Re: [PATCH v3] drm/xe: Flush L2 asynchronously in xe_bo_trigger_rebind()
Thomas Hellström <[email protected]>
| Newsgroups | org.freedesktop.lists.intel-xe |
|---|---|
| Organization | Intel Sweden AB, Registration Number: 556189-6027 |
| Message-ID | <[email protected]> |
On Fri, 2026-07-17 at 12:38 -0700, Matthew Brost wrote: > On L2-flush-optimized HW with a dma-resv (non-fault) VM, evicting a > BO > only needs to flush the L2 cache before the migration copy runs; the > mappings themselves are torn down and rebuilt lazily via > drm_gpuvm_bo_evict() and a subsequent rebind. Today this flush is > done > by waiting for the BO to go idle and then issuing a synchronous TLB > invalidation per mapping VMA from inside xe_bo_trigger_rebind(). Both > the idle wait and the synchronous invalidation stall the calling > thread > while holding the BO dma-resv lock, serializing the move behind all > in-flight GPU work on the BO. > > Replace this with an asynchronous flush. Add > xe_vm_flush_vm_bo_tlb_async() > which, for each VMA mapping the BO on each present tile, queues a TLB > invalidation job on the tile migrate (kernel) exec queue. The jobs > depend > on the BO's in-flight GPU work, captured once as a singleton over > DMA_RESV_USAGE_BOOKKEEP, so the flush only fires once the GPU is done > with > the current mapping. Each job's completion fence is installed into > the > BO's dma-resv as a DMA_RESV_USAGE_KERNEL fence, so the migration copy > - > which waits on the resv - waits on the flush without stalling this > thread. > > No PTEs are zapped and vma->tile_invalidated is left untouched: the > mapping stays valid until the lazy rebind, and the only work > performed > here is the L2 flush. On any failure the caller falls back to the > existing blocking wait-idle plus xe_vm_invalidate_vma() path. > > Cc: Thomas Hellström <[email protected]> > Cc: Tejas Upadhyay <[email protected]> > Assisted-by: GitHub_Copilot:claude-opus-4.8 > Signed-off-by: Matthew Brost <[email protected]> > > --- > v2: Less verbose comment (Thomas) > v3: Honor no_gpu_wait (Sashiko) > --- > --- > drivers/gpu/drm/xe/xe_bo.c | 8 +++ > drivers/gpu/drm/xe/xe_vm.c | 125 > +++++++++++++++++++++++++++++++++++++ > drivers/gpu/drm/xe/xe_vm.h | 5 ++ > 3 files changed, 138 insertions(+) > > diff --git a/drivers/gpu/drm/xe/xe_bo.c b/drivers/gpu/drm/xe/xe_bo.c > index c266fa6bade1..bb9dbc592941 100644 > --- a/drivers/gpu/drm/xe/xe_bo.c > +++ b/drivers/gpu/drm/xe/xe_bo.c > @@ -686,6 +686,14 @@ static int xe_bo_trigger_rebind(struct xe_device > *xe, struct xe_bo *bo, > */ > if (!xe_device_is_l2_flush_optimized(xe)) > continue; > + > + /* > + * Attempt to flush L2 async, fallback to > sync flush on > + * no_wait_gpu or faliure > + */ > + if (!ctx->no_wait_gpu && > + !xe_vm_flush_vm_bo_tlb_async(vm, bo, > vm_bo)) > + continue; To follow the no_wait_gpu semantics, Shouldn't this be if (!xe_vm_flush_vm_bo_tlb_async(vm, bo, vm_bo)) continue; else if (ctx->no_wait_gpu) return -EBUSY; > } > > if (!idle) { > diff --git a/drivers/gpu/drm/xe/xe_vm.c b/drivers/gpu/drm/xe/xe_vm.c > index 57bcf0660eb8..28223e32fd26 100644 > --- a/drivers/gpu/drm/xe/xe_vm.c > +++ b/drivers/gpu/drm/xe/xe_vm.c > @@ -39,6 +39,7 @@ > #include "xe_sync.h" > #include "xe_tile.h" > #include "xe_tlb_inval.h" > +#include "xe_tlb_inval_job.h" > #include "xe_trace_bo.h" > #include "xe_vm_madvise.h" > #include "xe_wa.h" > @@ -4432,6 +4433,130 @@ int xe_vm_invalidate_vma(struct xe_vma *vma) > return ret; > } > > +/* > + * xe_vma_tlb_flush_client - Queue an async TLB flush for one VMA on > one client > + * > + * Create and push a TLB invalidation job on the tile migrate > (kernel) exec > + * queue covering @vma's range, depending on @dep (the BO's in- > flight GPU work) > + * so the flush only fires once the GPU is done with the current > mapping. The > + * job's completion fence is installed into @resv as a KERNEL fence > so the > + * subsequent migration waits on the flush. No PTEs are zapped; this > only > + * flushes L2 via the TLB invalidation. > + */ > +static int xe_vma_tlb_flush_client(struct xe_vm *vm, struct xe_vma > *vma, > + struct xe_tile *tile, struct > xe_gt *gt, > + struct dma_resv *resv, struct > dma_fence *dep, > + int type) > +{ > + struct xe_exec_queue *q = xe_migrate_exec_queue(tile- > >migrate); > + struct