Re: SPARC64: Modular floppy?
"Randy.Dunlap" <[email protected]> Tue, 01 Mar 2005 19:34:59 +0000
| Newsgroups | org.kernel.vger.ultralinux,org.kernel.vger.linux-kernel |
|---|---|
| Message-ID | <[email protected]> |
Horst von Brand wrote: > "Randy.Dunlap" <[email protected]> said: > >>Horst von Brand wrote: >> >>>"David S. Miller" <[email protected]> said: >>> >>>>On Mon, 28 Feb 2005 17:07:43 -0300 >>>>Horst von Brand <[email protected]> wrote: > > >>>[...] > > >>>>>So, either the dependencies have to get fixed so floppy can't be modular >>>>>for this architecture, or the relevant functions have to move from entry.S >>>>>to the module. > > >>>>I think the former is the best solution. The assembler code really >>>>needs to get at floppy.c symbols. > > >>>>From my cursory look the stuff depending on the floppy.c symbols is just >>>in the floppy-related code. Can't that be just included in floppy.c? >>>(Could be quite a mess, but it looks like short stretches). > > >>The code in entry.S looks self-contained (to me:), so moving it >>somewhere else should just be a SMOP (mostly kbuild stuff).... > > > Right. But where? I was thinking under arch/sparc64/drivers/floppy.S or > such. And then there would need to be some make magic for it to get picked > up and included only for sparc64. Sounds doable, if somewhat messy. > > But thinking a bit farther, if every arch and random driver starts playing > this kind of games, we'll soon be in a world of hurt. Not sure if it is > worth it. Then go with Dave's suggestion: don't allow modular floppy in Kconfig. > Other solution was to #ifdef that stuff into floppy.c, but again at the > end of that way lies madness. > > I'll see what I come up with. Recomended reading on the whole kbuild stuff? It's all in Documentation/kbuild/ -- ~Randy