Re: automated building/testing for SDL_Perl?

[email protected] (Mason James) Wed, 14 Aug 2013 06:31:53 +1200
Newsgroups perl.sdl.devel
Message-ID <[email protected]>
On 2013-08-12, at 8:40 AM, Mason James wrote:

>=20
> On 2013-08-12, at 8:06 AM, Kartik Thakore wrote:
>=20
>> Yeap this would be great for sdl. I can give you permissions to add =
it to SDL repos?
>=20
>=20
> yes please :)
>=20

just a little update...

i've managed to sort a successful travis build on the =
PerlGamesDev/Alien-SDL2 experimental branch

https://travis-ci.org/PerlGameDev/Alien-SDL2
https://github.com/PerlGameDev/Alien-SDL2/commits/experimental


i'll attempt to get a SDL2 build succeeding over then next few days




>>=20
>>=20
>> On Sun, Aug 11, 2013 at 4:04 PM, Mason James <[email protected]> =
wrote:
>>=20
>>=20
>> On 2013-08-12, at 7:30 AM, Tobias Leich wrote:=20
>>=20
>>> Hi Mason,=20
>>>=20
>>> that is pretty cool. If it does a rebuild and test after every =
commit,=20
>>> can I see a matrix of commits?=20
>>>=20
>>> Cheers, Tobias=20
>>=20
>> hmm, the 'build history' (and 'pull request'?) tabs show a history of =
commits (and their test result)=20
>>=20
>> https://travis-ci.org/KohaAloha/Alien-SDL/builds=20
>> https://travis-ci.org/KohaAloha/Alien-SDL/pull_requests=20
>>=20
>>=20
>> thats the best travis does, i think=85?=20