Re: [PATCH v2 30/50] helper-to-tcg: Introduce TcgGenPass
Alessandro Di Federico via qemu development <[email protected]>
| Newsgroups | org.nongnu.qemu-devel |
|---|---|
| Message-ID | <20260807122720.7bda66c3@spawn> |
On Thu, 30 Jul 2026 05:10:04 +0200 Anton Johansson via qemu development <[email protected]> wrote: > + std::error_code EC; > + ToolOutputFile OutSource(OutputSourceFile, EC, compat::OpenFlags); > + ToolOutputFile OutHeader(OutputHeaderFile, EC, compat::OpenFlags); > + ToolOutputFile OutHelpers(OutputHelpersFile, EC, compat::OpenFlags); > + ToolOutputFile OutEnabled(OutputEnabledFile, EC, compat::OpenFlags); > + assert(!EC); > + > + MPM.addPass(TcgGenPass(OutSource.os(), OutHeader.os(), OutHelpers.os(), > + OutEnabled.os(), OutputHeaderFile, Annotations, > + DebugInfo, TcgGlobals, VL)); I'd move all the `cl::opt` from this file to `TcgGenPass`. Ideally, passes should not have constructor arguments and should be runnable from `opt`. Make an effort to have all the passes be default constructible. > + MPM.run(*M.get(), MAM); > + > + OutSource.keep(); > + OutHeader.keep(); > + OutHelpers.keep(); > + OutEnabled.keep(); > + > return 0; > } -- Alessandro Di Federico rev.ng Labs