: Matthew Auld <[email protected]>
> Cc: Christian König <[email protected]>
> Signed-off-by: Arunpravin Paneer Selvam <[email protected]>
> ---
>   drivers/gpu/buddy.c                | 1318 ++++++++++++++++++++--------
>   drivers/gpu/tests/gpu_buddy_test.c |   32 +-
>   include/linux/gpu_buddy.h          |   97 +-
>   3 files changed, 1034 insertions(+), 413 deletions(-)
>
> diff --git a/drivers/gpu/buddy.c b/drivers/gpu/buddy.c
> index dc81fe0301ce..a5d68cd8b78d 100644
> --- a/drivers/gpu/buddy.c
> +++ b/drivers/gpu/buddy.c
> @@ -8,6 +8,7 @@
>   #include <linux/kmemleak.h>
>   #include <linux/module.h>
>   #include <linux/sizes.h>
> +#include <linux/slab.h>
>   
>   #include <linux/gpu_buddy.h>
>   
> @@ -34,6 +35,441 @@
>   #endif
>   
>   static struct kmem_cache *slab_blocks;
> +static struct kmem_cache *slab_extents;
> +
> +/*
> + * A single reserved extent suffices. Every allocation uses GFP_KERNEL
> + * from sleepable context, so the underlying slab alloc almost always
> + * succeeds via reclaim; the reserve only backstops the rare case where
> + * it still returns NULL (e.g. the current task is an OOM victim),
> + * guaranteeing a non-NULL extent without __GFP_NOFAIL. Because each
> + * alloc can independently wait for reclaim, the reserve need not scale
> + * with the number of extents added in one locked section (e.g. by
> + * gpu_buddy_reset_clear()).
> + */
> +#define GPU_DIRTY_EXTENT_POOL_MIN 1
> +
> +/*
> + * Dirty tracker
> + * -------------
> + *
> + * The dirty tracker maintains an augmented interval rbtree of contiguous
> + * dirty address ranges, decoupled from the buddy free trees.
> + * Each node covers a maximal coalesced run; adjacent extents are merged
> + * on insertion so the tree always holds the smallest possible number of
> + * extents.  The augmentation field @subtree_max_size lets the allocator
> + * locate the largest dirty extent in O(log E).
> + *
> + * Free trees (mm->free_tree[])
> + * ----------------------------
> + *
> + * Per-order augmented rbtrees of FREE buddy blocks, keyed by offset.
> + * Every node carries:
> + *   - subtree_max_alignment: largest natural alignment in the subtree,
> + *     used by aligned/range allocations to skip unsuitable subtrees in
> + *     O(log N).
> + *   - subtree_block_state: the highest clear class (DIRTY < MIXED < CLEAR)
> + *     of any block in the subtree, maintained as a max augment. A value of
> + *     >= MIXED means a clear-or-mixed block exists; == CLEAR means a
> + *     fully-clear block exists.
> + *
> + * Block classes
> + * -------------
> + *
> + * Each FREE block falls into one of three classes, determined in
> + * mark_free() by querying the dirty tracker for the block's range:
> + *
> + *   clear   -- HEADER_CLEAR set; no dirty extent overlaps the range.
> + *   mixed   -- HEADER_CLEAR unset; range has both dirty and clear bytes.
> + *   dirty   -- HEADER_CLEAR unset; range is fully dirty.
> + *
> + * Clear allocation
> + * ----------------
> + *
> + * A clear (CLEAR_ALLOCATION) request prefers clear -> mixed -> dirty.
> + * Climbing from the requested order up to max_order, rbtree_last_clear_free_block()
> + * returns, in one O(log N) descent per order, the right-most clear-or-mixed block
> + * (fully-clear preferred over mixed) at the lowest order that has one. Only if no
> + * clear-or-mixed block exists at any order >= the requested one does it fall back
> + * to a dirty block.
> + *
> + * Clear state is reported to the driver per whole block via HEADER_CLEAR, so a
> + * fully-clear block of the requested order lets the driver skip the clear pass.
> + *
> + * The effective selection order therefore depends on the driver's
> + * free policy:
> + *
> + *   1) If the driver never clears freed blocks, no free block ever holds
> + *      clear bytes, so a clear request always falls back to a dirty block.
> + *   2) If the driver clears every freed block, cleared ranges accumulate at
> + *      the high end of the address space, so picking the right-most block
> + *      yields clear -> mixed -> dirty.
> + *   3) If the driver clears freed blocks selectively, fully-clear blocks are
> + *      still preferred over mixed ones at the same order, and the right-most
> + *      candidate wins, giving a clear -> mixed -> dirty order.
> + */
> +
> +static u64 extent_size(struct gpu_dirty_extent *dirty_extent)
> +{
> +	return dirty_extent->end - dirty_extent->start;
> +}
> +
> +RB_DECLARE_CALLBACKS_MAX(static, gpu_dirty_augment_cb,
> +			 struct gpu_dirty_extent, rb,
> +			 u64, subtree_max_size,
> +			 extent_size)
> +
> +static struct gpu_dirty_extent *extent_alloc(struct gpu_dirty_tracker *dirty_tracker)
> +{
> +	/*
> +	 * The void free/reset paths must record an extent and cannot handle
> +	 * failure, so the mempool reserve guarantees a non-NULL return
> +	 * without __GFP_NOFAIL. GFP_KERNEL is safe under the buddy lock: no
> +	 * driver frees buddy blocks from a shrinker, so reclaim cannot
> +	 * recurse into the lock we hold.
> +	 */
> +	return mempool_alloc(dirty_tracker->extent_pool, GFP_KERNEL);
> +}
> +
> +static void extent_free(struct gpu_dirty_tracker *dirty_tracker,
> +			struct gpu_dirty_extent *dirty_extent)
> +{
> +	mempool_free(dirty_extent, dirty_tracker->extent_pool);
> +}
> +
> +/* Return the rightmost extent whose start is strictly below @offset. */
> +static struct gpu_dirty_extent *
> +prev_extent(struct gpu_dirty_tracker *dirty_tracker, u64 offset)
> +{
> +	struct rb_node *rb = dirty_tracker->root.rb_node;
> +	struct gpu_dirty_extent *dirty_extent = NULL;
> +
> +	while (rb) {
> +		struct gpu_dirty_extent *tmp_extent =
> +			rb_entry(rb, struct gpu_dirty_extent, rb);
> +
> +		if (tmp_extent->start < offset) {
> +			dirty_extent = tmp_extent;
> +			rb = rb->rb_right;
> +		} else {
> +			rb = rb->rb_left;
> +		}
> +	}
> +
> +	return dirty_extent;
> +}
> +
> +/* Return the leftmost extent whose start is at or above @offset. */
> +static struct gpu_dirty_extent *
> +next_extent(struct gpu_dirty_tracker *dirty_tracker, u64 offset)
> +{
> +	struct rb_node *rb = dirty_tracker->root.rb_node;
> +	struct gpu_dirty_extent *dirty_extent = NULL;
> +
> +	while (rb) {
> +		struct gpu_dirty_extent *tmp_extent =
> +			rb_entry(rb, struct gpu_dirty_extent, rb);
> +
> +		if (tmp_extent->start >= offset) {
> +			dirty_extent = tmp_extent;
> +			rb = rb->rb_left;
> +		} else {
> +			rb = rb->rb_right;
> +		}
> +	}
> +
> +	return dirty_extent;
> +}
> +
> +static void insert_extent(struct gpu_dirty_tracker *dirty_tracker,
> +			  struct gpu_dirty_extent *dirty_extent)
> +{
> +	struct rb_node **link = &dirty_tracker->root.rb_node;
> +	struct rb_node *parent = NULL;
> +	u64 size = extent_size(dirty_extent);
> +
> +	while (*link) {
> +		struct gpu_dirty_extent *tmp_extent;
> +
> +		parent = *link;
> +		tmp_extent = rb_entry(parent, struct gpu_dirty_extent, rb);
> +
> +		if (tmp_extent->subtree_max_size < size)
> +			tmp_extent->subtree_max_size = size;
> +
> +		if (dirty_extent->start < tmp_extent->start)
> +			link = &parent->rb_left;
> +		else
> +			link = &parent->rb_right;
> +	}
> +
> +	dirty_extent->subtree_max_size = size;
> +	rb_link_node(&dirty_extent->rb, parent, link);
> +	rb_insert_augmented(&dirty_extent->rb, &dirty_tracker->root, &gpu_dirty_augment_cb);
> +}
> +
> +static void remove_extent(struct gpu_dirty_tracker *dirty_tracker,
> +			  struct gpu_dirty_extent *dirty_extent)
> +{
> +	rb_erase_augmented(&dirty_extent->rb, &dirty_tracker->root, &gpu_dirty_augment_cb);
> +	RB_CLEAR_NODE(&dirty_extent->rb);
> +}
> +
> +static int gpu_dirty_tracker_init(struct gpu_dirty_tracker *dirty_tracker)
> +{
> +	dirty_tracker->root = RB_ROOT;
> +	dirty_tracker->total_dirty = 0;
> +
> +	dirty_tracker->extent_pool =
> +		mempool_create_slab_pool(GPU_DIRTY_EXTENT_POOL_MIN, slab_extents);
> +	if (!dirty_tracker->extent_pool)
> +		return -ENOMEM;
> +
> +	return 0;
> +}
> +
> +static void gpu_dirty_tracker_empty(struct gpu_dirty_tracker *dirty_tracker)
> +{
> +	struct rb_node *rb;
> +
> +	while ((rb = rb_first(&dirty_tracker->root))) {
> +		struct gpu_dirty_extent *dirty_extent =
> +			rb_entry(rb, struct gpu_dirty_extent, rb);
> +
> +		remove_extent(dirty_tracker, dirty_extent);
> +		extent_free(dirty_tracker, dirty_extent);
> +	}
> +
> +	dirty_tracker->total_dirty = 0;
> +}
> +
> +static void gpu_dirty_tracker_fini(struct gpu_dirty_tracker *dirty_tracker)
> +{
> +	gpu_dirty_tracker_empty(dirty_tracker);
> +	mempool_destroy(dirty_tracker->extent_pool);
> +	dirty_tracker->extent_pool = NULL;
> +}
> +
> +/*
> + * Mark the range [start, start + size] as dirty. Merge with the neighbour on
> + * each side if they are contiguous, so the tree never holds two adjacent ranges.
