Re: [PATCH 3/5] rust: sync: add WaitQueue infrastructure

"Gary Guo" <[email protected]> Mon, 27 Jul 2026 13:02:06 +0100
Newsgroups org.kernel.vger.rust-for-linux,org.kernel.vger.linux-fsdevel,org.kernel.vger.linux-kernel
Message-ID <[email protected]>
On Sun Jul 26, 2026 at 11:36 PM BST, Danilo Krummrich wrote:
> Implement a wait queue wrapping the kernel's struct wait_queue_head,
> with wait_event()-style methods that take a condition closure directly.
>
> The API mirrors the C wait_event() family:
>
>   - wait_event()
>   - wait_event_interruptible()
>   - wait_event_timeout()
>   - wait_event_interruptible_timeout()
>   - wake_up() / wake_up_all() / wake_up_sync()
>
> Interruptible and timeout variants return Result<(), WaitError>, where
> WaitError maps to ERESTARTSYS (signal) or ETIMEDOUT (timeout).
>
> Signed-off-by: Danilo Krummrich <[email protected]>
> ---
>  rust/kernel/sync.rs      |   6 +
>  rust/kernel/sync/wait.rs | 388 +++++++++++++++++++++++++++++++++++++++
>  2 files changed, 394 insertions(+)
>  create mode 100644 rust/kernel/sync/wait.rs
>
> diff --git a/rust/kernel/sync.rs b/rust/kernel/sync.rs
> index df4f2604ff9b..31f0999e5747 100644
> --- a/rust/kernel/sync.rs
> +++ b/rust/kernel/sync.rs
> @@ -21,6 +21,7 @@
>  pub mod rcu;
>  mod refcount;
>  mod set_once;
> +mod wait;
>  
>  pub use arc::{Arc, ArcBorrow, UniqueArc};
>  pub use completion::Completion;
> @@ -38,6 +39,11 @@
>  pub use locked_by::LockedBy;
>  pub use refcount::Refcount;
>  pub use set_once::SetOnce;
> +pub use wait::{
> +    new_waitqueue,
> +    WaitError,
> +    WaitQueue, //
> +};
>  
>  /// Represents a lockdep class.
>  ///
> diff --git a/rust/kernel/sync/wait.rs b/rust/kernel/sync/wait.rs
> new file mode 100644
> index 000000000000..ba4ee0f8d4d4
> --- /dev/null
> +++ b/rust/kernel/sync/wait.rs
> @@ -0,0 +1,388 @@
> +// SPDX-License-Identifier: GPL-2.0
> +
> +//! Wait queue.
> +//!
> +//! C header: [`include/linux/wait.h`](srctree/include/linux/wait.h)
> +
> +use super::LockClassKey;
> +use crate::{
> +    prelude::*,
> +    str::CStr,
> +    task::{
> +        self,
> +        TASK_INTERRUPTIBLE,
> +        TASK_NORMAL,
> +        TASK_UNINTERRUPTIBLE, //

Hmm, I am not sure why we are exposing these as constants from kernel::task.
Regardless, Given that you're using them for bindings, you should probably get
them from bindings::TASK_* instead.

> +    },
> +    time::Jiffies,
> +    types::Opaque,
> +};
> +
> +use core::{
> +    pin::Pin,
> +    ptr, //
> +};
> +
> +/// Creates a [`WaitQueue`] initialiser with the given name and a newly-created lock class.
> +#[macro_export]
> +macro_rules! new_waitqueue {
> +    ($($name:literal)?) => {
> +        $crate::sync::WaitQueue::new(
> +            $crate::optional_name!($($name)?),
> +            $crate::static_lock_class!(),
> +        )
> +    };
> +}
> +pub use new_waitqueue;
> +
> +/// Exposes the kernel's [`struct wait_queue_head`] as a Rust wait queue.
> +///
> +/// A `WaitQueue` allows a thread to sleep until a caller-supplied condition becomes true,
> +/// re-checking the condition on each wake-up. This matches the C `wait_event()` family of macros.
> +///
> +/// For waiting with a lock guard (the condition variable pattern), use [`CondVar`](super::CondVar)
> +/// instead.
> +///
> +/// Instances of `WaitQueue` need a lock class and to be pinned. The recommended way to create such
> +/// instances is with the [`pin_init!`] and [`new_waitqueue!`] macros.
> +///
> +/// # Examples
> +///
> +/// ```
> +/// use kernel::sync::{
> +///     atomic::{
> +///         Atomic,
> +///         Relaxed,
> +///     },
> +///     new_waitqueue,
> +///     WaitQueue,
> +/// };
> +///
> +/// #[pin_data]
> +/// pub struct Example {
> +///     value: Atomic<i32>,
> +///     #[pin]
> +///     queue: WaitQueue,
> +/// }
> +///
> +/// fn wait_for_value(e: &Example, v: i32) {
> +///     e.queue.wait_event(|| e.value.load(Relaxed) == v);
> +/// }
> +///
> +/// fn set_value(e: &Example, v: i32) {
> +///     e.value.store(v, Relaxed);
> +///     e.queue.wake_up();
> +/// }
> +/// ```
> +///
> +/// [`struct wait_queue_head`]: srctree/include/linux/wait.h
> +#[pin_data]
> +pub struct WaitQueue {
> +    #[pin]
> +    wait_queue_head: Opaque<bindings::wait_queue_head>,
> +}
> +
> +// SAFETY: `WaitQueue` only uses a `struct wait_queue_head`, which is safe to use on any thread.
> +unsafe impl Send for WaitQueue {}
> +
> +// SAFETY: `WaitQueue` only uses a `struct wait_queue_head`, which is safe to use on multiple
> +// threads concurrently.
> +unsafe impl Sync for WaitQueue {}
>
> [snip]
>
> +
> +/// Error returned by [`WaitQueue`] wait functions.
> +#[derive(Debug, PartialEq)]
> +pub enum WaitError {
> +    /// Interrupted by a signal.
> +    Signal,
> +    /// The timeout elapsed without the condition being met.
> +    Timeout,
> +}

Do we want

    /// Interrupted by a signal
    pub struct Interrupted;

    /// Timed out
    pub struct TimedOut;

    pub enum WaitError { ... }

    impl From<Interrupted> for WaitError { ... }
    impl From<TimedOut> for WaitError { ... }

so that the user of wait_event_interruptible won't need to handle
`WaitError::Timeout` and vice versa?

(I'd say that both these "error" types are quite commonly special handled so
they probably do deserve there own error type)

Best,
Gary


> +
> +impl From<WaitError> for Error {
> +    #[inline]
> +    fn from(e: WaitError) -> Error {
> +        match e {
> +            WaitError::Signal => ERESTARTSYS,
> +            WaitError::Timeout => ETIMEDOUT,
> +        }
> +    }
> +}