Re: AW: Perl OpenGL Project

[email protected] (chm) Sun, 10 Jul 2011 09:27:02 -0400
Newsgroups perl.sdl.devel
Message-ID <[email protected]>
We had a couple of iterations but I think I
ran out of time to work with it before I could
try the final result myself.  Since then,
cygwin and SDL may have changed...

--Chris

On 7/10/2011 3:02 AM, Kartik Thakore wrote:
> I believe it already works on cygwin no?
>
> On Sat, 2011-07-09 at 15:48 +0200, Tobias Leich wrote:
>> I can help getting Alien::SDL and SDL to work on cygwin. I will post an
>> update in a few days.
>>
>> Cheers,
>> FROGGS
>>
>> -----Ursprüngliche Nachricht-----
>> Von: Chris Marshall [mailto:[email protected]]
>> Gesendet: Freitag, 8. Juli 2011 16:14
>> An: Kartik Thakore
>> Cc: sdl-devel; chromatic; Dmitry Karasik; [email protected]
>> Betreff: Re: Perl OpenGL Project
>>
>> A quick SDL heads up:  the Prima::OpenGL strawman implementation
>> is now working with POGL on cygwin using the native WGL OpenGL
>> drivers.  For project goal #3 below, I'll be trying to get SDL installed
>> on cygwin so that I can try using it with POGL for the OpenGL drawing.
>>
>> Anyone already using SDL + POGL on cygwin (with the Mesa+GLX
>> rendering)?  Does SDL installation on cygwin use the X11+GLX
>> framework or the win32+WGL one---as in any bumps I can expect
>> ahead?
>>
>> Thanks much,
>> Chris
>>
>> On Sun, Jul 3, 2011 at 4:44 PM, Kartik Thakore<[email protected]>
>> wrote:
>>> Hi Chris,
>>>
>>> I am interested in helping out! Any bugs I can tackle I will take. I am
>>> also hoping to look at using some of the P5NCI optimizations chromatic
>>> was talking about but I will wait for a while and learn the code base so
>>> far.
>>>
>>> P.S. It would be appreciated if you CC'd the [email protected] list. We
>>> have several ppl on that list that are interested in this project
>>>
>>> Kartik
>>>
>>> On Sun, 2011-07-03 at 14:25 -0400, chm wrote:
>>>> Announcing the new Perl OpenGL project site at
>>>> sourceforge.net.  A read-only git access is at
>>>>
>>>>     git://pogl.git.sourceforge.net/gitroot/pogl/pogl
>>>>
>>>> I plan on updating the plan going forward but
>>>> the immediate goals are:
>>>>
>>>> (1) Continue work with Dmitry Karasik to resolve
>>>>       win32 and cygwin build issues for his new
>>>>       Prima::OpenGL module at
>>>>
>>>>         http://github.com/dk/Prima-OpenGL
>>>>
>>>> (2) Refactor the perl API bindings to OpenGL
>>>>       to use GLEW rather than rolling our own.
>>>>       That should allow for an immediate bump
>>>>       in OpenGL support to version 4.x.
>>>>
>>>> (3) Refactor the GUI/system inteface in OpenGL
>>>>       to be more platform *and* GUI toolkit
>>>>       portable.  The current FreeGLUT default is
>>>>       very portable but abstracting the needed
>>>>       interface should allow it to be provided
>>>>       by *any* GUI library.  This is already getting
>>>>       started (surprisingly quickly) in #1.
>>>>
>>>> (4) Replace platform OpenGL library detection
>>>>       in the Makefile.PL by an Alien::OpenGL or
>>>>       such approach.  Maybe Alien::GLEW would be
>>>>       better here.
>>>>
>>>> (5) Move from EU::MM to Module::Build to reduce
>>>>       platform specific shell and make issues.
>>>>
>>>> If you are interested in participating, please
>>>> contact me via email or through the sf.net
>>>> project page links at
>>>>
>>>>     http://sourceforge.net/projects/pogl/develop
>>>>
>>>>
>>>> Thanks!
>>>> Chris
>>>
>>> --
>>> Kartik Thakore<[email protected]>
>>>
>>>
>>
>