Re: POE "Pipeline"

[email protected] (Rocco Caputo) Fri, 12 Mar 2010 15:02:31 -0500
Newsgroups perl.poe
Message-ID <[email protected]>
I think it's an awesome idea.  It's something I've always wanted to do  
but never had the time.  Are you a student?  This would make a great  
Google Summer of Code project.

Have you looked at CMS pipelines?

http://en.wikipedia.org/wiki/Hartmann_pipeline
http://www.vm.ibm.com/pipelines/
http://search.yahoo.com/search?p=cms+pipelines

-- 
Rocco Caputo - [email protected]

On Mar 12, 2010, at 14:19, Zero Hero wrote:

> I was wondering if anyone had created the "analog of the Unix  
> Pipeline" for
> POE.
>
> This would let someone compose stages whose inputs were essentially  
> lists of
> objects to be processed.  The "Pipeline Controller" would handle all  
> the
> heavy
> lifting (e.g. flow control, signals such as "closing", "fatal"  
> stages).
>
> The stages wouldn't be processes, but event driven things, like most  
> POE
> things.
>
> There's a fair amount of cleverness required.  Also some interesting  
> things
> that could be done with persistance (e.g. objects between stages for
> "lossless"
> processing), pipeline construction, and management.
>
> Thanks,
>
> Zero