[PATCH] io_uring/net: initialize mshot_len for send
Jens Axboe <[email protected]> Sun, 26 Jul 2026 16:27:17 -0600
| Newsgroups | org.kernel.vger.io-uring |
|---|---|
| Message-ID | <[email protected]> |
Commit:
6a8afb9fff64 ("io_uring/net: allow multishot receive per-invocation cap")
changed how io_mshot_prep_retry() set sr->len, and added the same
initialization in io_mshot_prep_retry(). But it neglected to touch the
send path, which may also uses the mshot retry path. Ensure that
sr->mshot_len always gets initialized correctly.
Fixes: 6a8afb9fff64 ("io_uring/net: allow multishot receive per-invocation cap")
Cc: [email protected]
Reported-by: Sung Keum <[email protected]>
Signed-off-by: Jens Axboe <[email protected]>
---
diff --git a/io_uring/net.c b/io_uring/net.c
index 00a7df803b99..a74d15f7b7d2 100644
--- a/io_uring/net.c
+++ b/io_uring/net.c
@@ -445,6 +445,7 @@ int io_sendmsg_prep(struct io_kiocb *req, const struct io_uring_sqe *sqe)
req->flags |= REQ_F_NOWAIT;
if (req->flags & REQ_F_BUFFER_SELECT)
sr->buf_group = req->buf_index;
+ sr->mshot_total_len = sr->mshot_len = 0;
if (sr->flags & IORING_RECVSEND_BUNDLE) {
if (req->opcode == IORING_OP_SENDMSG)
return -EINVAL;
--
Jens Axboe