Re: [RFC] Discussion: VIDEO_NUM_DEVICES limit in v4l2-dev.c
Ali Nasrolahi <[email protected]> Sun, 2 Aug 2026 21:55:58 +0330
| Newsgroups | org.kernel.vger.linux-media,org.kernel.vger.linux-kernel |
|---|---|
| Message-ID | <am-KtTBaHCshGpeb@zephyr> |
On 26/08/02 12:57PM, Mauro Carvalho Chehab wrote: > On Sun, 2 Aug 2026 08:24:29 +0330 > Ali Nasrolahi <[email protected]> wrote: > > I'm working on a project involving high density video processing on a > > single server using a large number of v4l2 loopback devices to route > > virtual video streams to tenants. > > > > While doing so, I ran into the hard limit imposed by `VIDEO_NUM_DEVICES` > > (currently 256) in `drivers/media/v4l2-core/v4l2-dev.c`. Looking through > > the code and git history, this limit has been there for quite a long time. > > However, after searching the mailing list archives, I couldn't find any > > previous discussion regarding this limitation. > > > > May I ask: > > > > 1. Is there any internal design constraint that requires limiting the > > number of V4L2 devices to 256 on modern kernels? > > There was a constraint at the very beginning due to the way minors > were generated. If I'm not mistaken, this was long gone. > > Still, having a maximum limit is desirable as there is a hard limit > in terms of the memory. > > > 2. Has this limit been discussed previously, or is there any relevant > > discussion that I may have missed? > > Probably, but likely very years ago. I can't recall last time we > discussed this particular limit. > > > If the current limit is no longer intentional and there's no historical > > context that I might've missed, I'd be happy to work on a patch series to > > address it, and I would appreciate any guidance on the preferred direction. > > What is the maximum limit your hardware has? Can you provide some > documentation related to it? Assuming I understood your question correctly, because the workloads run on a server, theoretically, there is no fixed limit on the number of virtual video devices that could be used. As long as there is enough cpu power, memory, and i/o bandwidth available, it is beneficial to be able to add devices and, consequently, run more workloads. That being said, to give some rough numbers, I think supporting at least 1000 to 2000 devices would likely cover most practical cases. This is why I was wondering whether making this limit dynamically allocated or at least configurable might be beneficial, so, for example, mahcines with limited memory would not have to reserve an unnecessarily large array, while systems with more resources could scale accordingly. For some additional context, the video streams are received over the network from various sources such as cameras and WebRTC. These streams are then routed to v4l2loopback devices, which are used by the workloads for processing. Regards, -Ali