RE: [Cross-Post] Perl Widget Library => P5EE

[email protected] ("Lihn, Steve")
Newsgroups perl.p5ee
Message-ID <[email protected]>
http://perl.apache.org/embperl/Intro.pod.1.html

Stephen,
Here is doc that explains several template systems including Mason adn
AxKit.
(Of course it is Embperl centric since it is from the author of Embperl)
I have been working on Mason for a while. I would like to vulunteer the
Mason part.
Please let me know what I can help.

  Steve Lihn
  FIS Database Support, Merck & Co., Inc.
  Tel: (908) 423 - 4441



> -----Original Message-----
> From: Stephen Adkins [mailto:[email protected]]
> Sent: Thursday, March 21, 2002 9:02 PM
> To: Terrence Brannon
> Cc: [email protected]
> Subject: Re: [Cross-Post] Perl Widget Library => P5EE
> 
> 
> 
> P.S. I have begun work on 
> P5EEx::Blue::TemplateEngine::TemplateToolkit.
> If anyone who knows Mason or AxKit would like to help, I would be
> happy for you to work on P5EEx::Blue::TemplateEngine::Mason or
> P5EEx::Blue::TemplateEngine::AxKit.
> 
> I know as well as anyone that all of this is still in the
> proof-of-concept phase.  I don't know how all of this is going to
> work out, but I'm doing my best to give it a chance.
> 
> If others don't volunteer to try stuff out, that's OK.
> The proofs of concept will just have to wait until I get around
> to them and in the order in which they interest me.
> 
> Stephen
> 
> 
> At 05:59 PM 3/21/2002 -0500, Stephen Adkins wrote:
> >At 05:38 PM 3/21/2002 -0500, Terrence Brannon wrote:
> >>On Thursday, March 21, 2002, at 10:20 AM, Stephen Adkins wrote:
> >>>> * I have long sought a way to create complex HTML UI's out of
> >>>>   reusable components (widgets)
> >>In what way does this approach differ/surpass the approach of
> >>	[1] HTML::Mason
> >>	[2] AxKit
> >
> >Hi,
> >
> >I am not an expert on these two systems, so I will make some guesses
> >in order to try to answer your question.
> >
> >I believe they both present essentially a "TemplateEngine" approach
> >to user interfaces.  So P5EE has a TemplateEngine Service 
> (envisioned,
> >not yet fleshed out).  Those two systems may or may not have a
> >Widget concept already established.
> 
> 
> 
>
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