Re: smpeg source for SDL

[email protected] ("Sisyphus") Thu, 21 Jul 2011 19:45:22 +1000
Newsgroups perl.sdl.devel
Message-ID <4489309093774124B813768417983BE9@desktop2>
----- Original Message ----- 
From: <[email protected]>
To: "My" <[email protected]>
Cc: "Sisyphus" <[email protected]>; <[email protected]>
Sent: Thursday, July 21, 2011 1:53 AM
Subject: Re: smpeg source for SDL


> Hi guys...
>
> Latest Alien::SDL comes with a libpng15 patch, the patch can be seen here:
> https://github.com/PerlGameDev/Alien-SDL/blob/master/patches/SDL_image-1.2.10-libpng15.patch

Thanks - works fine.

> I am currently trying to get Alien::SDL and SDL to work on cygwin. 
> Alien::SDL builds file on my machine. But without smpeg too. As far as  i 
> can see it is just looking for a missing smpeg-config script.
> I commited my changes right now:
> https://github.com/PerlGameDev/Alien-SDL/compare/77bdac5%5E...77bdac5

I'll skip smpeg for now.

> But for the moment, I can compile SDL but most of the test fail and I 
> dont see any gfx window.
>
> You may have a look at this too:
> http://cygwin-ports.git.sourceforge.net/git/gitweb.cgi?p=cygwin-ports/smpeg;a=tree

Is that Cygwin-specific ?
I was mainly just curious to see how it all went on (32-bit and 64-bit) 
native Win32, but it seems I have to install Alien::SDL (and its dependency 
chain) anyway .... which is rather annoying.

Is there some simple way to remove the Alien::SDL dependency and use the 
libs I've already built ? No matter if there's not ... I'll just put it on 
hold until I'm in a more relaxed and tolerant mood :-)

Thanks for the patch and the info!

Cheers,
Rob