Re: automated building/testing for SDL_Perl?
[email protected] (Mason James) Wed, 14 Aug 2013 06:31:53 +1200
| Newsgroups | perl.sdl.devel |
|---|---|
| Message-ID | <[email protected]> |
On 2013-08-12, at 8:40 AM, Mason James wrote: >=20 > On 2013-08-12, at 8:06 AM, Kartik Thakore wrote: >=20 >> Yeap this would be great for sdl. I can give you permissions to add = it to SDL repos? >=20 >=20 > yes please :) >=20 just a little update... i've managed to sort a successful travis build on the = PerlGamesDev/Alien-SDL2 experimental branch https://travis-ci.org/PerlGameDev/Alien-SDL2 https://github.com/PerlGameDev/Alien-SDL2/commits/experimental i'll attempt to get a SDL2 build succeeding over then next few days >>=20 >>=20 >> On Sun, Aug 11, 2013 at 4:04 PM, Mason James <[email protected]> = wrote: >>=20 >>=20 >> On 2013-08-12, at 7:30 AM, Tobias Leich wrote:=20 >>=20 >>> Hi Mason,=20 >>>=20 >>> that is pretty cool. If it does a rebuild and test after every = commit,=20 >>> can I see a matrix of commits?=20 >>>=20 >>> Cheers, Tobias=20 >>=20 >> hmm, the 'build history' (and 'pull request'?) tabs show a history of = commits (and their test result)=20 >>=20 >> https://travis-ci.org/KohaAloha/Alien-SDL/builds=20 >> https://travis-ci.org/KohaAloha/Alien-SDL/pull_requests=20 >>=20 >>=20 >> thats the best travis does, i think=85?=20