> + */
> +static void gpu_dirty_tracker_mark_dirty(struct gpu_dirty_tracker *dirty_tracker,
> +					 u64 start, u64 size)
> +{
> +	struct gpu_dirty_extent *left, *right, *dirty_extent;
> +	u64 end = start + size;
> +
> +	if (!size)
> +		return;
> +
> +	/* Find contiguous neighbours, if any. */
> +	left = prev_extent(dirty_tracker, start);
> +	if (left && left->end != start)
> +		left = NULL;
> +
> +	right = next_extent(dirty_tracker, end);
> +	if (right && right->start != end)
> +		right = NULL;
> +
> +	if (left && right) {
> +		/* Merge left + new + right into a single extent. */
> +		remove_extent(dirty_tracker, left);
> +		remove_extent(dirty_tracker, right);
> +		left->end = right->end;
> +		extent_free(dirty_tracker, right);
> +		insert_extent(dirty_tracker, left);
> +	} else if (left) {
> +		/* Extend left neighbour rightwards. */
> +		remove_extent(dirty_tracker, left);
> +		left->end = end;
> +		insert_extent(dirty_tracker, left);
> +	} else if (right) {
> +		/* Extend right neighbour leftwards. */
> +		remove_extent(dirty_tracker, right);
> +		right->start = start;
> +		insert_extent(dirty_tracker, right);
> +	} else {
> +		/* Standalone extent. */
> +		dirty_extent = extent_alloc(dirty_tracker);
> +		dirty_extent->start = start;
> +		dirty_extent->end   = end;
> +		insert_extent(dirty_tracker, dirty_extent);
> +	}
> +
> +	dirty_tracker->total_dirty += size;
> +}
> +
> +/*
> + * Remove the range [start, start + size] from the dirty tracker. Punch the
> + * range out of every overlapping dirty extent, splitting one extent in two if
> + * the removed range falls strictly inside it.
> + */
> +static void gpu_dirty_tracker_remove_range(struct gpu_dirty_tracker *dirty_tracker,
> +					   u64 start, u64 size)
> +{
> +	struct gpu_dirty_extent *dirty_extent, *next;
> +	u64 end = start + size;
> +
> +	if (!size)
> +		return;
> +
> +	dirty_extent = prev_extent(dirty_tracker, start + 1);
> +	if (!dirty_extent)
> +		dirty_extent = next_extent(dirty_tracker, start);
> +
> +	while (dirty_extent && dirty_extent->start < end) {
> +		struct rb_node *next_node = rb_next(&dirty_extent->rb);
> +		u64 extent_start = dirty_extent->start;
> +		u64 extent_end = dirty_extent->end;
> +
> +		if (next_node)
> +			next = rb_entry(next_node, struct gpu_dirty_extent, rb);
> +		else
> +			next = NULL;
> +
> +		/* Skip a non-overlapping neighbour returned by prev_extent(). */
> +		if (extent_end <= start) {
> +			dirty_extent = next;
> +			continue;
> +		}
> +
> +		if (extent_start < start && extent_end > end) {
> +			/*
> +			 * Removed range lies strictly inside this dirty extent:
> +			 * split it into the dirty left and right halves.
> +			 */
> +			struct gpu_dirty_extent *right = extent_alloc(dirty_tracker);
> +
> +			remove_extent(dirty_tracker, dirty_extent);
> +
> +			dirty_extent->end = start;
> +			right->start = end;
> +			right->end   = extent_end;
> +
> +			insert_extent(dirty_tracker, dirty_extent);
> +			insert_extent(dirty_tracker, right);
> +
> +			dirty_tracker->total_dirty -= size;
> +		} else if (extent_start >= start && extent_end <= end) {
> +			/* Extent fully covered: drop it. */
> +			remove_extent(dirty_tracker, dirty_extent);
> +			extent_free(dirty_tracker, dirty_extent);
> +
> +			dirty_tracker->total_dirty -= (extent_end - extent_start);
> +		} else if (extent_start < start) {
> +			/* Extent overlaps from the left: trim its right end. */
> +			remove_extent(dirty_tracker, dirty_extent);
> +			dirty_extent->end = start;
> +			insert_extent(dirty_tracker, dirty_extent);
> +
> +			dirty_tracker->total_dirty -= (extent_end - start);
> +		} else {
> +			/* Extent overlaps from the right: trim its left end. */
> +			remove_extent(dirty_tracker, dirty_extent);
> +			dirty_extent->start = end;
> +			insert_extent(dirty_tracker, dirty_extent);
> +
> +			dirty_tracker->total_dirty -= (end - extent_start);
> +		}
> +
> +		dirty_extent = next;
> +	}
> +}
> +
> +static enum gpu_block_state
> +gpu_dirty_range_state(struct gpu_dirty_tracker *dirty_tracker,
> +		      u64 start, u64 size)
> +{
> +	struct gpu_dirty_extent *dirty_extent;
> +	u64 end = start + size;
> +
> +	dirty_extent = prev_extent(dirty_tracker, start + 1);
> +	if (dirty_extent) {
> +		if (dirty_extent->start <= start && dirty_extent->end >= end)
> +			return GPU_BLOCK_DIRTY;
> +		if (dirty_extent->start < end && dirty_extent->end > start)
> +			return GPU_BLOCK_MIXED;
> +	}
> +
> +	dirty_extent = next_extent(dirty_tracker, start);
> +	if (dirty_extent && dirty_extent->start < end)
> +		return GPU_BLOCK_MIXED;
> +
> +	return GPU_BLOCK_CLEAR;
> +}
> +
> +static struct rb_node *
> +dirty_tracker_descend_right(struct rb_node *node, u64 min_size)
> +{
> +	while (node->rb_right) {
> +		struct gpu_dirty_extent *tmp_extent;
> +
> +		tmp_extent = rb_entry(node->rb_right, struct gpu_dirty_extent, rb);
> +
> +		if (tmp_extent->subtree_max_size < min_size)
> +			break;
> +		node = node->rb_right;
> +	}
> +
> +	return node;
> +}
> +
> +static struct gpu_dirty_extent *
> +gpu_dirty_tracker_find(struct gpu_dirty_tracker *dirty_tracker,
> +		       u64 min_size, u64 *aligned_start_out)
> +{
> +	struct rb_node *rb = dirty_tracker->root.rb_node;
> +	struct gpu_dirty_extent *root_extent;
> +	struct rb_node *parent;
> +
> +	if (!min_size || !is_power_of_2(min_size))
> +		return NULL;
> +
> +	if (!rb)
> +		return NULL;
> +
> +	root_extent = rb_entry(rb, struct gpu_dirty_extent, rb);
> +	if (root_extent->subtree_max_size < min_size)
> +		return NULL;
> +
> +	rb = dirty_tracker_descend_right(rb, min_size);
> +
> +	while (rb) {
> +		struct gpu_dirty_extent *dirty_extent;
> +		u64 aligned_start;
> +
> +		dirty_extent = rb_entry(rb, struct gpu_dirty_extent, rb);
> +		aligned_start = ALIGN(dirty_extent->start, min_size);
> +
> +		/* Check if a min_size block fits after the alignment skip. */
> +		if (aligned_start <= dirty_extent->end &&
> +		    dirty_extent->end - aligned_start >= min_size) {
> +			*aligned_start_out = aligned_start;
> +			return dirty_extent;
> +		}
> +
> +		if (rb->rb_left) {
> +			struct gpu_dirty_extent *tmp_extent;
> +
> +			tmp_extent = rb_entry(rb->rb_left, struct gpu_dirty_extent, rb);
> +			if (tmp_extent->subtree_max_size >= min_size) {
> +				rb = dirty_tracker_descend_right(rb->rb_left, min_size);
> +				continue;
> +			}
> +		}
> +
> +		/* Walk up until we exit a node via its right child. */
> +		parent = rb_parent(rb);
> +		while (parent && parent->rb_right != rb) {
> +			rb = parent;
> +			parent = rb_parent(rb);
> +		}
> +		rb = parent;
> +	}
> +
> +	return NULL;
> +}
>   
>   static unsigned int
>   gpu_buddy_block_state(struct gpu_buddy_block *block)
> @@ -67,10 +503,97 @@ static unsigned int gpu_buddy_block_offset_alignment(struct gpu_buddy_block *blo
>   	return __ffs64(offset);
>   }
>   
> -RB_DECLARE_CALLBACKS_MAX(static, gpu_buddy_augment_cb,
> -			 struct gpu_buddy_block, rb,
> -			 unsigned int, subtree_max_alignment,
> -			 gpu_buddy_block_offset_alignment);
> +static inline enum gpu_block_state
> +gpu_block_cached_state(struct gpu_buddy_block *block)
> +{
> +	if (gpu_buddy_block_is_clear(block))
> +		return GPU_BLOCK_CLEAR;
> +	if (block->has_clear)
> +		return GPU_BLOCK_MIXED;
> +	return GPU_BLOCK_DIRTY;
> +}
> +
> +static inline void gpu_buddy_augment_compute(struct gpu_buddy_block *block)
> +{
> +	enum gpu_block_state block_state;
> +	struct gpu_buddy_block *right;
> +	struct gpu_buddy_block *left;
> +	unsigned int max_align;
> +
> +	max_align = gpu_buddy_block_offset_alignment(block);
> +	block_state = gpu_block_cached_state(block);
> +
> +	left = rb_entry_safe(block->rb.rb_left, struct gpu_buddy_block, rb);
> +	if (left) {
> +		if (left->subtree_max_alignment > max_align)
> +			max_align = left->subtree_max_alignment;
> +
> +		block_state = max(block_state, left->subtree_block_state);
> +	}
> +
> +	right = rb_entry_safe(block->rb.rb_right, struct gpu_buddy_block, rb);
> +	if (right) {
> +		if (right->subtree_max_alignment > max_align)
> +			max_align = right->subtree_max_alignment;
> +
> +		block_state = max(block_state, right->subtree_block_state);
> +	}
> +
> +	block->subtree_max_alignment = max_align;
> +	block->subtree_block_state = block_state;
> +}
> +
> +static void gpu_buddy_augment_propagate(struct rb_node *rb, struct rb_node *stop)
> +{
> +	while (rb != stop) {
> +		struct gpu_buddy_block *block;
> +		unsigned int old_align;
> +		enum gpu_block_state old_block_state;
> +
> +		block = rb_entry(rb, struct gpu_buddy_block, rb);
> +		old_align = block->subtree_max_alignment;
> +		old_block_state = block->subtree_block_state;
> +
> +		gpu_buddy_augment_compute(block);
> +		if (block->subtree_max_alignment == old_align &&
> +		    block->subtree_block_state == old_block_state)
> +			break;
> +
> +		rb = rb_parent(&block->rb);
> +	}
> +}
> +
> +static void gpu_buddy_augment_copy(struct rb_node *rb_old, struct rb_node *rb_new)
> +{
> +	struct gpu_buddy_block *old;
> +	struct gpu_buddy_block *new;
> +
> +	old = rb_entry(rb_old, struct gpu_buddy_block, rb);
> +	new = rb_entry(rb_new, struct gpu_buddy_block, rb);
> +
> +	new->subtree_max_alignment = old->subtree_max_alignment;
> +	new->subtree_block_state = old->subtree_block_state;
> +}
> +
> +static void gpu_buddy_augment_rotate(struct rb_node *rb_old, struct rb_node *rb_new)
> +{
> +	struct gpu_buddy_block *old;
> +	struct gpu_buddy_block *new;
> +
> +	old = rb_entry(rb_old, struct gpu_buddy_block, rb);
> +	new = rb_entry(rb_new, struct gpu_buddy_block, rb);
> +
> +	new->subtree_max_alignment = old->subtree_max_alignment;
> +	new->subtree_block_state = old->subtree_block_state;
> +
> +	gpu_buddy_augment_compute(old);
> +}
> +
> +static const struct rb_augment_callbacks gpu_buddy_augment_cb = {
> +	.propagate = gpu_buddy_augment_propagate,
> +	.copy      = gpu_buddy_augment_copy,
> +	.rotate    = gpu_buddy_augment_rotate,
> +};
>   
>   static struct gpu_buddy_block *gpu_block_alloc(struct gpu_buddy *mm,
>   					       struct gpu_buddy_block *parent,
> @@ -81,6 +604,10 @@ static struct gpu_buddy_block *gpu_block_alloc(struct gpu_buddy *mm,
>   
>   	BUG_ON(order > GPU_BUDDY_MAX_ORDER);
>   
> +	/*
> +	 * GFP_KERNEL is safe under the buddy lock: no consumer runs a
> +	 * shrinker that re-enters it during direct reclaim.
