Re: [PATCH 10/14] drm/msm: Switch to generic PAS TZ APIs

Sumit Garg via OP-TEE <[email protected]>
Newsgroups org.trustedfirmware.lists.op-tee,org.freedesktop.lists.dri-devel,org.infradead.lists.ath12k,org.kernel.vger.linux-arm-msm,org.kernel.vger.linux-devicetree,org.kernel.vger.linux-media,org.kernel.vger.linux-remoteproc,org.kernel.vger.linux-wireless,org.kernel.vger.netdev
Message-ID <acTzOTUVL6uYQZwh@sumit-xelite>
On Wed, Mar 25, 2026 at 06:34:18AM +0200, Dmitry Baryshkov wrote:
> On Fri, Mar 06, 2026 at 04:20:23PM +0530, Sumit Garg wrote:
> > From: Sumit Garg <[email protected]>
> > 
> > Switch drm/msm client drivers over to generic PAS TZ APIs. Generic PAS
> > TZ service allows to support multiple TZ implementation backends like QTEE
> > based SCM PAS service, OP-TEE based PAS service and any further future TZ
> > backend service.
> > 
> > Signed-off-by: Sumit Garg <[email protected]>
> > ---
> >  drivers/gpu/drm/msm/adreno/a5xx_gpu.c   |  4 ++--
> >  drivers/gpu/drm/msm/adreno/adreno_gpu.c | 11 ++++++-----
> >  2 files changed, 8 insertions(+), 7 deletions(-)
> > 
> > diff --git a/drivers/gpu/drm/msm/adreno/a5xx_gpu.c b/drivers/gpu/drm/msm/adreno/a5xx_gpu.c
> > index ef9fd6171af7..3283852f9a14 100644
> > --- a/drivers/gpu/drm/msm/adreno/a5xx_gpu.c
> > +++ b/drivers/gpu/drm/msm/adreno/a5xx_gpu.c
> > @@ -5,7 +5,7 @@
> >  #include <linux/kernel.h>
> >  #include <linux/types.h>
> >  #include <linux/cpumask.h>
> > -#include <linux/firmware/qcom/qcom_scm.h>
> > +#include <linux/firmware/qcom/qcom_pas.h>
> 
> Missing `select QCOM_PAS`.

Sure, I will add that in next spin.

-Sumit

> 
> 
> >  #include <linux/pm_opp.h>
> >  #include <linux/nvmem-consumer.h>
> >  #include <linux/slab.h>
> > @@ -653,7 +653,7 @@ static int a5xx_zap_shader_resume(struct msm_gpu *gpu)
> >  	if (adreno_is_a506(adreno_gpu))
> >  		return 0;
> >  
> > -	ret = qcom_scm_set_remote_state(SCM_GPU_ZAP_SHADER_RESUME, GPU_PAS_ID);
> > +	ret = qcom_pas_set_remote_state(SCM_GPU_ZAP_SHADER_RESUME, GPU_PAS_ID);
> >  	if (ret)
> >  		DRM_ERROR("%s: zap-shader resume failed: %d\n",
> >  			gpu->name, ret);
> 
> -- 
> With best wishes
> Dmitry
>
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