Re: [PATCH 13/13] drm/sun4i: Align VI buffer addresses for subsampled formats
Chen-Yu Tsai <[email protected]> Tue, 4 Aug 2026 01:25:09 +0800
| Newsgroups | org.infradead.lists.linux-arm-kernel,dev.linux.lists.linux-sunxi,org.freedesktop.lists.dri-devel,org.kernel.vger.linux-kernel |
|---|---|
| Message-ID | <CAGb2v66E95PwYhdPC4mkX1htF2VXECiGwUHfzLHV2ydOMiwxrg@mail.gmail.com> |
On Tue, Aug 4, 2026 at 12:11 AM Jernej Skrabec <[email protected]> wrote: > > This is a partial revert of commit 79ac1c945ab8 ("drm/sun4i: layers: > Use drm_fb_dma_get_gem_addr() to get display memory"). > > Chroma must start at the beginning of a subsampling block, for example > chroma start address for NV12 must be aligned to 2 pixels. > drm_fb_dma_get_gem_addr() offsets luma by the exact source coordinates > and chroma by the coordinates divided by the subsampling factor, so for > odd offsets both planes no longer describe the same pixel, which the > Display Engine scaler can't handle. > > Align source coordinates down for all planes instead. Remaining shift > of one pixel is already compensated with scaler phase shift in > sun8i_vi_layer_update_coord(). Well I think this applies to the format in general, and probably should be fixed in drm_fb_dma_get_gem_addr() instead? > Fixes: 79ac1c945ab8 ("drm/sun4i: layers: Use drm_fb_dma_get_gem_addr() to get display memory") > Signed-off-by: Jernej Skrabec <[email protected]> > --- > drivers/gpu/drm/sun4i/sun8i_vi_layer.c | 20 ++++++++++++++++++-- > 1 file changed, 18 insertions(+), 2 deletions(-) > > diff --git a/drivers/gpu/drm/sun4i/sun8i_vi_layer.c b/drivers/gpu/drm/sun4i/sun8i_vi_layer.c > index 09f668c8af24..ad036cb9d88e 100644 > --- a/drivers/gpu/drm/sun4i/sun8i_vi_layer.c > +++ b/drivers/gpu/drm/sun4i/sun8i_vi_layer.c > @@ -197,15 +197,31 @@ static void sun8i_vi_layer_update_buffer(struct sun8i_layer *layer, > struct drm_plane_state *state = plane->state; > struct drm_framebuffer *fb = state->fb; > const struct drm_format_info *format = fb->format; > + struct drm_gem_dma_object *gem; > + u32 dx, dy, src_x, src_y; > dma_addr_t dma_addr; > u32 ch_base; > int i; > > ch_base = sun8i_channel_base(layer); > > + /* Adjust x and y to be divisible by subsampling factor */ > + src_x = (state->src.x1 >> 16) & ~(format->hsub - 1); > + src_y = (state->src.y1 >> 16) & ~(format->vsub - 1); AFAICT the only difference compared to drm_fb_dma_get_gem_addr() is the masking here, i.e. round_down(). > + > for (i = 0; i < format->num_planes; i++) { > - /* Get the start of the displayed memory */ > - dma_addr = drm_fb_dma_get_gem_addr(fb, state, i); > + gem = drm_fb_dma_get_gem_obj(fb, i); > + dma_addr = gem->dma_addr + fb->offsets[i]; > + > + dx = src_x; > + dy = src_y; > + if (i > 0) { > + dx /= format->hsub; > + dy /= format->vsub; > + } > + > + dma_addr += dx * format->cpp[i]; > + dma_addr += dy * fb->pitches[i]; Where as the helper has (or used to have before the blocksize stuff): paddr += (format->cpp[plane] * (state->src_x >> 16)) / fb->format->hsub; paddr += (fb->pitches[plane] * (state->src_y >> 16)) / fb->format->vsub; Am I missing something? ChenYu > > /* Set the line width */ > DRM_DEBUG_DRIVER("Layer %d. line width: %d bytes\n", > -- > 2.43.0 >