> +	 */
>   	block = kmem_cache_zalloc(slab_blocks, GFP_KERNEL);
>   	if (!block)
>   		return NULL;
> @@ -101,13 +628,6 @@ static void gpu_block_free(struct gpu_buddy *mm,
>   	kmem_cache_free(slab_blocks, block);
>   }
>   
> -static enum gpu_buddy_free_tree
> -get_block_tree(struct gpu_buddy_block *block)
> -{
> -	return gpu_buddy_block_is_clear(block) ?
> -	       GPU_BUDDY_CLEAR_TREE : GPU_BUDDY_DIRTY_TREE;
> -}
> -
>   static struct gpu_buddy_block *
>   rbtree_get_free_block(const struct rb_node *node)
>   {
> @@ -120,24 +640,64 @@ rbtree_last_free_block(struct rb_root *root)
>   	return rbtree_get_free_block(rb_last(root));
>   }
>   
> -static bool rbtree_is_empty(struct rb_root *root)
> +static struct gpu_buddy_block *
> +rbtree_last_clear_free_block(struct rb_root *root,
> +			     enum gpu_block_state min_block_state)
>   {
> -	return RB_EMPTY_ROOT(root);
> +	struct rb_node *node = root->rb_node;
> +	struct gpu_buddy_block *block = NULL;
> +	struct gpu_buddy_block *root_block;
> +	enum gpu_block_state target_state;
> +
> +	root_block = rbtree_get_free_block(node);
> +	if (!root_block || root_block->subtree_block_state < min_block_state)
> +		return NULL;
> +
> +	target_state = root_block->subtree_block_state;
> +
> +	while (node) {
> +		struct gpu_buddy_block *right_block;
> +		struct gpu_buddy_block *node_block;
> +
> +		node_block = rbtree_get_free_block(node);
> +		right_block = rbtree_get_free_block(node->rb_right);
> +
> +		if (right_block && right_block->subtree_block_state >= target_state) {
> +			node = node->rb_right;
> +			continue;
> +		}
> +
> +		if (gpu_block_cached_state(node_block) == target_state) {
> +			block = node_block;
> +			break;
> +		}
> +
> +		node = node->rb_left;
> +	}
> +
> +	return block;
> +}
> +
> +static inline void gpu_buddy_sync_clear_avail(struct gpu_buddy *mm)
> +{
> +	mm->clear_avail = mm->avail - mm->dirty.total_dirty;
>   }
>   
>   static void rbtree_insert(struct gpu_buddy *mm,
> -			  struct gpu_buddy_block *block,
> -			  enum gpu_buddy_free_tree tree)
> +			  struct gpu_buddy_block *block)
>   {
>   	struct rb_node **link, *parent = NULL;
> -	unsigned int block_alignment, order;
> +	enum gpu_block_state block_state;
>   	struct gpu_buddy_block *node;
> +	unsigned int block_alignment;
>   	struct rb_root *root;
> +	unsigned int order;
>   
>   	order = gpu_buddy_block_order(block);
>   	block_alignment = gpu_buddy_block_offset_alignment(block);
> +	block_state = gpu_block_cached_state(block);
>   
> -	root = &mm->free_trees[tree][order];
> +	root = &mm->free_tree[order];
>   	link = &root->rb_node;
>   
>   	while (*link) {
> @@ -147,10 +707,12 @@ static void rbtree_insert(struct gpu_buddy *mm,
>   		 * Manual augmentation update during insertion traversal. Required
>   		 * because rb_insert_augmented() only calls rotate callback during
>   		 * rotations. This ensures all ancestors on the insertion path have
> -		 * correct subtree_max_alignment values.
> +		 * correct subtree_max_alignment / subtree_block_state values.
>   		 */
>   		if (node->subtree_max_alignment < block_alignment)
>   			node->subtree_max_alignment = block_alignment;
> +		if (node->subtree_block_state < block_state)
> +			node->subtree_block_state = block_state;
>   
>   		if (gpu_buddy_block_offset(block) < gpu_buddy_block_offset(node))
>   			link = &parent->rb_left;
> @@ -159,6 +721,7 @@ static void rbtree_insert(struct gpu_buddy *mm,
>   	}
>   
>   	block->subtree_max_alignment = block_alignment;
> +	block->subtree_block_state = block_state;
>   	rb_link_node(&block->rb, parent, link);
>   	rb_insert_augmented(&block->rb, root, &gpu_buddy_augment_cb);
>   }
> @@ -167,26 +730,11 @@ static void rbtree_remove(struct gpu_buddy *mm,
>   			  struct gpu_buddy_block *block)
>   {
>   	unsigned int order = gpu_buddy_block_order(block);
> -	enum gpu_buddy_free_tree tree;
> -	struct rb_root *root;
>   
> -	tree = get_block_tree(block);
> -	root = &mm->free_trees[tree][order];
> -
> -	rb_erase_augmented(&block->rb, root, &gpu_buddy_augment_cb);
> +	rb_erase_augmented(&block->rb, &mm->free_tree[order], &gpu_buddy_augment_cb);
>   	RB_CLEAR_NODE(&block->rb);
>   }
>   
> -static void clear_reset(struct gpu_buddy_block *block)
> -{
> -	block->header &= ~GPU_BUDDY_HEADER_CLEAR;
> -}
> -
> -static void mark_cleared(struct gpu_buddy_block *block)
> -{
> -	block->header |= GPU_BUDDY_HEADER_CLEAR;
> -}
> -
>   static void mark_allocated(struct gpu_buddy *mm,
>   			   struct gpu_buddy_block *block)
>   {
> @@ -199,21 +747,36 @@ static void mark_allocated(struct gpu_buddy *mm,
>   	rbtree_remove(mm, block);
>   }
>   
> -static void mark_free(struct gpu_buddy *mm,
> -		      struct gpu_buddy_block *block)
> +static void __mark_free(struct gpu_buddy *mm,
> +			struct gpu_buddy_block *block,
> +			enum gpu_block_state block_state)
>   {
> -	enum gpu_buddy_free_tree tree;
> -
>   	if (gpu_buddy_block_is_allocated(block))
>   		mm->used_scoreboard[gpu_buddy_block_order(block)]--;
>   
>   	block->header &= ~GPU_BUDDY_HEADER_STATE;
>   	block->header |= GPU_BUDDY_FREE;
>   
> +	block->header &= ~GPU_BUDDY_HEADER_CLEAR;
> +
> +	block->has_clear = (block_state != GPU_BLOCK_DIRTY);
> +	if (block_state == GPU_BLOCK_CLEAR)
> +		block->header |= GPU_BUDDY_HEADER_CLEAR;
> +
>   	mm->free_scoreboard[gpu_buddy_block_order(block)]++;
>   
> -	tree = get_block_tree(block);
> -	rbtree_insert(mm, block, tree);
> +	rbtree_insert(mm, block);
> +}
> +
> +static void mark_free(struct gpu_buddy *mm,
> +		      struct gpu_buddy_block *block)
> +{
> +	enum gpu_block_state block_state;
> +
> +	block_state = gpu_dirty_range_state(&mm->dirty,
> +					    gpu_buddy_block_offset(block),
> +					    gpu_buddy_block_size(mm, block));
> +	__mark_free(mm, block, block_state);
>   }
>   
>   static void mark_split(struct gpu_buddy *mm,
> @@ -253,37 +816,31 @@ __get_buddy(struct gpu_buddy_block *block)
>   }
>   
>   static unsigned int __gpu_buddy_free(struct gpu_buddy *mm,
> -				     struct gpu_buddy_block *block,
> -				     bool force_merge)
> +				     struct gpu_buddy_block *block)
>   {
> +	enum gpu_block_state block_state;
>   	struct gpu_buddy_block *parent;
>   	unsigned int order;
>   
> -	while ((parent = block->parent)) {
> -		struct gpu_buddy_block *buddy;
> +	block_state = gpu_block_cached_state(block);
>   
> -		buddy = __get_buddy(block);
> +	while ((parent = block->parent)) {
> +		struct gpu_buddy_block *buddy = __get_buddy(block);
>   
>   		if (!gpu_buddy_block_is_free(buddy))
>   			break;
>   
> -		if (!force_merge) {
> -			/*
> -			 * Check the block and its buddy clear state and exit
> -			 * the loop if they both have the dissimilar state.
