[PATCH 1/2] drm/tyr: add Wait type for GPU events
Laura Nao <[email protected]>
| Newsgroups | org.kernel.vger.rust-for-linux,org.freedesktop.lists.dri-devel,org.kernel.vger.linux-kernel |
|---|---|
| Message-ID | <[email protected]> |
From: Deborah Brouwer <[email protected]> Add a Wait convenience type wrapping a CondVar and Mutex for sleeping until a condition is met or a timeout expires. The helper centralizes a common wait pattern: check the completion predicate before sleeping, wait interruptibly with a timeout, retry on spurious or unrelated wakeups, and perform a final predicate check before returning ETIMEDOUT. This will be used for CSF firmware responses and other GPU-driven events. Also add a new_wait! macro so each Wait instance gets a call-site-specific lockdep class key for its internal mutex. Co-developed-by: Daniel Almeida <[email protected]> Signed-off-by: Daniel Almeida <[email protected]> Co-developed-by: Beata Michalska <[email protected]> Signed-off-by: Beata Michalska <[email protected]> Signed-off-by: Deborah Brouwer <[email protected]> --- drivers/gpu/drm/tyr/tyr.rs | 1 + drivers/gpu/drm/tyr/wait.rs | 126 ++++++++++++++++++++++++++++++++++++ 2 files changed, 127 insertions(+) create mode 100644 drivers/gpu/drm/tyr/wait.rs diff --git a/drivers/gpu/drm/tyr/tyr.rs b/drivers/gpu/drm/tyr/tyr.rs index e7ec450bdc9c..3f6fe5fbeb0f 100644 --- a/drivers/gpu/drm/tyr/tyr.rs +++ b/drivers/gpu/drm/tyr/tyr.rs @@ -16,6 +16,7 @@ mod regs; mod slot; mod vm; +mod wait; kernel::module_platform_driver! { type: TyrPlatformDriver, diff --git a/drivers/gpu/drm/tyr/wait.rs b/drivers/gpu/drm/tyr/wait.rs new file mode 100644 index 000000000000..2a4d691c443c --- /dev/null +++ b/drivers/gpu/drm/tyr/wait.rs @@ -0,0 +1,126 @@ +// SPDX-License-Identifier: GPL-2.0 or MIT + +//! Code to wait on GPU events. +#![allow(dead_code)] + +use kernel::{ + new_condvar, + prelude::*, + sync::{ + lock::{ + mutex::MutexBackend, + Lock, // + }, + Arc, + CondVar, + CondVarTimeoutResult, + Mutex, // + }, + time::msecs_to_jiffies, // +}; + +/// Creates a new [`Wait`] instance with a call-site-specific lockdep class key. +/// +/// Always prefer this macro over [`Wait::new_with_lock`] when the [`Wait`] instance has +/// unique locking behaviour that could otherwise trigger false-positive lockdep +/// warnings. +#[macro_export] +macro_rules! new_wait { + () => {{ + let lock = new_mutex!(()); + $crate::wait::Wait::new_with_lock(lock) + }}; +} + +/// A convenience type to wait for GPU events. +/// +/// Wraps a [`CondVar`] and [`Mutex`] pair. The mutex synchronizes predicate checks +/// with wait/wake operations; the condvar provides the sleep/wake mechanism. +#[pin_data] +pub(crate) struct Wait { + /// The actual wait/signal mechanism. + #[pin] + cond: CondVar, + /// Synchronizes waiters with notifications. + #[pin] + lock: Mutex<()>, +} + +impl Wait { + /// Creates a new [`Wait`] with a caller-supplied lock instance. + /// + /// Use [`new_wait!`] instead of calling this directly; the macro ensures a + /// per-call-site lockdep class key is registered. + pub(crate) fn new_with_lock(lock: impl PinInit<Lock<(), MutexBackend>>) -> Result<Arc<Self>> { + Arc::pin_init( + pin_init!(Self { + cond <- new_condvar!(), + lock <- lock, + }), + GFP_KERNEL, + ) + } + + /// Waits until a GPU event condition is met or the timeout elapses. + /// + /// Calls `on_woken` before sleeping and after each wakeup. If `on_woken` + /// returns [`WaitResult::Retry`], the wait continues; [`WaitResult::Done`] + /// returns success. + /// + /// `on_woken` is called while the internal wait lock is held, so it must be + /// cheap and must not call back into code that can notify this wait object. + /// + /// Returns [`ETIMEDOUT`] if the deadline is reached without the condition + /// becoming true, or [`ERESTARTSYS`] if interrupted by a signal. + pub(crate) fn wait_interruptible_timeout<F>(&self, timeout_ms: u32, mut on_woken: F) -> Result + where + F: FnMut() -> Result<WaitResult>, + { + let mut guard = self.lock.lock(); + let mut remaining_time = msecs_to_jiffies(timeout_ms); + + loop { + // Check the condition before sleeping to avoid missing a wakeup + // that arrived between the caller's last check and acquiring the + // lock here. + if let WaitResult::Done = on_woken()? { + return Ok(()); + } + + match self + .cond + .wait_interruptible_timeout(&mut guard, remaining_time) + { + CondVarTimeoutResult::Woken { jiffies } => match on_woken()? { + WaitResult::Done => return Ok(()), + WaitResult::Retry => remaining_time = jiffies, + }, + CondVarTimeoutResult::Timeout => { + // One final check before giving up. + if let WaitResult::Done = on_woken()? { + return Ok(()); + } + return Err(ETIMEDOUT); + } + CondVarTimeoutResult::Signal { .. } => return Err(ERESTARTSYS), + } + } + } + + /// Wakes all waiters. + /// + /// Takes the internal lock so notifications are serialized against waiters + /// checking the condition and entering the sleep state. + pub(crate) fn notify_all(&self) { + let _guard = self.lock.lock(); + self.cond.notify_all(); + } +} + +/// The result of a wait operation. +pub(crate) enum WaitResult { + /// The condition was met. + Done, + /// The wakeup was spurious or for an unrelated event; retry. + Retry, +} -- 2.39.5