Re: FB fixes
[email protected] (Kartik Thakore)
| Newsgroups | perl.sdl.devel |
|---|---|
| Message-ID | <[email protected]> |
Fixed here http://bit.ly/90ZIjV ! 2.210 is cpan's equivalent of 2.2.1. We can just change the version number in lib/Games/FrozenBubble.pm for your repo. Kartik Thakore On 2010-07-16, at 8:45 AM, Guillaume Cottenceau <[email protected]> wrote: > On Thu, Jul 8, 2010 at 11:27 PM, Kartik Thakore > <[email protected]> wrote: >> Hi GC, >> >> We have fixed the two issues. Please review. > > overlook effect and selfspot seem correct now, congrats. > > however, it crashes on me with: > > [SDL Init] Can't locate object method "new" via package "SDL::Rect" > (perhaps you forgot to load "SDL::Rect"?) at ./bin/frozen-bubble line > 2685. > > unless I patch with: > > -=-=---=-=---=-=-- > diff --git a/bin/frozen-bubble b/bin/frozen-bubble > index fd314ea..436fa5b 100755 > --- a/bin/frozen-bubble > +++ b/bin/frozen-bubble > @@ -64,6 +64,7 @@ use SDL::Events; > use SDL::Color; > use SDL::Cursor; > use SDL::Mixer; > +use SDL::Rect; > use SDL::Mixer::Samples; > use SDL::Mixer::Channels; > use SDL::Mixer::Music; > -=-=---=-=---=-=-- > > strange it is not crashing on you? maybe not a full clean and rebuild > on your side? > > (using SDL 2.502, Alien 1.410 and FB from git master) > > > the rest seems fine so far > > > I have an issue is with the versions. currently the server reports: > > Frozen-Bubble server version 0.001_1 > > and the client reports: > > "Frozen-Bubble client version 2.210 (protocol version 1.2) > > to be logical with upgrade from current 2.2.0, I would like next > release to be 2.2.1. is it feasible? > > > also, the 2player music has a tempo of ~134 with mplayer, and ~125 in > the game - I "felt" the music was too slow so I wrote this simple > script and manually counted the tempo with it: > > http://zarb.org/~gc/t/count_tempo.rb > > funnily, introzik and 1player music are not affected... but I can > assure this is a new problem, and it is probably related to the fact > you've converted the .xm into a .ogg > > are you sure you cannot make mikmod work? else, someone out there > still has a DOS under hand and could use FT2 there to save the .xm as > a .wav and arrange to send me the .wav file? > > -- > Guillaume Cottenceau - http://zarb.org/~gc/