> -			 */
> -			if (gpu_buddy_block_is_clear(block) !=
> -			    gpu_buddy_block_is_clear(buddy))
> -				break;
> +		if (block_state != GPU_BLOCK_MIXED) {
> +			enum gpu_block_state buddy_state;
>   
> -			if (gpu_buddy_block_is_clear(block))
> -				mark_cleared(parent);
> +			buddy_state = gpu_block_cached_state(buddy);
> +
> +			if (buddy_state != block_state)
> +				block_state = GPU_BLOCK_MIXED;
>   		}
>   
>   		rbtree_remove(mm, buddy);
>   		mm->free_scoreboard[gpu_buddy_block_order(buddy)]--;
> -		if (force_merge && gpu_buddy_block_is_clear(buddy))
> -			mm->clear_avail -= gpu_buddy_block_size(mm, buddy);
>   
>   		if (gpu_buddy_block_is_allocated(block))
>   			mm->used_scoreboard[gpu_buddy_block_order(block)]--;
> @@ -295,74 +852,11 @@ static unsigned int __gpu_buddy_free(struct gpu_buddy *mm,
>   	}
>   
>   	order = gpu_buddy_block_order(block);
> -	mark_free(mm, block);
> +	__mark_free(mm, block, block_state);
>   
>   	return order;
>   }
>   
> -static int __force_merge(struct gpu_buddy *mm,
> -			 u64 start,
> -			 u64 end,
> -			 unsigned int min_order)
> -{
> -	unsigned int tree, order;
> -	int i;
> -
> -	if (!min_order)
> -		return -ENOMEM;
> -
> -	if (min_order > mm->max_order)
> -		return -EINVAL;
> -
> -	for_each_free_tree(tree) {
> -		for (i = min_order - 1; i >= 0; i--) {
> -			struct rb_node *iter = rb_last(&mm->free_trees[tree][i]);
> -
> -			while (iter) {
> -				struct gpu_buddy_block *block, *buddy;
> -				u64 block_start, block_end;
> -
> -				block = rbtree_get_free_block(iter);
> -				iter = rb_prev(iter);
> -
> -				if (!block || !block->parent)
> -					continue;
> -
> -				block_start = gpu_buddy_block_offset(block);
> -				block_end = block_start + gpu_buddy_block_size(mm, block) - 1;
> -
> -				if (!contains(start, end, block_start, block_end))
> -					continue;
> -
> -				buddy = __get_buddy(block);
> -				if (!gpu_buddy_block_is_free(buddy))
> -					continue;
> -
> -				gpu_buddy_assert(gpu_buddy_block_is_clear(block) !=
> -						 gpu_buddy_block_is_clear(buddy));
> -
> -				/*
> -				 * Advance to the next node when the current node is the buddy,
> -				 * as freeing the block will also remove its buddy from the tree.
> -				 */
> -				if (iter == &buddy->rb)
> -					iter = rb_prev(iter);
> -
> -				rbtree_remove(mm, block);
> -				mm->free_scoreboard[gpu_buddy_block_order(block)]--;
> -				if (gpu_buddy_block_is_clear(block))
> -					mm->clear_avail -= gpu_buddy_block_size(mm, block);
> -
> -				order = __gpu_buddy_free(mm, block, true);
> -				if (order >= min_order)
> -					return 0;
> -			}
> -		}
> -	}
> -
> -	return -ENOMEM;
> -}
> -
>   /**
>    * gpu_buddy_init - init memory manager
>    *
> @@ -377,7 +871,7 @@ static int __force_merge(struct gpu_buddy *mm,
>    */
>   int gpu_buddy_init(struct gpu_buddy *mm, u64 size, u64 chunk_size)
>   {
> -	unsigned int i, j, root_count = 0;
> +	unsigned int root_count = 0;
>   	u64 offset = 0;
>   
>   	if (size < chunk_size)
> @@ -411,22 +905,14 @@ int gpu_buddy_init(struct gpu_buddy *mm, u64 size, u64 chunk_size)
>   	if (!mm->used_scoreboard)
>   		goto out_free_free_scoreboard;
>   
> -	mm->free_trees = kmalloc_array(GPU_BUDDY_MAX_FREE_TREES,
> -				       sizeof(*mm->free_trees),
> -				       GFP_KERNEL);
> -	if (!mm->free_trees)
> +	mm->free_tree = kcalloc(mm->max_order + 1,
> +				sizeof(struct rb_root),
> +				GFP_KERNEL);
> +	if (!mm->free_tree)
>   		goto out_free_used_scoreboard;
>   
> -	for_each_free_tree(i) {
> -		mm->free_trees[i] = kmalloc_array(mm->max_order + 1,
> -						  sizeof(struct rb_root),
> -						  GFP_KERNEL);
> -		if (!mm->free_trees[i])
> -			goto out_free_tree;
> -
> -		for (j = 0; j <= mm->max_order; ++j)
> -			mm->free_trees[i][j] = RB_ROOT;
> -	}
> +	if (gpu_dirty_tracker_init(&mm->dirty))
> +		goto out_free_tree;
>   
>   	mm->n_roots = hweight64(size);
>   
> @@ -452,7 +938,8 @@ int gpu_buddy_init(struct gpu_buddy *mm, u64 size, u64 chunk_size)
>   		if (!root)
>   			goto out_free_roots;
>   
> -		mark_free(mm, root);
> +		gpu_dirty_tracker_mark_dirty(&mm->dirty, offset, root_size);
> +		__mark_free(mm, root, GPU_BLOCK_DIRTY);
>   
>   		BUG_ON(root_count > mm->max_order);
>   		BUG_ON(gpu_buddy_block_size(mm, root) < chunk_size);
> @@ -474,9 +961,8 @@ int gpu_buddy_init(struct gpu_buddy *mm, u64 size, u64 chunk_size)
>   		gpu_block_free(mm, mm->roots[root_count]);
>   	kfree(mm->roots);
>   out_free_tree:
> -	while (i--)
> -		kfree(mm->free_trees[i]);
> -	kfree(mm->free_trees);
> +	gpu_dirty_tracker_fini(&mm->dirty);
> +	kfree(mm->free_tree);
>   out_free_used_scoreboard:
>   	kfree(mm->used_scoreboard);
>   out_free_free_scoreboard:
> @@ -494,7 +980,7 @@ EXPORT_SYMBOL(gpu_buddy_init);
>    */
>   void gpu_buddy_fini(struct gpu_buddy *mm)
>   {
> -	u64 root_size, size, start;
> +	u64 root_size, size;
>   	unsigned int order;
>   	int i;
>   
> @@ -502,14 +988,10 @@ void gpu_buddy_fini(struct gpu_buddy *mm)
>   
>   	for (i = 0; i < mm->n_roots; ++i) {
>   		order = ilog2(size) - ilog2(mm->chunk_size);
> -		start = gpu_buddy_block_offset(mm->roots[i]);
> -		__force_merge(mm, start, start + size, order);
> +		root_size = mm->chunk_size << order;
>   
>   		gpu_buddy_assert(gpu_buddy_block_is_free(mm->roots[i]));
> -
>   		gpu_block_free(mm, mm->roots[i]);
> -
> -		root_size = mm->chunk_size << order;
>   		size -= root_size;
>   	}
>   
> @@ -518,9 +1000,8 @@ void gpu_buddy_fini(struct gpu_buddy *mm)
>   	for (i = 0; i <= mm->max_order; ++i)
>   		gpu_buddy_assert(!mm->used_scoreboard[i]);
>   
> -	for_each_free_tree(i)
> -		kfree(mm->free_trees[i]);
> -	kfree(mm->free_trees);
> +	gpu_dirty_tracker_fini(&mm->dirty);
> +	kfree(mm->free_tree);
>   	kfree(mm->roots);
>   	kfree(mm->free_scoreboard);
>   	kfree(mm->used_scoreboard);
> @@ -532,6 +1013,7 @@ static int split_block(struct gpu_buddy *mm,
>   {
>   	unsigned int block_order = gpu_buddy_block_order(block) - 1;
>   	u64 offset = gpu_buddy_block_offset(block);
> +	enum gpu_block_state parent_state;
>   
>   	BUG_ON(!gpu_buddy_block_is_free(block));
>   	BUG_ON(!gpu_buddy_block_order(block));
> @@ -547,17 +1029,18 @@ static int split_block(struct gpu_buddy *mm,
>   		return -ENOMEM;
>   	}
>   
> +	parent_state = gpu_block_cached_state(block);
> +
>   	mark_split(mm, block);
>   
> -	if (gpu_buddy_block_is_clear(block)) {
> -		mark_cleared(block->left);
> -		mark_cleared(block->right);
> -		clear_reset(block);
> +	if (parent_state == GPU_BLOCK_MIXED) {
> +		mark_free(mm, block->left);
> +		mark_free(mm, block->right);
> +	} else {
> +		__mark_free(mm, block->left, parent_state);
> +		__mark_free(mm, block->right, parent_state);
>   	}
>   
> -	mark_free(mm, block->left);
> -	mark_free(mm, block->right);
> -
>   	return 0;
>   }
>   
> @@ -572,42 +1055,39 @@ static int split_block(struct gpu_buddy *mm,
>    */
>   void gpu_buddy_reset_clear(struct gpu_buddy *mm, bool is_clear)
>   {
> -	enum gpu_buddy_free_tree src_tree, dst_tree;
> -	u64 root_size, size, start;
> -	unsigned int order;
> -	int i;
> +	unsigned int i;
>   
>   	gpu_buddy_driver_lock_held(mm);
> -	size = mm->size;
> -	for (i = 0; i < mm->n_roots; ++i) {
> -		order = ilog2(size) - ilog2(mm->chunk_size);
> -		start = gpu_buddy_block_offset(mm->roots[i]);
> -		__force_merge(mm, start, start + size, order);
>   
> -		root_size = mm->chunk_size << order;
> -		size -= root_size;
> -	}
> -
> -	src_tree = is_clear ? GPU_BUDDY_DIRTY_TREE : GPU_BUDDY_CLEAR_TREE;
> -	dst_tree = is_clear ? GPU_BUDDY_CLEAR_TREE : GPU_BUDDY_DIRTY_TREE;
> +	gpu_dirty_tracker_empty(&mm->dirty);
>   
>   	for (i = 0; i <= mm->max_order; ++i) {
> -		struct rb_root *root = &mm->free_trees[src_tree][i];
>   		struct gpu_buddy_block *block, *tmp;
>   
> -		rbtree_postorder_for_each_entry_safe(block, tmp, root, rb) {
> -			rbtree_remove(mm, block);
> +		rbtree_postorder_for_each_entry_safe(block, tmp,
> +						     &mm->free_tree[i], rb) {
>   			if (is_clear) {
> -				mark_cleared(block);
> -				mm->clear_avail += gpu_buddy_block_size(mm, block);
> +				if (!gpu_buddy_block_is_clear(block))
> +					block->header |= GPU_BUDDY_HEADER_CLEAR;
> +				block->has_clear = true;
> +			} else if (gpu_buddy_block_is_clear(block)) {
> +				block->header &= ~GPU_BUDDY_HEADER_CLEAR;
> +				block->has_clear = false;
> +				gpu_dirty_tracker_mark_dirty(&mm->dirty,
> +							     gpu_buddy_block_offset(block),
