Re: POE "Pipeline"
[email protected] (Rocco Caputo) Fri, 12 Mar 2010 15:02:31 -0500
| Newsgroups | perl.poe |
|---|---|
| Message-ID | <[email protected]> |
I think it's an awesome idea. It's something I've always wanted to do but never had the time. Are you a student? This would make a great Google Summer of Code project. Have you looked at CMS pipelines? http://en.wikipedia.org/wiki/Hartmann_pipeline http://www.vm.ibm.com/pipelines/ http://search.yahoo.com/search?p=cms+pipelines -- Rocco Caputo - [email protected] On Mar 12, 2010, at 14:19, Zero Hero wrote: > I was wondering if anyone had created the "analog of the Unix > Pipeline" for > POE. > > This would let someone compose stages whose inputs were essentially > lists of > objects to be processed. The "Pipeline Controller" would handle all > the > heavy > lifting (e.g. flow control, signals such as "closing", "fatal" > stages). > > The stages wouldn't be processes, but event driven things, like most > POE > things. > > There's a fair amount of cleverness required. Also some interesting > things > that could be done with persistance (e.g. objects between stages for > "lossless" > processing), pipeline construction, and management. > > Thanks, > > Zero