Re: Capturing User-Level Function Calls/Returns
ahmadkhorrami <[email protected]> Thu, 16 Jul 2020 02:55:59 +0430
| Newsgroups | org.kernel.vger.linux-trace-users,org.lttng.lists.lttng-dev |
|---|---|
| Message-ID | <[email protected]> |
So, the only barrier to the user-level implementation is the problem with instruction sizes. That's an enlightening point. Thanks for the detailed answer! Thanks everybody specially Steven and Mathieu. Regards. On 2020-07-16 02:18, Steven Rostedt wrote: > On Thu, 16 Jul 2020 02:09:50 +0430 > ahmadkhorrami <[email protected]> wrote: > >> Hi Steven and Mathieu, >> Firstly, many thanks! This method seems to be the most efficient >> method. >> But, IIUC, what you suggest requires source code compilation. I need >> an >> efficient dynamic method that, given the function address, captures >> its >> occurrence and stores some information from the execution context. Is >> there anything better than Uprobes perhaps with no trap into the >> kernel? >> Why do we need traps? >> Regards. > > Without recompiling, how would that be implemented? > > You would need to insert a jump on top of code, and still be able to > preserve that code. What a trap does, is to insert a int3, that will > trap into the kernel, it would then emulate the code that the int3 was > on, and also call some code that can trace the current state. > > To do it in user land, you would need to find way to replace the code > at the location you want to trace, with a jump to the tracing > infrastructure, that will also be able to emulate the code that the > jump was inserted on top of. As on x86, that jump will need to be 5 > bytes long (covering 5 bytes of text to emulate), where as a int3 is a > single byte. > > Thus, you either recompile and insert nops where you want to place your > jumps, or you trap using int3 that can do the work from within the > kernel. > > -- Steve