> +							     gpu_buddy_block_size(mm, block));
>   			} else {
> -				clear_reset(block);
> -				mm->clear_avail -= gpu_buddy_block_size(mm, block);
> +				block->has_clear = false;
> +				gpu_dirty_tracker_mark_dirty(&mm->dirty,
> +							     gpu_buddy_block_offset(block),
> +							     gpu_buddy_block_size(mm, block));
>   			}
>   
> -			rbtree_insert(mm, block, dst_tree);
> +			gpu_buddy_augment_compute(block);
>   		}
>   	}
> +
> +	gpu_buddy_sync_clear_avail(mm);
>   }
>   EXPORT_SYMBOL(gpu_buddy_reset_clear);
>   
> @@ -620,13 +1100,18 @@ EXPORT_SYMBOL(gpu_buddy_reset_clear);
>   void gpu_buddy_free_block(struct gpu_buddy *mm,
>   			  struct gpu_buddy_block *block)
>   {
> +	u64 size = gpu_buddy_block_size(mm, block);
> +	u64 offset = gpu_buddy_block_offset(block);
> +
>   	gpu_buddy_driver_lock_held(mm);
>   	BUG_ON(!gpu_buddy_block_is_allocated(block));
> -	mm->avail += gpu_buddy_block_size(mm, block);
> -	if (gpu_buddy_block_is_clear(block))
> -		mm->clear_avail += gpu_buddy_block_size(mm, block);
>   
> -	__gpu_buddy_free(mm, block, false);
> +	mm->avail += size;
> +	if (!gpu_buddy_block_is_clear(block))
> +		gpu_dirty_tracker_mark_dirty(&mm->dirty, offset, size);
> +
> +	gpu_buddy_sync_clear_avail(mm);
> +	__gpu_buddy_free(mm, block);
>   }
>   EXPORT_SYMBOL(gpu_buddy_free_block);
>   
> @@ -641,9 +1126,9 @@ static void __gpu_buddy_free_list(struct gpu_buddy *mm,
>   
>   	list_for_each_entry_safe(block, on, objects, link) {
>   		if (mark_clear)
> -			mark_cleared(block);
> +			block->header |= GPU_BUDDY_HEADER_CLEAR;
>   		else if (mark_dirty)
> -			clear_reset(block);
> +			block->header &= ~GPU_BUDDY_HEADER_CLEAR;
>   		gpu_buddy_free_block(mm, block);
>   		cond_resched();
>   	}
> @@ -679,13 +1164,6 @@ void gpu_buddy_free_list(struct gpu_buddy *mm,
>   }
>   EXPORT_SYMBOL(gpu_buddy_free_list);
>   
> -static bool block_incompatible(struct gpu_buddy_block *block, unsigned int flags)
> -{
> -	bool needs_clear = flags & GPU_BUDDY_CLEAR_ALLOCATION;
> -
> -	return needs_clear != gpu_buddy_block_is_clear(block);
> -}
> -
>   static void __gpu_buddy_undo_splits(struct gpu_buddy *mm,
>   				    struct gpu_buddy_block *block)
>   {
> @@ -696,7 +1174,7 @@ static void __gpu_buddy_undo_splits(struct gpu_buddy *mm,
>   	     gpu_buddy_block_is_free(buddy))) {
>   		rbtree_remove(mm, block);
>   		mm->free_scoreboard[gpu_buddy_block_order(block)]--;
> -		__gpu_buddy_free(mm, block, false);
> +		__gpu_buddy_free(mm, block);
>   	}
>   }
>   
> @@ -704,8 +1182,7 @@ static struct gpu_buddy_block *
>   __alloc_range_bias(struct gpu_buddy *mm,
>   		   u64 start, u64 end,
>   		   unsigned int order,
> -		   unsigned long flags,
> -		   bool fallback)
> +		   unsigned long flags)
>   {
>   	u64 req_size = mm->chunk_size << order;
>   	struct gpu_buddy_block *block;
> @@ -715,7 +1192,15 @@ __alloc_range_bias(struct gpu_buddy *mm,
>   
>   	end = end - 1;
>   
> -	for (i = 0; i < mm->n_roots; ++i)
> +	/*
> +	 * This range-constrained search hands back the highest/right-most
> +	 * address that satisfies the request: the roots are seeded high-to-low
> +	 * and the right (higher-address) child is descended first, making
> +	 * top-down the default placement here. A non-top-down clear request is
> +	 * the only exception, where the descent is biased towards clear or
> +	 * clear-containing subtrees to satisfy the clear preference.
> +	 */
> +	for (i = mm->n_roots - 1; i >= 0; --i)
>   		list_add_tail(&mm->roots[i]->tmp_link, &dfs);
>   
>   	do {
> @@ -751,9 +1236,6 @@ __alloc_range_bias(struct gpu_buddy *mm,
>   				continue;
>   		}
>   
> -		if (!fallback && block_incompatible(block, flags))
> -			continue;
> -
>   		if (contains(start, end, block_start, block_end) &&
>   		    order == gpu_buddy_block_order(block)) {
>   			/*
> @@ -771,8 +1253,38 @@ __alloc_range_bias(struct gpu_buddy *mm,
>   				goto err_undo;
>   		}
>   
> -		list_add(&block->right->tmp_link, &dfs);
> -		list_add(&block->left->tmp_link, &dfs);
> +		/*
> +		 * Top-down is a strict address-placement policy, so when it is
> +		 * requested we ignore clear steering and simply descend the
> +		 * right (higher-address) child first. Only a non-top-down clear
> +		 * request biases the descent towards clear/has_clear subtrees.
> +		 */
> +		if ((flags & GPU_BUDDY_CLEAR_ALLOCATION) &&
> +		    !(flags & GPU_BUDDY_TOPDOWN_ALLOCATION)) {
> +			struct gpu_buddy_block *prefer;
> +
> +			if (gpu_buddy_block_is_clear(block->right))
> +				prefer = block->right;
> +			else if (gpu_buddy_block_is_clear(block->left))
> +				prefer = block->left;
> +			else if (block->right->has_clear)
> +				prefer = block->right;
> +			else if (block->left->has_clear)
> +				prefer = block->left;
> +			else
> +				prefer = block->right;
> +
> +			if (prefer == block->right) {
> +				list_add(&block->left->tmp_link, &dfs);
> +				list_add(&block->right->tmp_link, &dfs);
> +			} else {
> +				list_add(&block->right->tmp_link, &dfs);
> +				list_add(&block->left->tmp_link, &dfs);
> +			}
> +		} else {
> +			list_add(&block->left->tmp_link, &dfs);
> +			list_add(&block->right->tmp_link, &dfs);
> +		}
>   	} while (1);
>   
>   	return ERR_PTR(-ENOSPC);
> @@ -787,48 +1299,32 @@ __alloc_range_bias(struct gpu_buddy *mm,
>   	return ERR_PTR(err);
>   }
>   
> -static struct gpu_buddy_block *
> -__gpu_buddy_alloc_range_bias(struct gpu_buddy *mm,
> -			     u64 start, u64 end,
> -			     unsigned int order,
> -			     unsigned long flags)
> -{
> -	struct gpu_buddy_block *block;
> -	bool fallback = false;
> -
> -	block = __alloc_range_bias(mm, start, end, order,
> -				   flags, fallback);
> -	if (IS_ERR(block))
> -		return __alloc_range_bias(mm, start, end, order,
> -					  flags, !fallback);
> -
> -	return block;
> -}
> -
> +/* Return the highest-address free block of at least @order. */
>   static struct gpu_buddy_block *
>   get_maxblock(struct gpu_buddy *mm,
> -	     unsigned int order,
> -	     enum gpu_buddy_free_tree tree)
> +	     unsigned int order)
>   {
> -	struct gpu_buddy_block *max_block = NULL, *block = NULL;
> -	struct rb_root *root;
> +	struct gpu_buddy_block *max_block;
> +	struct gpu_buddy_block *block;
>   	unsigned int i;
>   
> +	/*
> +	 * Top-down allocation is a strict address-placement policy: the block
> +	 * is chosen purely by offset, regardless of its clear/dirty state.
> +	 * Clear state is re-derived from the dirty tracker once the allocation
> +	 * completes, and the driver is responsible for issuing the clear pass
> +	 * if a clear region is required.
> +	 */
> +	max_block = NULL;
> +
>   	for (i = order; i <= mm->max_order; ++i) {
> -		root = &mm->free_trees[tree][i];
> -		block = rbtree_last_free_block(root);
> +		block = rbtree_last_free_block(&mm->free_tree[i]);
>   		if (!block)
>   			continue;
>   
> -		if (!max_block) {
> -			max_block = block;
> -			continue;
> -		}
> -
> -		if (gpu_buddy_block_offset(block) >
> -		    gpu_buddy_block_offset(max_block)) {
> +		if (!max_block ||
> +		    gpu_buddy_block_offset(block) > gpu_buddy_block_offset(max_block))
>   			max_block = block;
> -		}
>   	}
>   
>   	return max_block;
> @@ -840,45 +1336,34 @@ alloc_from_freetree(struct gpu_buddy *mm,
>   		    unsigned long flags)
>   {
>   	struct gpu_buddy_block *block = NULL;
> -	struct rb_root *root;
> -	enum gpu_buddy_free_tree tree;
>   	unsigned int tmp;
>   	int err;
>   
> -	tree = (flags & GPU_BUDDY_CLEAR_ALLOCATION) ?
> -		GPU_BUDDY_CLEAR_TREE : GPU_BUDDY_DIRTY_TREE;
> -
>   	if (flags & GPU_BUDDY_TOPDOWN_ALLOCATION) {
> -		block = get_maxblock(mm, order, tree);
> +		block = get_maxblock(mm, order);
>   		if (block)
> -			/* Store the obtained block order */
>   			tmp = gpu_buddy_block_order(block);
>   	} else {
> -		for (tmp = order; tmp <= mm->max_order; ++tmp) {
> -			/* Get RB tree root for this order and tree */
> -			root = &mm->free_trees[tree][tmp];
> -			block = rbtree_last_free_block(root);
> -			if (block)
> -				break;
> +		if (flags & GPU_BUDDY_CLEAR_ALLOCATION) {
> +			for (tmp = order; tmp <= mm->max_order; ++tmp) {
> +				block = rbtree_last_clear_free_block(&mm->free_tree[tmp],
> +								     GPU_BLOCK_MIXED);
> +				if (block)
> +					break;
> +			}
>   		}
> -	}
> -
> -	if (!block) {
> -		/* Try allocating from the other tree */
> -		tree = (tree == GPU_BUDDY_CLEAR_TREE) ?
