Re: [PATCH v19 32/40] completion, dept: introduce init_completion_dmap() API
Byungchul Park <[email protected]> Fri, 10 Jul 2026 15:12:08 +0900
| Newsgroups | org.kernel.vger.linux-ide,dev.linux.lists.linux-rt-devel,dev.linux.lists.sashiko-reviews,org.freedesktop.lists.dri-devel,org.kernel.vger.linux-kernel,org.kernel.vger.linux-modules |
|---|---|
| Message-ID | <[email protected]> |
On Tue, Jul 07, 2026 at 07:33:49AM +0000, [email protected] wrote: > Thank you for your contribution! Sashiko AI review found 3 potential issue(s) to consider: > - [High] Double evaluation of arguments in wait_for_completion macros leads to skipped array indices and memory corruption. > - [Medium] Unconditional struct growth of a widely used primitive for a debug feature. > - [Medium] Wait event macros skip calling sdt_might_sleep_end() on signal interruptions, leaking DEPT tracking state and stacks. > -- > > commit 5b626a37ee940081b6d37187cde51c2f272e370c > Author: Byungchul Park <[email protected]> > > completion, dept: introduce init_completion_dmap() API > > Currently, dept uses dept's map embedded in task_struct to track > dependencies related to wait_for_completion() and its family. So it > doesn't need an explicit map basically. > > However, for those who want to set the maps with customized class or > key, introduce a new API to use external maps. > > > diff --git a/include/linux/completion.h b/include/linux/completion.h > > index 4d8fb1d95c0a6..e50f7d9b4b974 100644 > > --- a/include/linux/completion.h > > +++ b/include/linux/completion.h > > @@ -27,17 +27,15 @@ > > struct completion { > > unsigned int done; > > struct swait_queue_head wait; > > + struct dept_map *dmap; > > }; > > [Severity: Medium] > Since struct completion is heavily embedded in many kernel data structures, > does unconditionally adding the dmap pointer increase the global memory > footprint even on production non-debug kernels? Should this new field be > guarded by an #ifdef? Good point. I will fix it, but with dkey. It will look like: + struct dept_key_ptr dkey_ptr; > [ ... ] > > > @@ -136,13 +140,13 @@ extern void complete_all(struct completion *); > > > > #define wait_for_completion(x) \ > > ({ \ > > - sdt_might_sleep_start_timeout(NULL, -1L); \ > > + sdt_might_sleep_start_timeout((x)->dmap, -1L); \ > > __wait_for_completion(x); \ > > sdt_might_sleep_end(); \ > > }) > > [Severity: High] > Does evaluating the argument x multiple times in this macro lead to issues > if callers pass an expression with side effects? > > For example, if a caller like mlx5_vdpa_exec_async_cmds() does: > > while (completed < issued) > wait_for_completion(&cmds[completed++].cmd_done); > > Would completed++ be executed twice per iteration, skipping array elements > and potentially causing out-of-bounds memory accesses? Sure. I will fix it. > [ ... ] > > [Severity: Medium] > Do wait event macros such as ___wait_event() in include/linux/wait.h skip > calling sdt_might_sleep_end() when interrupted by a signal? > > In include/linux/wait.h:___wait_event(): > > if (___wait_is_interruptible(state) && __int) { \ > __ret = __int; \ > goto __out; \ > } > ... > sdt_might_sleep_end(); \ > __out: __ret; \ > }) > > If the wait is interrupted by a signal, it escapes via goto __out. Because > __out is placed after sdt_might_sleep_end(), it seems the cleanup is > skipped. > > Does this permanently leak the tracking state and its underlying stack > objects? I will fix it. Byungchul > -- > Sashiko AI review · https://sashiko.dev/#/patchset/[email protected]?part=32