Re: SDL Perl based games
[email protected] (Kartik Thakore)
| Newsgroups | perl.sdl.devel |
|---|---|
| Message-ID | <[email protected]> |
Hi Garry, Thanks for sharing!!! they look great! With you permission may I move these games onto CPAN? Kartik Thakore On 29-Aug-09, at 2:25 PM, Garry Taylor <[email protected]> wrote: > Hi all, > I hadn't checked this newsgroup in a while and was happy to see > that it still alive and well. I saw that some people had been > sharing some SDL Perl games online, and I had a few to share as > well. At "http://home.comcast.net/~g.f.taylor/GarrysGames.html" you > can find four games I have written as well as a simple flip book > program to let a child play at making animation on the computer. > The games are "Toad" (a Frogger wanna be), "RabbitHat" (like > Centipede), "BunnyHunt" (sort of like Pac-Man) and "Bonk The > Buggies". All (with the exception of Toad which in its very first > incarnation was a game I wrote in TRS-80 Basic back in 1981) were > written originally to run on my Windows 3.11 PC for my little girl > so that she could play games which were not quite so violent as > games were starting to become at the time. > > A few years ago I got the idea of trying to get them to run again > by rewriting them in Perl. The downloads are Windows XP/Vista > installs which include a bare bones Perl environment for running the > games (the installs put the code into its own separate place, and > shouldn't interfere with your existing Perl setups). I did this so > that I could share the games with friends and family who either > don't have SDL installed, don't have Perl installed, or don't do any > programming and just needed something that will run. The code as it > currently stands was not written for general publication, so there > are probably places where the Perl code itself is not always the > best looking it could be, but the games themselves work pretty > well. Also, it is worth noting that I wound up being lazy and made > a few additions to the Perl SDL code that I was using to add an > additional function or two for printing text onto the screen that > was centered or right aligned. > > While I have not made any Unix installs for the code, I have > actually run the games on a few Linux machines that I have access > to, where I also had installed SDL. I have not updated my SDL > installs in several years now, so there may be complications that > arise if running it with a new version of SDL. > > I hope you enjoy the games (or at least aren't too mean about it > if you don't &^> ). > Garry Taylor