> -			GPU_BUDDY_DIRTY_TREE : GPU_BUDDY_CLEAR_TREE;
> -
> -		for (tmp = order; tmp <= mm->max_order; ++tmp) {
> -			root = &mm->free_trees[tree][tmp];
> -			block = rbtree_last_free_block(root);
> -			if (block)
> -				break;
> +		if (!block) {
> +			for (tmp = order; tmp <= mm->max_order; ++tmp) {
> +				block = rbtree_last_free_block(&mm->free_tree[tmp]);
> +				if (block)
> +					break;
> +			}
>   		}
> -
> -		if (!block)
> -			return ERR_PTR(-ENOSPC);
>   	}
>   
> +	if (!block)
> +		return ERR_PTR(-ENOSPC);
> +
>   	BUG_ON(!gpu_buddy_block_is_free(block));
>   
>   	while (tmp != order) {
> @@ -886,7 +1371,26 @@ alloc_from_freetree(struct gpu_buddy *mm,
>   		if (unlikely(err))
>   			goto err_undo;
>   
> -		block = block->right;
> +		if ((flags & GPU_BUDDY_CLEAR_ALLOCATION) &&
> +		    !(flags & GPU_BUDDY_TOPDOWN_ALLOCATION)) {
> +			bool right_clear, left_clear;
> +
> +			right_clear = gpu_buddy_block_is_clear(block->right);
> +			left_clear = gpu_buddy_block_is_clear(block->left);
> +
> +			if (right_clear)
> +				block = block->right;
> +			else if (left_clear)
> +				block = block->left;
> +			else if (block->right->has_clear)
> +				block = block->right;
> +			else if (block->left->has_clear)
> +				block = block->left;
> +			else
> +				block = block->right;
> +		} else {
> +			block = block->right;
> +		}
>   		tmp--;
>   	}
>   	return block;
> @@ -913,12 +1417,10 @@ static bool gpu_buddy_subtree_can_satisfy(struct rb_node *node,
>   
>   static struct gpu_buddy_block *
>   gpu_buddy_find_block_aligned(struct gpu_buddy *mm,
> -			     enum gpu_buddy_free_tree tree,
>   			     unsigned int order,
> -			     unsigned int alignment,
> -			     unsigned long flags)
> +			     unsigned int alignment)
>   {
> -	struct rb_root *root = &mm->free_trees[tree][order];
> +	struct rb_root *root = &mm->free_tree[order];
>   	struct rb_node *rb = root->rb_node;
>   
>   	while (rb) {
> @@ -951,12 +1453,10 @@ gpu_buddy_find_block_aligned(struct gpu_buddy *mm,
>   static struct gpu_buddy_block *
>   gpu_buddy_offset_aligned_allocation(struct gpu_buddy *mm,
>   				    u64 size,
> -				    u64 min_block_size,
> -				    unsigned long flags)
> +				    u64 min_block_size)
>   {
>   	struct gpu_buddy_block *block = NULL;
>   	unsigned int order, tmp, alignment;
> -	enum gpu_buddy_free_tree tree;
>   	unsigned long pages;
>   	int err;
>   
> @@ -964,19 +1464,15 @@ gpu_buddy_offset_aligned_allocation(struct gpu_buddy *mm,
>   	pages = size >> ilog2(mm->chunk_size);
>   	order = fls(pages) - 1;
>   
> -	tree = (flags & GPU_BUDDY_CLEAR_ALLOCATION) ?
> -		GPU_BUDDY_CLEAR_TREE : GPU_BUDDY_DIRTY_TREE;
> -
> +	/*
> +	 * Offset-aligned allocation is a strict address-placement policy: the
> +	 * block is chosen purely by its offset alignment, regardless of its
> +	 * clear/dirty state. Clear state is re-derived from the dirty tracker
> +	 * once the allocation completes, and the driver is responsible for
> +	 * issuing the clear pass if a clear region is required.
> +	 */
>   	for (tmp = order; tmp <= mm->max_order; ++tmp) {
> -		block = gpu_buddy_find_block_aligned(mm, tree, tmp,
> -						     alignment, flags);
> -		if (!block) {
> -			tree = (tree == GPU_BUDDY_CLEAR_TREE) ?
> -				GPU_BUDDY_DIRTY_TREE : GPU_BUDDY_CLEAR_TREE;
> -			block = gpu_buddy_find_block_aligned(mm, tree, tmp,
> -							     alignment, flags);
> -		}
> -
> +		block = gpu_buddy_find_block_aligned(mm, tmp, alignment);
>   		if (block)
>   			break;
>   	}
> @@ -1015,6 +1511,7 @@ gpu_buddy_offset_aligned_allocation(struct gpu_buddy *mm,
>   static int __alloc_range(struct gpu_buddy *mm,
>   			 struct list_head *dfs,
>   			 u64 start, u64 size,
> +			 unsigned long flags,
>   			 struct list_head *blocks,
>   			 u64 *total_allocated_on_err)
>   {
> @@ -1051,16 +1548,33 @@ static int __alloc_range(struct gpu_buddy *mm,
>   
>   		if (contains(start, end, block_start, block_end)) {
>   			if (gpu_buddy_block_is_free(block)) {
> +				bool block_clear = false;
> +				u64 block_offset;
> +				u64 block_size;
> +
> +				block_size = gpu_buddy_block_size(mm, block);
> +				block_offset = gpu_buddy_block_offset(block);
> +
> +				if (flags & GPU_BUDDY_CLEAR_ALLOCATION)
> +					block_clear = gpu_buddy_block_is_clear(block);
> +
> +				if (!gpu_buddy_block_is_clear(block))
> +					gpu_dirty_tracker_remove_range(&mm->dirty,
> +								       block_offset,
> +								       block_size);
> +
>   				mark_allocated(mm, block);
> -				total_allocated += gpu_buddy_block_size(mm, block);
> -				mm->avail -= gpu_buddy_block_size(mm, block);
> -				if (gpu_buddy_block_is_clear(block))
> -					mm->clear_avail -= gpu_buddy_block_size(mm, block);
> +				total_allocated += block_size;
> +				mm->avail -= block_size;
> +
> +				block->header &= ~GPU_BUDDY_HEADER_CLEAR;
> +				if (block_clear)
> +					block->header |= GPU_BUDDY_HEADER_CLEAR;
> +
> +				gpu_buddy_sync_clear_avail(mm);
> +
>   				list_add_tail(&block->link, &allocated);
>   				continue;
> -			} else if (!mm->clear_avail) {
> -				err = -ENOSPC;
> -				goto err_free;
>   			}
>   		}
>   
> @@ -1105,6 +1619,7 @@ static int __alloc_range(struct gpu_buddy *mm,
>   static int __gpu_buddy_alloc_range(struct gpu_buddy *mm,
>   				   u64 start,
>   				   u64 size,
> +				   unsigned long flags,
>   				   u64 *total_allocated_on_err,
>   				   struct list_head *blocks)
>   {
> @@ -1114,20 +1629,23 @@ static int __gpu_buddy_alloc_range(struct gpu_buddy *mm,
>   	for (i = 0; i < mm->n_roots; ++i)
>   		list_add_tail(&mm->roots[i]->tmp_link, &dfs);
>   
> -	return __alloc_range(mm, &dfs, start, size,
> +	return __alloc_range(mm, &dfs, start, size, flags,
>   			     blocks, total_allocated_on_err);
>   }
>   
>   static int __alloc_contig_try_harder(struct gpu_buddy *mm,
>   				     u64 size,
>   				     u64 min_block_size,
> +				     unsigned long flags,
>   				     struct list_head *blocks)
>   {
>   	u64 rhs_offset, lhs_offset, lhs_size, filled;
>   	struct gpu_buddy_block *block;
> -	unsigned int tree, order;
>   	LIST_HEAD(blocks_lhs);
> +	struct rb_root *root;
> +	struct rb_node *iter;
>   	unsigned long pages;
> +	unsigned int order;
>   	u64 modify_size;
>   	int err;
>   
> @@ -1137,45 +1655,40 @@ static int __alloc_contig_try_harder(struct gpu_buddy *mm,
>   	if (order == 0)
>   		return -ENOSPC;
>   
> -	for_each_free_tree(tree) {
> -		struct rb_root *root;
> -		struct rb_node *iter;
> -
> -		root = &mm->free_trees[tree][order];
> -		if (rbtree_is_empty(root))
> -			continue;
> +	root = &mm->free_tree[order];
> +	if (RB_EMPTY_ROOT(root))
> +		return -ENOSPC;
>   
> -		iter = rb_last(root);
> -		while (iter) {
> -			block = rbtree_get_free_block(iter);
> -
> -			/* Allocate blocks traversing RHS */
> -			rhs_offset = gpu_buddy_block_offset(block);
> -			err =  __gpu_buddy_alloc_range(mm, rhs_offset, size,
> -						       &filled, blocks);
> -			if (!err || err != -ENOSPC)
> -				return err;
> -
> -			lhs_size = max((size - filled), min_block_size);
> -			if (!IS_ALIGNED(lhs_size, min_block_size))
> -				lhs_size = round_up(lhs_size, min_block_size);
> -
> -			/* Allocate blocks traversing LHS */
> -			lhs_offset = gpu_buddy_block_offset(block) - lhs_size;
> -			err =  __gpu_buddy_alloc_range(mm, lhs_offset, lhs_size,