xe_tlb_inval_job *job; > + struct dma_fence *fence; > + int err; > + > + job = xe_tlb_inval_job_create(q, >->tlb_inval, > + q- > >tlb_inval[type].dep_scheduler, vm, > + xe_vma_start(vma), > xe_vma_end(vma), type); > + if (IS_ERR(job)) > + return PTR_ERR(job); > + > + err = xe_tlb_inval_job_alloc_dep(job); > + if (err) > + goto out_put; > + > + err = dma_resv_reserve_fences(resv, 1); > + if (err) > + goto out_put; > + > + /* Cannot fail; consumes a ref on @dep and returns a > referenced fence. */ > + fence = xe_tlb_inval_job_push(job, tile->migrate, dep); > + dma_resv_add_fence(resv, fence, DMA_RESV_USAGE_KERNEL); > + dma_fence_put(fence); > + > +out_put: > + /* Drop the creation reference (destroys the job if it was > not pushed). */ > + xe_tlb_inval_job_put(job); > + return err; > +} > + > +/** > + * xe_vm_flush_vm_bo_tlb_async - Asynchronously flush TLBs for a > vm_bo's mappings > + * @vm: The VM @vm_bo belongs to > + * @bo: The buffer object being moved > + * @vm_bo: The gpuvm_bo linking @bo into @vm > + * > + * On L2-flush-optimized HW a BO move only needs to flush L2 (via a > TLB > + * invalidation) for the BO's live mappings; the mappings themselves > are torn > + * down and rebuilt lazily via the eviction/rebind path, so no PTEs > need to be > + * zapped here. Rather than blocking the caller on a synchronous > invalidation, > + * issue a TLB invalidation job per VMA per TLB-invalidation client > (per present > + * tile, primary and media GT). Each job waits on the BO's in-flight > GPU work > + * (all dma-resv usages) and its completion fence is installed into > the BO's > + * dma-resv KERNEL slots, so the following migration waits on the > flush without > + * stalling this thread. > + * > + * The caller must hold the BO's dma-resv lock and @vm must not be > in fault > + * mode. > + * > + * Return: 0 on success, negative error code on failure. On failure > the caller > + * should fall back to the blocking xe_vm_invalidate_vma() path; any > jobs > + * already queued install harmless extra flush fences. > + */ > +int xe_vm_flush_vm_bo_tlb_async(struct xe_vm *vm, struct xe_bo *bo, > + struct drm_gpuvm_bo *vm_bo) > +{ > + struct xe_device *xe = vm->xe; > + struct dma_resv *resv = bo->ttm.base.resv; > + struct dma_fence *dep = NULL; > + struct drm_gpuva *gpuva; > + int err; > + > + dma_resv_assert_held(resv); > + xe_assert(xe, !xe_vm_in_fault_mode(vm)); > + > + /* > + * Single fence capturing all in-flight GPU work on the BO; > the TLB > + * invalidation jobs depend on it so the flush fires only > once the GPU > + * is done with the current mapping. > + */ > + err = dma_resv_get_singleton(resv, DMA_RESV_USAGE_BOOKKEEP, > &dep); > + if (err) > + return err; > + if (!dep) > + dep = dma_fence_get_stub(); > + > + drm_gpuvm_bo_for_each_va(gpuva, vm_bo) { > + struct xe_vma *vma = gpuva_to_vma(gpuva); > + struct xe_tile *tile; > + u8 id; > + > + if (xe_vma_is_null(vma) || > xe_vma_is_cpu_addr_mirror(vma)) > + continue; > + > + for_each_tile(tile, xe, id) { > + if (!(vma->tile_present & BIT(id))) > + continue; > + > + err = xe_vma_tlb_flush_client(vm, vma, tile, > + tile- > >primary_gt, resv, dep, > + > XE_EXEC_QUEUE_TLB_INVAL_PRIMARY_GT); > + if (err) > + goto out; > + > + if (tile->media_gt) { > + err = xe_vma_tlb_flush_client(vm, > vma, tile, > + tile- > >media_gt, resv, dep, > + > XE_EXEC_QUEUE_TLB_INVAL_MEDIA_GT); > + if (err) > + goto out; > + } > + } > + } > + > +out: > + dma_fence_put(dep); > + return err; > +} > + > int xe_vm_validate_protected(struct xe_vm *vm) > { > struct drm_gpuva *gpuva; > diff --git a/drivers/gpu/drm/xe/xe_vm.h b/drivers/gpu/drm/xe/xe_vm.h > index c5b900f38ded..dd5b070eaede 100644 > --- a/drivers/gpu/drm/xe/xe_vm.h > +++ b/drivers/gpu/drm/xe/xe_vm.h > @@ -26,6 +26,8 @@ struct ttm_buffer_object; > > struct dma_fence; > > +struct xe_bo; > +struct drm_gpuvm_bo; > struct xe_exec_queue; > struct xe_file; > struct xe_pagefault; > @@ -254,6 +256,9 @@ int xe_vm_invalidate_vma(struct xe_vma *vma); > > int xe_vm_invalidate_vma_submit(struct xe_vma *vma, struct > xe_tlb_inval_batch *batch); > > +int xe_vm_flush_vm_bo_tlb_async(struct xe_vm *vm, struct xe_bo *bo, > + struct drm_gpuvm_bo *vm_bo); > + > int xe_vm_validate_protected(struct xe_vm *vm); > > static inline void xe_vm_queue_rebind_worker(struct xe_vm *vm)