Re: Ardour3-3.1 does not build on FreeBSD i386 10.0

outro pessoa <[email protected]>
Newsgroups gmane.comp.audio.ardour.devel
Message-ID <CAD9=5XzjBo5fGdT700Nzt85DbBujLFu9hbFavCy4_Wxdb4eC8g@mail.gmail.com>
I ran into a problem similar to this one:
https://bugs.gentoo.org/show_bug.cgi?id=425578 with the same type of
results.  Can this be approached from a configuration directory such as
$PORTS_PATH/ardour-betaX or will it need to be done within the top level
wscript file? I am aware that the old Scons build system was used and is
referenced; but, I am looking for a solution similar to the problem I am
encountering.

Thanks and all for the help and advice so far.


On Tue, Jun 18, 2013 at 7:38 PM, Paul Davis <[email protected]>wrote:

>
>
>
> On Tue, Jun 18, 2013 at 6:46 PM, outro pessoa <[email protected]>wrote:
>
>> I set clang, clang++, and clang-cpp with the full paths in the
>> $PORT/Makefile.
>> Another question...
>> "$ ./ardev
>> .: cannot open ./../build/gtk2_ardour/ardev_common_waf.sh: No such file
>> or directory
>> $ "
>>
>>
>> http://pkgsubmit.mageia.org/autobuild/cauldron/x86_64/core/log/ardour3-3.0-0.13700.2.mga3.src.rpm/build.0.20130209132846.log
>> had the exact same thing. The page is gone though.
>>
>> Does this require a link to a top level directory?
>>
>
> no, it means that your build didn't work.
> ../build/gtk2_ardour/ardev_common_waf.sh is a build target.
>
>

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