> -						       NULL, &blocks_lhs);
> -			if (!err) {
> -				list_splice(&blocks_lhs, blocks);
> -				return 0;
> -			} else if (err != -ENOSPC) {
> -				gpu_buddy_free_list_internal(mm, blocks);
> -				return err;
> -			}
> -			/* Free blocks for the next iteration */
> +	iter = rb_last(root);
> +	while (iter) {
> +		block = rbtree_get_free_block(iter);
> +
> +		/* Allocate blocks traversing RHS */
> +		rhs_offset = gpu_buddy_block_offset(block);
> +		err =  __gpu_buddy_alloc_range(mm, rhs_offset, size,
> +					       flags, &filled, blocks);
> +		if (!err || err != -ENOSPC)
> +			return err;
> +
> +		lhs_size = max((size - filled), min_block_size);
> +		if (!IS_ALIGNED(lhs_size, min_block_size))
> +			lhs_size = round_up(lhs_size, min_block_size);
> +
> +		/* Allocate blocks traversing LHS */
> +		lhs_offset = gpu_buddy_block_offset(block) - lhs_size;
> +		err =  __gpu_buddy_alloc_range(mm, lhs_offset, lhs_size,
> +					       flags, NULL, &blocks_lhs);
> +		if (!err) {
> +			list_splice(&blocks_lhs, blocks);
> +			return 0;
> +		} else if (err != -ENOSPC) {
>   			gpu_buddy_free_list_internal(mm, blocks);
> -
> -			iter = rb_prev(iter);
> +			return err;
>   		}
> +		/* Free blocks for the next iteration */
> +		gpu_buddy_free_list_internal(mm, blocks);
> +
> +		iter = rb_prev(iter);
>   	}
>   
>   	return -ENOSPC;
> @@ -1209,6 +1722,7 @@ int gpu_buddy_block_trim(struct gpu_buddy *mm,
>   	struct gpu_buddy_block *block;
>   	u64 block_start, block_end;
>   	LIST_HEAD(dfs);
> +	bool was_clear;
>   	u64 new_start;
>   	int err;
>   
> @@ -1251,22 +1765,38 @@ int gpu_buddy_block_trim(struct gpu_buddy *mm,
>   	}
>   
>   	list_del(&block->link);
> -	mark_free(mm, block);
> +
> +	was_clear = gpu_buddy_block_is_clear(block);
> +	block->header &= ~GPU_BUDDY_HEADER_CLEAR;
> +
> +	if (!was_clear)
> +		gpu_dirty_tracker_mark_dirty(&mm->dirty,
> +					     gpu_buddy_block_offset(block),
> +					     gpu_buddy_block_size(mm, block));
> +
> +	__mark_free(mm, block, was_clear ? GPU_BLOCK_CLEAR : GPU_BLOCK_DIRTY);
>   	mm->avail += gpu_buddy_block_size(mm, block);
> -	if (gpu_buddy_block_is_clear(block))
> -		mm->clear_avail += gpu_buddy_block_size(mm, block);
> +	gpu_buddy_sync_clear_avail(mm);
>   
>   	/* Prevent recursively freeing this node */
>   	parent = block->parent;
>   	block->parent = NULL;
>   
>   	list_add(&block->tmp_link, &dfs);
> -	err =  __alloc_range(mm, &dfs, new_start, new_size, blocks, NULL);
> +	err =  __alloc_range(mm, &dfs, new_start, new_size,
> +			     was_clear ? GPU_BUDDY_CLEAR_ALLOCATION : 0,
> +			     blocks, NULL);
>   	if (err) {
>   		mark_allocated(mm, block);
>   		mm->avail -= gpu_buddy_block_size(mm, block);
> -		if (gpu_buddy_block_is_clear(block))
> -			mm->clear_avail -= gpu_buddy_block_size(mm, block);
> +		if (!was_clear) {
> +			gpu_dirty_tracker_remove_range(&mm->dirty,
> +						       gpu_buddy_block_offset(block),
> +						       gpu_buddy_block_size(mm, block));
> +		}
> +		if (was_clear)
> +			block->header |= GPU_BUDDY_HEADER_CLEAR;
> +		gpu_buddy_sync_clear_avail(mm);
>   		list_add(&block->link, blocks);
>   	}
>   
> @@ -1275,6 +1805,22 @@ int gpu_buddy_block_trim(struct gpu_buddy *mm,
>   }
>   EXPORT_SYMBOL(gpu_buddy_block_trim);
>   
> +static bool dirty_steer_window(struct gpu_buddy *mm, u64 req_size,
> +			       u64 *start, u64 *end, unsigned long *flags)
> +{
> +	u64 aligned_start;
> +	struct gpu_dirty_extent *ext =
> +		gpu_dirty_tracker_find(&mm->dirty, req_size, &aligned_start);
> +
> +	if (!ext)
> +		return false;
> +
> +	*start  = aligned_start;
> +	*end    = ext->end;
> +	*flags |= GPU_BUDDY_RANGE_ALLOCATION;
> +	return true;
> +}
> +
>   static struct gpu_buddy_block *
>   __gpu_buddy_alloc_blocks(struct gpu_buddy *mm,
>   			 u64 start, u64 end,
> @@ -1282,18 +1828,36 @@ __gpu_buddy_alloc_blocks(struct gpu_buddy *mm,
>   			 unsigned int order,
>   			 unsigned long flags)
>   {
> -	if (flags & GPU_BUDDY_RANGE_ALLOCATION)
> +	struct gpu_buddy_block *block;
> +	bool steered = false;
> +
> +	/* Allocate from dirty tracker */
> +	if (!(flags & GPU_BUDDY_RANGE_ALLOCATION) &&
> +	    !(flags & GPU_BUDDY_CLEAR_ALLOCATION) &&
> +	    size >= min_block_size &&
> +	    mm->clear_avail && mm->dirty.total_dirty) {
> +		u64 block_size = mm->chunk_size << order;
> +
> +		steered = dirty_steer_window(mm, block_size,
> +					     &start, &end, &flags);
> +	}
> +
> +	if (flags & GPU_BUDDY_RANGE_ALLOCATION) {
>   		/* Allocate traversing within the range */
> -		return  __gpu_buddy_alloc_range_bias(mm, start, end,
> -						     order, flags);
> -	else if (size < min_block_size)
> +		block = __alloc_range_bias(mm, start, end, order, flags);
> +		if (!IS_ERR(block) || !steered)
> +			return block;
> +
> +		flags &= ~GPU_BUDDY_RANGE_ALLOCATION;
> +	}
> +
> +	if (size < min_block_size)
>   		/* Allocate from an offset-aligned region without size rounding */
>   		return gpu_buddy_offset_aligned_allocation(mm, size,
> -							   min_block_size,
> -							   flags);
> -	else
> -		/* Allocate from freetree */
> -		return alloc_from_freetree(mm, order, flags);
> +							   min_block_size);
> +
> +	/* Allocate from freetree */
> +	return alloc_from_freetree(mm, order, flags);
>   }
>   
>   /**
> @@ -1354,7 +1918,7 @@ int gpu_buddy_alloc_blocks(struct gpu_buddy *mm,
>   		if (!IS_ALIGNED(start | end, min_block_size))
>   			return -EINVAL;
>   
> -		return __gpu_buddy_alloc_range(mm, start, size, NULL, blocks);
> +		return __gpu_buddy_alloc_range(mm, start, size, flags, NULL, blocks);
>   	}
>   
>   	original_size = size;
> @@ -1380,12 +1944,15 @@ int gpu_buddy_alloc_blocks(struct gpu_buddy *mm,
>   		if ((flags & GPU_BUDDY_CONTIGUOUS_ALLOCATION) &&
>   		    !(flags & GPU_BUDDY_RANGE_ALLOCATION))
>   			return __alloc_contig_try_harder(mm, original_size,
> -							 original_min_size, blocks);
> +							 original_min_size,
> +							 flags, blocks);
>   
>   		return -EINVAL;
>   	}
>   
>   	do {
> +		bool block_clear = false;
> +
>   		order = min(order, (unsigned int)fls(pages) - 1);
>   		BUG_ON(order > mm->max_order);
>   		/*
> @@ -1395,8 +1962,6 @@ int gpu_buddy_alloc_blocks(struct gpu_buddy *mm,
>   		BUG_ON(size >= min_block_size && order < min_order);
>   
>   		do {
> -			unsigned int fallback_order;
> -
>   			block = __gpu_buddy_alloc_blocks(mm, start,
>   							 end,
>   							 size,
> @@ -1406,48 +1971,48 @@ int gpu_buddy_alloc_blocks(struct gpu_buddy *mm,
>   			if (!IS_ERR(block))
>   				break;
>   
> -			if (size < min_block_size) {
> -				fallback_order = order;
> -			} else if (order == min_order) {
> -				fallback_order = min_order;
> -			} else {
> +			if (size >= min_block_size && order > min_order) {
>   				order--;
>   				continue;
>   			}
>   
> -			/* Try allocation through force merge method */
> -			if (mm->clear_avail &&
> -			    !__force_merge(mm, start, end, fallback_order)) {
> -				block = __gpu_buddy_alloc_blocks(mm, start,
> -								 end,
> -								 size,
> -								 min_block_size,
> -								 fallback_order,
> -								 flags);
> -				if (!IS_ERR(block)) {
> -					order = fallback_order;
> -					break;
> -				}
> -			}
> -
>   			/*
>   			 * Try contiguous block allocation through
>   			 * try harder method.
