[PATCH 4/5] HID: steam: Clean up locking
Vicki Pfau <[email protected]> Tue, 4 Aug 2026 18:51:05 -0700
| Newsgroups | org.kernel.vger.linux-input |
|---|---|
| Message-ID | <[email protected]> |
This cleans up several issues with locking behavior, including RCU accesses not being guarded behind a lock. Signed-off-by: Vicki Pfau <[email protected]> --- drivers/hid/hid-steam.c | 86 ++++++++++++++++++++--------------------- 1 file changed, 43 insertions(+), 43 deletions(-) diff --git a/drivers/hid/hid-steam.c b/drivers/hid/hid-steam.c index 2d60b79441b6..87af4bee9f5f 100644 --- a/drivers/hid/hid-steam.c +++ b/drivers/hid/hid-steam.c @@ -632,7 +632,6 @@ static int steam_exchange_report(struct steam_device *steam, u8 *cmd, int csize, unsigned int retries = 5; int ret; - guard(mutex)(&steam->report_mutex); do { ret = steam_send_report(steam, cmd, csize); if (ret < 0) @@ -728,7 +727,6 @@ static int steam_get_conn_status(struct steam_device *steam) else report_id = 0; - guard(mutex)(&steam->report_mutex); ret = steam_send_report_id(steam, cmd, sizeof(cmd), report_id); if (ret < 0) return ret; @@ -786,7 +784,6 @@ static inline int steam_haptic_pulse(struct steam_device *steam, u8 pad, report[8] = count >> 8; report[9] = gain; - guard(mutex)(&steam->report_mutex); ret = steam_send_report(steam, report, 10); } @@ -828,7 +825,6 @@ static inline int steam_haptic_rumble(struct steam_device *steam, report[9] = left_gain; report[10] = right_gain; - guard(mutex)(&steam->report_mutex); ret = steam_send_report(steam, report, sizeof(report)); } return ret; @@ -839,8 +835,10 @@ static void steam_haptic_rumble_cb(struct work_struct *work) struct steam_device *steam = container_of(work, struct steam_device, rumble_work); + mutex_lock(&steam->report_mutex); steam_haptic_rumble(steam, 0, steam->rumble_left, steam->rumble_right, 2, 0); + mutex_unlock(&steam->report_mutex); } static void steam_coalesce_rumble_cb(struct work_struct *work) @@ -849,8 +847,10 @@ static void steam_coalesce_rumble_cb(struct work_struct *work) struct steam_device, coalesce_rumble_work); + mutex_lock(&steam->report_mutex); steam_haptic_rumble(steam, 0, steam->rumble_left, steam->rumble_right, 2, 0); + mutex_unlock(&steam->report_mutex); if (steam->rumble_left || steam->rumble_right) schedule_delayed_work(&steam->coalesce_rumble_work, HZ / 20); @@ -882,7 +882,6 @@ static void steam_set_lizard_mode(struct steam_device *steam, bool enable) if (steam->gamepad_mode) enable = false; - mutex_lock(&steam->report_mutex); if (enable) { /* enable esc, enter, cursors */ steam_send_report_byte(steam, ID_SET_DEFAULT_DIGITAL_MAPPINGS); @@ -905,14 +904,13 @@ static void steam_set_lizard_mode(struct steam_device *steam, bool enable) SETTING_RIGHT_TRACKPAD_MODE, TRACKPAD_NONE, /* disable mouse */ 0); } - mutex_unlock(&steam->report_mutex); } static int steam_input_open(struct input_dev *dev) { struct steam_device *steam = input_get_drvdata(dev); unsigned long flags; - bool set_lizard_mode; + bool client_opened; /* * Disabling lizard mode automatically is only done on the Steam @@ -921,9 +919,10 @@ static int steam_input_open(struct input_dev *dev) */ if (!