Re: [PATCH 0/7] rust: Use kernel style vertical imports in various drivers

Miguel Ojeda <[email protected]>
Newsgroups org.kernel.vger.linux-pwm,dev.linux.lists.driver-core,dev.linux.lists.nova-gpu,org.freedesktop.lists.dri-devel,org.infradead.lists.linux-riscv,org.kernel.vger.linux-block,org.kernel.vger.linux-kernel,org.kernel.vger.linux-pm,org.kernel.vger.netdev,org.kernel.vger.rust-for-linux
Message-ID <CANiq72k0zokLC_L2wPJRDb_CyvnJznOSKUgTaiHo87GT6Pwyag@mail.gmail.com>
On Sun, Jul 5, 2026 at 2:38 AM Guru Das Srinagesh <[email protected]> wrote:
>
> Miguel, could you please indicate if you have a preference here?

Gary is right -- it depends.

Generally speaking, it is best to do changes through each tree;
especially so if it is the kind of thing that may be prone to
conflicts.

In certain cases, yes, I may take treewide changes, with Acked-by's
from maintainers (and very exceptionally I have done it without that
if e.g. it is trivial enough and enough time has passed -- trusting
that people trust me to do so).

It is part of why the Rust tree exists, i.e. as a fallback and also
for convenience in certain cases.

I hope that clarifies.

Cheers,
Miguel
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