>   			 */
>   			if (flags & GPU_BUDDY_CONTIGUOUS_ALLOCATION &&
> -			    !(flags & GPU_BUDDY_RANGE_ALLOCATION))
> -				return __alloc_contig_try_harder(mm,
> -								 original_size,
> -								 original_min_size,
> -								 blocks);
> +			    !(flags & GPU_BUDDY_RANGE_ALLOCATION)) {
> +				err = __alloc_contig_try_harder(mm,
> +								original_size,
> +								original_min_size,
> +								flags,
> +								blocks);
> +				if (!err)
> +					return 0;
> +				if (err != -ENOSPC)
> +					return err;
> +				goto err_free;
> +			}
>   			err = -ENOSPC;
>   			goto err_free;
>   		} while (1);
>   
> +		if (flags & GPU_BUDDY_CLEAR_ALLOCATION)
> +			block_clear = gpu_buddy_block_is_clear(block);
> +
> +		if (!gpu_buddy_block_is_clear(block))
> +			gpu_dirty_tracker_remove_range(&mm->dirty,
> +						       gpu_buddy_block_offset(block),
> +						       gpu_buddy_block_size(mm, block));
> +
>   		mark_allocated(mm, block);
>   		mm->avail -= gpu_buddy_block_size(mm, block);
> -		if (gpu_buddy_block_is_clear(block))
> -			mm->clear_avail -= gpu_buddy_block_size(mm, block);
> +
> +		block->header &= ~GPU_BUDDY_HEADER_CLEAR;
> +		if (block_clear)
> +			block->header |= GPU_BUDDY_HEADER_CLEAR;
> +
> +		gpu_buddy_sync_clear_avail(mm);
>   		kmemleak_update_trace(block);
>   		list_add_tail(&block->link, &allocated);
>   
> @@ -1542,6 +2107,7 @@ EXPORT_SYMBOL(gpu_buddy_print);
>   
>   static void gpu_buddy_module_exit(void)
>   {
> +	kmem_cache_destroy(slab_extents);
>   	kmem_cache_destroy(slab_blocks);
>   }
>   
> @@ -1551,7 +2117,15 @@ static int __init gpu_buddy_module_init(void)
>   	if (!slab_blocks)
>   		return -ENOMEM;
>   
> +	slab_extents = KMEM_CACHE(gpu_dirty_extent, 0);
> +	if (!slab_extents)
> +		goto err_destroy_blocks;
> +
>   	return 0;
> +
> +err_destroy_blocks:
> +	kmem_cache_destroy(slab_blocks);
> +	return -ENOMEM;
>   }
>   
>   module_init(gpu_buddy_module_init);
> diff --git a/drivers/gpu/tests/gpu_buddy_test.c b/drivers/gpu/tests/gpu_buddy_test.c
> index 89698563c61b..f8e56da5058e 100644
> --- a/drivers/gpu/tests/gpu_buddy_test.c
> +++ b/drivers/gpu/tests/gpu_buddy_test.c
> @@ -38,7 +38,7 @@ static void gpu_test_buddy_subtree_offset_alignment_stress(struct kunit *test)
>   	};
>   	struct list_head allocated[ARRAY_SIZE(alignments)];
>   	unsigned int i, max_subtree_align = 0;
> -	int ret, tree, order;
> +	int ret, order;
>   	struct gpu_buddy mm;
>   
>   	KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_init(&mm, mm_size, SZ_4K),
> @@ -78,15 +78,11 @@ static void gpu_test_buddy_subtree_offset_alignment_stress(struct kunit *test)
>   		}
>   
>   		for (order = mm.max_order; order >= 0 && !root; order--) {
> -			for (tree = 0; tree < 2; tree++) {
> -				node = mm.free_trees[tree][order].rb_node;
> -				if (node) {
> -					root = container_of(node,
> -							    struct gpu_buddy_block,
> -							    rb);
> -					break;
> -				}
> -			}
> +			node = mm.free_tree[order].rb_node;
> +			if (node)
> +				root = container_of(node,
> +						    struct gpu_buddy_block,
> +						    rb);
>   		}
>   
>   		KUNIT_ASSERT_NOT_NULL(test, root);
> @@ -97,15 +93,13 @@ static void gpu_test_buddy_subtree_offset_alignment_stress(struct kunit *test)
>   		gpu_buddy_free_list(&mm, &allocated[i], 0);
>   
>   		for (order = 0; order <= mm.max_order; order++) {
> -			for (tree = 0; tree < 2; tree++) {
> -				node = mm.free_trees[tree][order].rb_node;
> -				if (!node)
> -					continue;
> -
> -				block = container_of(node, struct gpu_buddy_block, rb);
> -				max_subtree_align = max(max_subtree_align,
> -							block->subtree_max_alignment);
> -			}
> +			node = mm.free_tree[order].rb_node;
> +			if (!node)
> +				continue;
> +
> +			block = container_of(node, struct gpu_buddy_block, rb);
> +			max_subtree_align = max(max_subtree_align,
> +						block->subtree_max_alignment);
>   		}
>   
>   		KUNIT_EXPECT_GE(test, max_subtree_align, ilog2(alignments[i]));
> diff --git a/include/linux/gpu_buddy.h b/include/linux/gpu_buddy.h
> index e037714563d8..899b84298cd8 100644
> --- a/include/linux/gpu_buddy.h
> +++ b/include/linux/gpu_buddy.h
> @@ -8,6 +8,7 @@
>   
>   #include <linux/bitops.h>
>   #include <linux/list.h>
> +#include <linux/mempool.h>
>   #include <linux/slab.h>
>   #include <linux/sched.h>
>   #include <linux/rbtree.h>
> @@ -43,8 +44,8 @@
>   /**
>    * GPU_BUDDY_CLEAR_ALLOCATION - Prefer pre-cleared (zeroed) memory
>    *
> - * Attempt to allocate from the clear tree first. If insufficient clear
> - * memory is available, falls back to dirty memory. Useful when the
> + * Attempt to allocate outside dirty-tracked ranges first. If insufficient
> + * clear memory is available, falls back to dirty memory. Useful when the
>    * caller needs zeroed memory and wants to avoid GPU clear operations.
>    */
>   #define GPU_BUDDY_CLEAR_ALLOCATION		BIT(3)
> @@ -53,8 +54,8 @@
>    * GPU_BUDDY_CLEARED - Mark returned blocks as cleared
>    *
>    * Used with gpu_buddy_free_list() to indicate that the memory being
> - * freed has been cleared (zeroed). The blocks will be placed in the
> - * clear tree for future GPU_BUDDY_CLEAR_ALLOCATION requests.
> + * freed has been cleared (zeroed). The blocks will be removed from the
> + * dirty tracker for future GPU_BUDDY_CLEAR_ALLOCATION requests.
>    */
>   #define GPU_BUDDY_CLEARED			BIT(4)
>   
> @@ -67,15 +68,6 @@
>    */
>   #define GPU_BUDDY_TRIM_DISABLE			BIT(5)
>   
> -enum gpu_buddy_free_tree {
> -	GPU_BUDDY_CLEAR_TREE = 0,
> -	GPU_BUDDY_DIRTY_TREE,
> -	GPU_BUDDY_MAX_FREE_TREES,
> -};
> -
> -#define for_each_free_tree(tree) \
> -	for ((tree) = 0; (tree) < GPU_BUDDY_MAX_FREE_TREES; (tree)++)
> -
>   /**
>    * struct gpu_buddy_block - Block within a buddy allocator
>    *
> @@ -88,6 +80,17 @@ enum gpu_buddy_free_tree {
>    * @private: Private data owned by the allocator user (e.g., driver-specific data)
>    * @link: List node for user ownership while block is allocated
>    */
> +/*
> + * Clear/dirty state of a free block. Ordered so a numerically larger value
> + * is "more clear" (DIRTY < MIXED < CLEAR) which lets subtree_block_state be
> + * maintained as a simple max-augment over the per-order free tree.
> + */
> +enum gpu_block_state {
> +	GPU_BLOCK_DIRTY = 0,
> +	GPU_BLOCK_MIXED = 1,
> +	GPU_BLOCK_CLEAR = 2,
> +};
> +
>   struct gpu_buddy_block {
>   /* private: */
>   	/*
> @@ -103,6 +106,13 @@ struct gpu_buddy_block {
>   #define   GPU_BUDDY_ALLOCATED	   (1 << 10)
>   #define   GPU_BUDDY_FREE	   (2 << 10)
>   #define   GPU_BUDDY_SPLIT	   (3 << 10)
> +/*
> + * GPU_BUDDY_HEADER_CLEAR has two roles:
> + *  - FREE state:      set when the block's full range is cleared (dirty
> + *                     tracker confirmed no overlap).
> + *  - ALLOCATED state: set when the block was served from cleared memory,
> + *                     informing the caller that no GPU clear pass is needed.
> + */
>   #define GPU_BUDDY_HEADER_CLEAR  GENMASK_ULL(9, 9)
>   /* Free to be used, if needed in the future */
>   #define GPU_BUDDY_HEADER_UNUSED GENMASK_ULL(8, 6)
> @@ -128,13 +138,51 @@ struct gpu_buddy_block {
>   		struct list_head link;
>   	};
>   /* private: */
> -	struct list_head tmp_link;
> +	enum gpu_block_state subtree_block_state;
>   	unsigned int subtree_max_alignment;
> +	struct list_head tmp_link;
> +	bool has_clear;
>   };
>   
>   /* Order-zero must be at least SZ_4K */
>   #define GPU_BUDDY_MAX_ORDER (63 - 12)
>   
> +/**
> + * struct gpu_dirty_extent - a contiguous dirty address range
> + *
> + * Tracks a single contiguous address range whose memory content is known
> + * to be dirty.  Extents are non-overlapping and stored in an augmented
> + * red-black tree sorted by @start.  The augmented value @subtree_max_size
> + * allows O(log N) search for an extent of at least a given size.
> + */
> +struct gpu_dirty_extent {
> +/* private: */
> +	struct rb_node	rb;
> +	u64		start;
> +	u64		end;
> +	u64		subtree_max_size;
> +};
> +
> +/**
> + * struct gpu_dirty_tracker - tracks dirty address intervals
> + *
> + * Maintains a set of non-overlapping dirty extents as an augmented
> + * red-black tree.
> + *
> + * @total_dirty: Total bytes of dirty memory currently tracked.
> + * @extent_pool: Mempool backing extent node allocations. sashiko reported
> + *		 that a __GFP_NOFAIL allocation on the free path could
> + *		 deadlock during memory reclaim, so a per-tracker mempool is
> + *		 used to guarantee extent nodes without __GFP_NOFAIL.
> + */
> +struct gpu_dirty_tracker {
> +/* private: */
> +	struct rb_root	root;
> +	mempool_t	*extent_pool;
> +/* public: */
> +	u64		total_dirty;
> +};
> +
>   /**
>    * struct gpu_buddy - GPU binary buddy allocator
>    *
> @@ -152,20 +200,25 @@ struct gpu_buddy_block {
>    * @chunk_size: Minimum allocation granularity in bytes. Must be at least SZ_4K.
>    * @size: Total size of the address space managed by this allocator in bytes.
>    * @avail: Total free space currently available for allocation in bytes.
> - * @clear_avail: Free space available in the clear tree (zeroed memory) in bytes.
> - *               This is a subset of @avail.
> + * @clear_avail: Free space that is clear (zeroed) in bytes. A subset of @avail.
> + *               Maintained as @avail - dirty.total_dirty, since the tracker
> + *               records the dirty extents. Zero at init, as a fresh pool is
> + *               fully dirty.
>    * @lock_dep_map: Annotates gpu_buddy API with a driver provided lock.
>    */
>   struct gpu_buddy {
>   /* private: */
> +	/* Tracker of dirty address ranges (decoupled from free_tree). */
> +	struct gpu_dirty_tracker dirty;
>   	/*
> -	 * Array of red-black trees for free block management.
> -	 * Indexed as free_trees[clear/dirty][order] where:
> -	 * - Index 0 (GPU_BUDDY_CLEAR_TREE): blocks with zeroed content
> -	 * - Index 1 (GPU_BUDDY_DIRTY_TREE): blocks with unknown content
> -	 * Each tree holds free blocks of the corresponding order.
> +	 * One RB-tree per order containing all free blocks (clear and
> +	 * dirty alike).  The augment field subtree_block_state (a max over
> +	 * the subtree of each block's state) lets clear allocations
> +	 * find the right-most fully-clear or mixed block in O(log N).
> +	 * Dirty free blocks coexist here but are also indexed by the
> +	 * @dirty tracker for fast dirty allocation lookups.
>   	 */
> -	struct rb_root **free_trees;
> +	struct rb_root *free_tree;
>   	/*
>   	 * Array of root blocks representing the top-level blocks of the
>   	 * binary tree(s). Multiple roots exist when the total size is not
>
> base-commit: 9c950822f0fa923ccd344d7a143872d25efe89a3