Re: [PATCH v6 19/27] scsi-multipath: provide callbacks for path state
[email protected] Wed, 29 Jul 2026 15:43:31 +0000
| Newsgroups | org.kernel.vger.linux-scsi |
|---|---|
| Message-ID | <[email protected]> |
Thank you for your contribution! Sashiko AI review found 8 potential issue(s) to consider: New issues: - [High] `scsi_mpath_is_disabled()` returns true for STANDBY paths, preventing I/O and deadlocking implicit ALUA failovers. - [High] Bios placed on the `requeue_list` during an ALUA state change are permanently stalled due to missing notification hooks. - [High] ALUA path prioritization is broken because routing policies check a static struct field instead of the new `.is_optimized` callback. - [High] `scsi_mpath_available_path` ignores ALUA offline state, causing indefinite I/O hangs instead of failing. - [High] LBA-dependent paths are incorrectly flagged as disabled, preventing I/O. - [High] SDEV_CREATED state is omitted from available paths, causing premature I/O failures. - [High] I/O submitted during device quiesce (e.g., system suspend) will hang indefinitely because the requeue list is never flushed upon resume. Pre-existing issues: - [High] Missing cancellation of background `requeue_work` task before tearing down and freeing the `scsi_mpath_head` object. -- --- Patch [19]: [PATCH v6 19/27] scsi-multipath: provide callbacks for path state --- commit a79ca9463c83fa5a5480f800bdc6d5f3fef27829 Author: John Garry <[email protected]> scsi-multipath: provide callbacks for path state This commit provides callbacks for .is_disabled, .is_optimized, and .available_path. These callbacks use the scsi_device's sdev_state and access_state, which will be driven by ALUA. > diff --git a/drivers/scsi/scsi_multipath.c b/drivers/scsi/scsi_multipath.c > --- a/drivers/scsi/scsi_multipath.c > +++ b/drivers/scsi/scsi_multipath.c [ ... ] > +static bool scsi_mpath_is_disabled(struct mpath_device *mpath_device) > +{ [ ... ] > + if (access_state == SCSI_ACCESS_STATE_OPTIMAL || > + access_state == SCSI_ACCESS_STATE_ACTIVE) > + return false; > + > + return true; > +} [Severity: High] Will this return true for STANDBY paths? If implicit ALUA relies on sending I/O to a STANDBY path to transition it to ACTIVE via a Unit Attention, marking it disabled might prevent the core from routing any I/O to it, potentially deadlocking the failover. [Severity: High] Does this also need to allow SCSI_ACCESS_STATE_LBA? SPC-4 defines LBA-dependent states as active and capable of processing I/O commands. Should this state also be permitted here to avoid stalling I/O on storage arrays that rely on it? > +static bool scsi_mpath_available_path(struct mpath_device *mpath_device) > +{ [ ... ] > + if (sdev_state == SDEV_RUNNING || sdev_state == SDEV_QUIESCE || > + sdev_state == SDEV_BLOCK || sdev_state == SDEV_CREATED_BLOCK) > + return true; > + > + return false; > +} [Severity: High] Should SDEV_CREATED be included here? During SCSI device probing, the device state is SDEV_CREATED and the core SCSI layer permits I/O operations like INQUIRY. If SDEV_CREATED is omitted here, could valid I/O be incorrectly failed as unavailable during device scanning? [Severity: High] By allowing SDEV_QUIESCE here, bios will be placed on the requeue list. When the device is later unquiesced during a system resume, scsi_device_resume() sets the state back to SDEV_RUNNING, but it does not seem to trigger scsi_mpath_revalidate_paths() or schedule requeue_work. Will bios queued during suspend remain stuck on the list indefinitely? [Severity: High] This function only checks sdev_state. If an ALUA path transitions to SCSI_ACCESS_STATE_OFFLINE, sdev_state remains SDEV_RUNNING, which causes this callback to return true. Could this cause the block layer to endlessly requeue the I/O, believing the path is temporarily unavailable, rather than failing it immediately for being permanently offline? > static struct mpath_head_template smpdt = { > + .is_disabled = scsi_mpath_is_disabled, > + .is_optimized = scsi_mpath_is_optimized, > + .available_path = scsi_mpath_available_path, > .clone_bio = scsi_mpath_clone_bio, > }; [Severity: High] How does this integration handle ALUA state changes for requeued I/O? When no active paths are found, bios are placed on the requeue list: lib/multipath.c:mpath_bdev_submit_bio() spin_lock_irq(&mpath_head->requeue_lock); bio_list_add(&mpath_head->requeue_list, bio); spin_unlock_irq(&mpath_head->requeue_lock); When scsi_dh_alua.c handles an ALUA state change, does it notify scsi-multipath to schedule the requeue work? If not, could these bios remain permanently stalled? [Severity: High] Are the routing algorithms in lib/multipath.c actually using this new .is_optimized callback? lib/multipath.c:__mpath_find_path() switch(mpath_device->access_state) { case MPATH_STATE_OPTIMIZED: It appears the path finder checks the statically initialized access_state field instead of invoking the new callback. Will this cause all active paths to be incorrectly treated as optimized, bypassing path prioritization? [Severity: High] This is a pre-existing issue, but I noticed a potential use-after-free during device removal in scsi_mpath_head_release(): drivers/scsi/scsi_multipath.c:scsi_mpath_head_release() static void scsi_mpath_head_release(struct device *dev) { ... mpath_head_uninit(mpath_head); kfree(scsi_mpath_head); } Since scsi_mpath_revalidate_paths() asynchronously schedules the requeue_work task, if the device is removed and the refcount drops to zero, the structure is freed without calling cancel_work_sync(). Could this allow pending work to execute on the freed scsi_mpath_head pointer? -- Sashiko AI review ยท https://sashiko.dev/#/patchset/[email protected]?part=19