Re: [PATCH 09/11] tcg/aarch64: Implement revbit{32,64}
Philippe Mathieu-Daudé <[email protected]> Fri, 31 Jul 2026 09:12:00 +0200
| Newsgroups | org.nongnu.qemu-arm,org.nongnu.qemu-devel |
|---|---|
| Message-ID | <[email protected]> |
On 31/7/26 02:05, Richard Henderson wrote: > Signed-off-by: Richard Henderson <[email protected]> > --- > tcg/aarch64/tcg-target.c.inc | 20 ++++++++++++++++++-- > 1 file changed, 18 insertions(+), 2 deletions(-) Reviewed-by: Philippe Mathieu-Daudé <[email protected]> > +static void tgen_revbit32(TCGContext *s, TCGType type, > + TCGReg a0, TCGReg a1, unsigned flags) > +{ > + tcg_out_insn(s, rr_sf, RBIT, TCG_TYPE_I32, a0, a1); > + if (flags & TCG_BSWAP_OS) { > + tcg_out_ext32s(s, a0, a0); Back to my comment in patch #1 about having bswap flags defined once per target, that would allow that kind of change to be done once in common code, not per-target once. In the lines of: if (backend_default_flag & TCG_BSWAP_OZ && frontend_requested_flag & TCG_BSWAP_OS) { tcg_out_ext32s(s, a0, a0); } ... > + } > +}