(steam->quirks & (STEAM_QUIRK_DECK | STEAM_QUIRK_IBEX))) { spin_lock_irqsave(&steam->lock, flags); - set_lizard_mode = !steam->client_opened && lizard_mode; + client_opened = steam->client_opened; spin_unlock_irqrestore(&steam->lock, flags); - if (set_lizard_mode) + guard(mutex)(&steam->report_mutex); + if (!client_opened && lizard_mode) steam_set_lizard_mode(steam, false); } @@ -934,13 +933,14 @@ static void steam_input_close(struct input_dev *dev) { struct steam_device *steam = input_get_drvdata(dev); unsigned long flags; - bool set_lizard_mode; + bool client_opened; if (!(steam->quirks & (STEAM_QUIRK_DECK | STEAM_QUIRK_IBEX))) { spin_lock_irqsave(&steam->lock, flags); - set_lizard_mode = !steam->client_opened && lizard_mode; + client_opened = steam->client_opened; spin_unlock_irqrestore(&steam->lock, flags); - if (set_lizard_mode) + guard(mutex)(&steam->report_mutex); + if (!client_opened && lizard_mode) steam_set_lizard_mode(steam, true); } } @@ -948,14 +948,11 @@ static void steam_input_close(struct input_dev *dev) static int steam_sensor_open(struct input_dev *dev) { struct steam_device *steam = input_get_drvdata(dev); - unsigned long flags; - bool client_opened; - spin_lock_irqsave(&steam->lock, flags); - client_opened = steam->client_opened; - spin_unlock_irqrestore(&steam->lock, flags); - if (client_opened) - return 0; + scoped_guard(spinlock_irqsave, &steam->lock) { + if (steam->client_opened) + return 0; + } guard(mutex)(&steam->report_mutex); steam_write_settings(steam, SETTING_IMU_MODE, @@ -968,14 +965,11 @@ static int steam_sensor_open(struct input_dev *dev) static void steam_sensor_close(struct input_dev *dev) { struct steam_device *steam = input_get_drvdata(dev); - unsigned long flags; - bool client_opened; - spin_lock_irqsave(&steam->lock, flags); - client_opened = steam->client_opened; - spin_unlock_irqrestore(&steam->lock, flags); - if (client_opened) - return; + scoped_guard(spinlock_irqsave, &steam->lock) { + if (steam->client_opened) + return; + } guard(mutex)(&steam->report_mutex); steam_write_settings(steam, SETTING_IMU_MODE, 0, 0); @@ -1460,6 +1454,7 @@ static void steam_work_connect_cb(struct work_struct *work) bool opened; int ret; + guard(mutex)(&steam->report_mutex); spin_lock_irqsave(&steam->lock, flags); opened = steam->client_opened; connected = steam->connected; @@ -1482,23 +1477,28 @@ static void steam_mode_switch_cb(struct work_struct *work) struct steam_device, mode_switch); unsigned long flags; bool client_opened; + bool gamepad_mode; + if (!lizard_mode) return; + spin_lock_irqsave(&steam->lock, flags); steam->gamepad_mode = !steam->gamepad_mode; + gamepad_mode = steam->gamepad_mode; + client_opened = steam->client_opened; + spin_unlock_irqrestore(&steam->lock, flags); + + guard(mutex)(&steam->report_mutex); hid_dbg(steam->hdev, "%s: switching gamepad mode to %i\n", __func__, steam->gamepad_mode); - if (steam->gamepad_mode) + if (gamepad_mode) steam_set_lizard_mode(steam, false); else { - spin_lock_irqsave(&steam->lock, flags); - client_opened = steam->client_opened; - spin_unlock_irqrestore(&steam->lock, flags); if (!client_opened) steam_set_lizard_mode(steam, lizard_mode); } steam_haptic_pulse(steam, STEAM_PAD_RIGHT, 0x190, 0, 1, 0); - if (steam->gamepad_mode) { + if (gamepad_mode) { steam_haptic_pulse(steam, STEAM_PAD_LEFT, 0x14D, 0x14D, 0x2D, 0); } else { steam_haptic_pulse(steam, STEAM_PAD_LEFT, 0x1F4, 0x1F4, 0x1E, 0); @@ -1728,7 +1728,9 @@ static int steam_probe(struct hid_device *hdev, steam->connected = true; } if (steam->connected) { + mutex_lock(&steam->report_mutex); ret = steam_register(steam); + mutex_unlock(&steam->report_mutex); if (ret) { hid_err(hdev, "%s:steam_register failed with error %d\n", @@ -1787,19 +1789,17 @@ static void steam_remove(struct hid_device *hdev) if (steam->quirks & STEAM_QUIRK_WIRELESS) { hid_info(hdev, "Steam wireless receiver disconnected"); } + guard(mutex)(&steam->report_mutex); steam_unregister(steam); hid_hw_stop(hdev); } static void steam_do_connect_event(struct steam_device *steam, bool connected) { - unsigned long flags; bool changed; - spin_lock_irqsave(&steam->lock, flags); changed = steam->connected != connected; steam->connected = connected; - spin_unlock_irqrestore(&steam->lock, flags); if (changed && schedule_work(&steam->work_connect) == 0) dbg_hid("%s: connected=%d event already queued\n", @@ -2228,8 +2228,6 @@ static void steam_do_deck_sensors_event(struct steam_device *steam, static void steam_do_battery_event(struct steam_device *steam, struct power_supply *battery, u8 *data) { - unsigned long flags; - s16 volts = steam_le16(data + 12); u8 batt = data[14]; @@ -2237,10 +2235,8 @@ static void steam_do_battery_event(struct steam_device *steam, rcu_read_lock(); battery = rcu_dereference(steam->battery); if (likely(battery)) { - spin_lock_irqsave(&steam->lock, flags); steam->battery_voltage = volts; steam->battery_charge = batt; - spin_unlock_irqrestore(&steam->lock, flags); power_supply_changed(battery); } rcu_read_unlock(); @@ -2425,15 +2421,12 @@ static void steam_do_ibex_battery_event(struct steam_device *steam, struct power_supply *battery, const struct steam_ibex_battery_status *data) { - unsigned long flags; - /* Creating the battery may have failed */ guard(rcu)(); battery = rcu_dereference(steam->battery); if (!likely(battery)) return; - spin_lock_irqsave(&steam->lock, flags); steam->battery_voltage = get_unaligned_le16(&data->battery_voltage); steam->battery_current = get_unaligned_le16(&data->battery_current); steam->battery_temp = get_unaligned_le16(&data->temperature); @@ -2452,7 +2445,6 @@ static void steam_do_ibex_battery_event(struct steam_device *steam, steam->battery_status = POWER_SUPPLY_STATUS_UNKNOWN; break; } - spin_unlock_irqrestore(&steam->lock, flags); power_supply_changed(battery); } @@ -2468,6 +2460,7 @@ static int steam_raw_event(struct hid_device *hdev, if (!steam) return 0; + guard(spinlock_irqsave)(&steam->lock); if (steam->client_opened) hid_input_report(steam->client_hdev, report->type, data, size, 0); @@ -2631,6 +2624,8 @@ static int steam_param_set_lizard_mode(const char *val, { struct steam_device *steam; int ret; + bool client_opened; + unsigned long flags; ret = param_set_bool(val, kp); if (ret) @@ -2638,8 +2633,13 @@ static int steam_param_set_lizard_mode(const char *val, mutex_lock(&steam_devices_lock); list_for_each_entry(steam, &steam_devices, list) { - if (!steam->client_opened) + spin_lock_irqsave(&steam->lock, flags); + client_opened = steam->client_opened; + spin_unlock_irqrestore(&steam->lock, flags); + if (client_opened) { + guard(mutex)(&steam->report_mutex); steam_set_lizard_mode(steam, lizard_mode); + } } mutex_unlock(&steam_devices_lock); return 0; -- 2.54.0