Re: [PATCH v7 2/2] dmaengine: fsl-edma: Support dynamic scatter/gather chaining
[email protected] Tue, 28 Jul 2026 14:21:10 +0000
| Newsgroups | org.kernel.vger.dmaengine,dev.linux.lists.imx |
|---|---|
| Message-ID | <[email protected]> |
Thank you for your contribution! Sashiko AI review found 2 potential issue(s) to consider: - [High] A completed dynamically linked scatter/gather descriptor will be erroneously re-issued for execution if its interrupt is delayed, leading to double-execution and memory corruption. - [High] Descriptors can be erroneously marked as completed without execution if channel linking (E_LINK) is configured. -- --- Patch [2]: [PATCH v7 2/2] dmaengine: fsl-edma: Support dynamic scatter/gather chaining --- commit b8502bf27e9fa2ac70190840a26c1603f5640651 Author: Benoît Monin <[email protected]> dmaengine: fsl-edma: Support dynamic scatter/gather chaining Implement dynamic linking of scatter/gather transfers to enable chaining multiple DMA descriptors without stopping the channel. > diff --git a/drivers/dma/fsl-edma-common.c b/drivers/dma/fsl-edma-common.c > --- a/drivers/dma/fsl-edma-common.c > +++ b/drivers/dma/fsl-edma-common.c [ ... ] > @@ -55,10 +55,29 @@ void fsl_edma_tx_chan_handler(struct fsl_edma_chan *fsl_chan) > } > > if (!fsl_chan->edesc->iscyclic) { > - list_del(&fsl_chan->edesc->vdesc.node); > - vchan_cookie_complete(&fsl_chan->edesc->vdesc); > + u8 link_sg_id = FIELD_GET(EDMA_TCD_CSR_LINKCH, edma_read_tcdreg(fsl_chan, csr)); [Severity: High] Will this misinterpret a hardware channel link ID as a software SG ID if channel linking (EDMA_TCD_CSR_E_LINK) is configured? If a transfer uses EDMA_TCD_CSR_E_LINK to link to a non-zero channel, the handler appears to unconditionally extract link_sg_id from the CSR. This channel number would be read as the link_sg_id, causing id_match to be false for all pending descriptors (which have link_sg_id == 0). Does this cause the handler to iterate through the entire desc_issued list, prematurely deleting and completing every queued descriptor without them ever executing? > + struct virt_dma_desc *vdesc, *tmp; > + > + list_for_each_entry_safe(vdesc, tmp, &fsl_chan->vchan.desc_issued, node) { > + struct fsl_edma_desc *fsl_desc = to_fsl_edma_desc(vdesc); > + bool id_match = (link_sg_id == fsl_desc->link_sg_id); > + > + if (id_match && fsl_desc != fsl_chan->edesc) > + break; [Severity: High] If multiple dynamically linked descriptors finish before the interrupt handler processes them (e.g., due to system load or interrupt latency), could a completed descriptor be stranded in the queue? When the hardware stops on a later descriptor and sets the DONE flag, this loop will break early when it matches the link_sg_id of the finished descriptor, assuming it is still running because fsl_desc != fsl_chan->edesc. > + > + list_del(&vdesc->node); > + vchan_cookie_complete(vdesc); > + > + if (id_match) > + break; > + } > + > fsl_chan->edesc = NULL; > - fsl_chan->status = DMA_COMPLETE; > + > + if (!(fsl_edma_drvflags(fsl_chan) & FSL_EDMA_DRV_SPLIT_REG) || > + (edma_readl_chreg(fsl_chan, ch_csr) & EDMA_V3_CH_CSR_DONE)) { > + fsl_chan->status = DMA_COMPLETE; > + } > } else { > vchan_cyclic_callback(&fsl_chan->edesc->vdesc); > } [ ... ] > @@ -931,14 +950,87 @@ void fsl_edma_xfer_desc(struct fsl_edma_chan *fsl_chan) > if (!vdesc) > return; > fsl_chan->edesc = to_fsl_edma_desc(vdesc); > - fsl_edma_set_tcd_regs(fsl_chan, fsl_chan->edesc->tcd[0].vtcd); > - fsl_edma_enable_request(fsl_chan); > - fsl_chan->status = DMA_IN_PROGRESS; > + > + if (fsl_chan->status != DMA_IN_PROGRESS) { > + fsl_edma_set_tcd_regs(fsl_chan, fsl_chan->edesc->tcd[0].vtcd); > + fsl_edma_enable_request(fsl_chan); > + fsl_chan->status = DMA_IN_PROGRESS; > + } > +} [Severity: High] Because the channel status was updated to DMA_COMPLETE in fsl_edma_tx_chan_handler() above, will fsl_edma_xfer_desc() then fetch the stranded descriptor from the queue and erroneously reprogram it to the hardware? This seems like it would cause the hardware to re-execute a DMA transfer that has already finished, potentially leading to data corruption for I/O devices (such as duplicated writes or dropped reads). -- Sashiko AI review · https://sashiko.dev/#/patchset/[email protected]?part=2