Re: $surface->pixel is slow + audio data chunks
[email protected] ("David J. Goehrig")
| Newsgroups | perl.sdl.devel |
|---|---|
| Message-ID | <[email protected]> |
Brian Cassidy wrote:
> I noticed that method, but it always returned an empty string -- do
> you have any more details on how i can enable that method?
>
>
SV*
SurfacePixels ( surface)
SDL_Surface* surface
CODE:
RETVAL = newSVpvn(surface->pixels, surface->pitch * surface->h *
surface->format->BytesPerPixel);
OUTPUT:
RETVAL
Should fix it. the version in CPAN is missing the key BytesPerPixel :)
> Not having audio is okay as this is just for fun...
>
>
If you use SDL_Mixer & SDL_Sound you can play lots of different types of
audio. And if you can extract the PCM audio out into WAV files (which
are just PCM data with a header telling you how they are formatted) you
should beable to play them with the existing code base.
Dave