Re: $surface->pixel is slow + audio data chunks

[email protected] ("David J. Goehrig")
Newsgroups perl.sdl.devel
Message-ID <[email protected]>
Brian Cassidy wrote:
> I noticed that method, but it always returned an empty string -- do
> you have any more details on how i can enable that method?
>
>   
SV*
SurfacePixels ( surface)
    SDL_Surface* surface
    CODE:
        RETVAL = newSVpvn(surface->pixels, surface->pitch * surface->h * 
surface->format->BytesPerPixel);
    OUTPUT:
       RETVAL

Should fix it.  the version in CPAN is missing the key BytesPerPixel :)
> Not having audio is okay as this is just for fun...
>
>   
If you use SDL_Mixer & SDL_Sound you can play lots of different types of 
audio.  And if you can extract the PCM audio out into WAV files (which 
are just PCM data with a header telling you how they are formatted) you 
should beable to play them with the existing code base.

Dave
lmpx.com only provides a reader for public news (NNTP) servers. It is not affiliated with the servers or forums shown here and is not responsible for the content of articles, which is written by their respective authors.