WIP: The Quakes - Advancement rules

"[email protected]" <[email protected]> Fri, 25 Feb 2022 01:04:20 -0800 (PST)
Newsgroups alt.comedy.vaudeville
Message-ID <[email protected]>
Part 48 - Another rule of Fight Club.

This rule is about leveling up. In the midst of the festivities with team c=
ombat, there was no benefit to calling a single combat between participants=
. As a dojo competition, the fights between Don and Ann Margret were over a=
 dollar to pay for the other team to make breakfast, and for inititiative w=
hether The Blondes would invade the McDonalds or fight the team in the park=
ing lot. Roughly home turfs for each of them, With the soon-to-be Greasers =
preferring the Parking lot so Don could smoke as well as Danny in character=
.

Equally ranked fighters can challenge each other to single combat for 1 poi=
nt advancement. 1 a year. Although if a fighter loses, he may challenge ano=
ther equally ranked opponent whenever one appears. 2 points and more there'=
s no 1 point advancement limit per year, and the 1 point advancement remain=
s available for one more point.

You'll see a lot of 5s, 10s, 20s, 40s, 50s, 70s, and the rare 90. That's us=
ually to make for good single combat advancements. Often a fighter will ele=
ct to fight at a lower level as the same character to make for choice locat=
ions or more fights. That sometimes involves a change of prop. Eg. The Fera=
l Kid, a 40, could have challenged Cap'n Ed, a 50 with the mutually agreed =
10 point handicap of a 1.75 liter bottle of any spirit (or water) for a 1 p=
oint advancement for Ed, or an 11 point advancement for Feral. Even though =
he'd fighting at a 50 with the handicap. Ed gave him a ride because neither=
 one of them had had breakfast. It would have been a weary 5 minute battle =
for both of them. Feral wasn't hungry to advance at that point, having just=
 jumped 2 points in a challenge the night before and Ed wanted breakfast.

I know that's a little confusing, just remember, some fighters can fight ba=
rehanded at different levels than they might with a prop and vice-versa. Th=
ey still remain on the books (not necessarily their characters) as their ma=
ximum fighting level. As far as characters, except for challenge situations=
, they have to downgrade, a worm can't play a Cap. Caps are level 50.