Re: smpeg source for SDL
[email protected] Wed, 20 Jul 2011 17:53:38 +0200
| Newsgroups | perl.sdl.devel |
|---|---|
| Message-ID | <[email protected]> |
Hi guys... Latest Alien::SDL comes with a libpng15 patch, the patch can be seen here: https://github.com/PerlGameDev/Alien-SDL/blob/master/patches/SDL_image-1.2.10-libpng15.patch I am currently trying to get Alien::SDL and SDL to work on cygwin. Alien::SDL builds file on my machine. But without smpeg too. As far as i can see it is just looking for a missing smpeg-config script. I commited my changes right now: https://github.com/PerlGameDev/Alien-SDL/compare/77bdac5%5E...77bdac5 But for the moment, I can compile SDL but most of the test fail and I dont see any gfx window. You may have a look at this too: http://cygwin-ports.git.sourceforge.net/git/gitweb.cgi?p=cygwin-ports/smpeg;a=tree Cheers, FROGGS Zitat von My <[email protected]>: > > > On 2011-07-20, at 6:11 PM, "Sisyphus" <[email protected]> wrote: > >> Hi Kartik, >> >> From where should I get the smpeg source ? (A tarball or a direct >> link would be handy :-) >> > Hmm I had a url for this but I think we had trouble getting smpeg > working on vista. kmx can best help you here. > >> I first tried freshmeat, but couldn't find a download link anywhere >> there ... then I googled up a page of ftp links which didn't seem >> to work. >> Finally I did an 'svn co' of the trunk at icculus, but 'autoreconf >> -i' gave some warnings and an error about the missing macro >> AM_PATH_SDL. It created a configure script anyway, so I did a >> './configure ...' just to see what would happen and it terminated >> with: >> >> ./configure: AC_TYPE_SOCKLEN_T: command not found >> ./configure: line 15446: syntax error near unexpected token >> `AM_PATH_SDL($SDL_VERSION,' >> ./configure: line 15446: `AM_PATH_SDL($SDL_VERSION,' >> >> I'm on MS Windows Vista64. > > I am sure Alien::SDL should compile this stuff for you. Did you try > to cpan it an use the interactive menu to choose for smpeg? > Are you using cygwin, or dmake/strawberry perl, or activestate? >> >> The SDL_mixer library builds ok without smpeg, but I'd rather >> include smpeg support if that's possible. > > For smpeg on windows, again kmx is your best bet. i will cc his > email. FROGGS may also be able to help. > >> >> Also (unrelated to smpeg), do you know of any patched IMG_png.c >> (from the SDL_image library) that caters for libpng15 ? > Not sure have you seen the CHANGELOG that comes with SDL_image or > gentoo/debian patches? >> >> (No urgency with any of this, btw .... feel free to ignore.) > np >> >> Cheers, >> Rob. > > kthakore