Re: [PATCH bpf-next] m68k, bpf: Add initial BPF JIT compiler support
Eero Tamminen <[email protected]>
| Newsgroups | org.kernel.vger.linux-m68k,org.kernel.vger.bpf |
|---|---|
| Message-ID | <[email protected]> |
Hi, On 4/29/26 4:51 PM, Daniel Palmer wrote: > On Wed, 29 Apr 2026 at 21:41, Kuan-Wei Chiu <[email protected]> wrote: >> Add a BPF JIT compiler for the m68k architecture. >> >> The JIT generates m68k machine code targeting m68020+ processors. It >> currently excludes 68000/68010 and coldfire processors, as it relies on >> 32 bit branch displacements (b<cc>.l) to handle large bpf programs. >> >> Tested with the test_bpf.ko: >> test_bpf: Summary: 1053 PASSED, 0 FAILED, [1041/1041 JIT'ed] >> test_bpf: test_tail_calls: Summary: 10 PASSED, 0 FAILED, [10/10 JIT'ed] > > Cool! Which CPUs did you test on? I guess 040 that is in QEMU? > I'll check on real 030, 040 and 060 machines a bit later. Before real 030 HW testing, I would recommend checking first that things work well with Hatari emulator. Unlike Qemu, it emulates also CPU caches, so it can find issues related to that, and it provides much easier debugging and (semi-cycle-accurate) profiling support. Instructions for doing that are in the Hatari repo (GitHub mirror): https://github.com/hatari/hatari/blob/main/doc/m68k-linux.txt New enough Hatari release is in Fedora, Ubuntu 26.04, Debian testing... (If you have any questions, you can mail me directly.) - Eero PS. Another alternative for semi-cycle-accurate 030/cache/MMU emulation would be WinUAE Amiga emulator (which is upstream for the Hatari CPU core emulation). I don't have any instructions for that though. PPS. Hatari emulator has been used e.g. to profile & optimize ScummVM and its game engines enough that upstream ScummVM releases include Atari version which works to some extent even on original 030 machines (and naturally much better on accelerated machines): https://www.atari-forum.com/viewtopic.php?t=42429