Re: [PATCH v2] scripts/tags.sh: Add support for rust source files
Miguel Ojeda <[email protected]> Tue, 14 Jul 2026 11:19:14 +0200
| Newsgroups | org.kernel.vger.linux-kbuild,org.kernel.vger.linux-kernel,org.kernel.vger.rust-for-linux,org.kernel.vger.stable |
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| Message-ID | <CANiq72k0RbkWk=8hiNzHUmFWr=6OA2DBHAUew4OfZb_Umb=6hA@mail.gmail.com> |
On Tue, Jul 14, 2026 at 10:37 AM Sergei Litvin <[email protected]> wrote: > > Cc: [email protected] To clarify, I meant this one for the other one, i.e. this one sounds a bit more like a feature. But I am not sure -- to decide whether it is a fix, it would be nice to get a description of how each of them breaks something, to decide whether it is a fix or not, e.g. the other one sounded to me like it was a mistake because it added extra unexpected files (and I guess that could in principle confuse tooling or perhaps makes `cscope` print non-sense in some cases), but does it? Similarly, for this one, what breaks "in practice" for the end user? e.g. is there an error message, or does some workflow break, etc.? (It would be nice to show it in the commit message if so.) Finally, if this one is a fix too, then this should likely has the Fixes: hash too. (By the way, if you send a new version, please Cc the entire `RUST` entry if you don't mind). Thanks! Cheers, Miguel