Re: Removing a role
[email protected] (Chris Prather)
| Newsgroups | perl.moose |
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| Message-ID | <CAEFJ16-VMpNeWr2Ae8YepLuv_WLYBUjcyJi_poWb9amMv_y4SQ@mail.gmail.com> |
On Fri, Feb 10, 2012 at 12:27 PM, Ovid <[email protected]> wrote: > Of course, both Acme::Combat::Chipmunk and Acme::Combat::Normal implement the desired role. With that, you can swap out abilities as needed. What if Joe is bitten by a Chipmunk *and* a Zombie? You'll need to carefully design your roles with composition in mind then. This is what stopped my first go at this problem using an Array trait. -Chris