Re: PerlGameDev Annonces, Aftermath YAPC::NA
[email protected] (Chip Salzenberg) Fri, 01 Jul 2011 10:58:40 -0700
| Newsgroups | perl.sdl.devel,perl.module-authors |
|---|---|
| Message-ID | <[email protected]> |
On 7/1/2011 7:24 AM, Kartik Thakore wrote: > chip during my talk you mentioned some technology for doing OpenGL > context/display lists better. Can you mention it again chip? I seem to > have forgotten it. > > The hope will be to make a declarative for OpenGL constructs that can be > sent straight to the hardware. Adam Kennedy has some work start in this > area (OpenGL::List). Hi! I was talking about tcc, the http://en.wikipedia.org/wiki/Tiny_C_Compiler . It's x86-specific but otherwise it seems like a convenient and really fast way to create structures defined by C.