SDL Inteface for POGL and macro refactor
[email protected] (Kartik Thakore) Sat, 01 Oct 2011 16:04:37 -0400
| Newsgroups | perl.sdl.devel |
|---|---|
| Message-ID | <1317499477.8483.4.camel@kthakore-laptop> |
Hey Chris, How do I make SDL an interface for POGL? https://github.com/PerlGameDev/POGL/commit/4ed41515474f67cb2af553be9cf0132741594a40 I want to turn off GLUT and all that when SDL is chosen. Also in the TODO I noticed you wanted: > https://github.com/PerlGameDev/POGL/blob/SDL_interface/TODO#L28 common macro in one place. In SDL we put this in one header, would that work? -- Kartik Thakore <[email protected]>