Re: [Csnd-dev] new API
Rory Walsh <[email protected]>
| Newsgroups | gmane.comp.audio.csound.devel |
|---|---|
| Message-ID | <CAMJR=HOce9EuBc-JWqv3NHnkteF16EF7HNib=LP9ry4wtP+i8Q@mail.gmail.com> |
Sorry, I see you actually mentioned where it is! On Wed, 24 Jul 2024 at 19:24, Rory Walsh <[email protected]> wrote: > Is this on the dev branch now Victor? > > On Wed, 24 Jul 2024 at 18:32, vlz <[email protected]> wrote: > >> Hi all, >> >> I started work on the new API following some of François’ >> recommendations. The idea is to consolidate the >> interface, make it simpler and start removing functionality that has not >> been used by hosts since 6.x. >> >> I have completed a minimal set in the feature/moduleapi branch. The >> relevant files are csound_new.h >> (the API proper) and csoundCore_new.h (with some additions relating to >> changes). >> >> Not all of the API is implemented (I will start working on it next), but >> it’s out there now for comment. >> >> Most notably, the following things have changed: >> >> 1) The number of compilation function variants is reduced. >> >> 2) We are not exposing the buffering anymore, so csoundPerformBuffer() is >> gone. This has been >> hardly used, host developers seem to prefer access to spin/spout. The >> single-short csoundPerform() is >> also gone, it is easily duplicated by csoundPerfomKsmps() in a loop. >> >> 3) Audio IO callback setting has been removed, for similar reasons. >> >> 4) MIDIO IO callback setting has been consolidated into a single function. >> >> 5) Functions for events and table access were consolidated. Graphing >> callbacks etc are also removed since >> hosts can just read from tables and do their own displays as they see fit. >> >> 6) Interfaces to threading, circular buffers, etc are gone. >> >> 7) Cscore functions are gone. >> >> 8) UDP server functions are gone (this functionality is offered by >> options, so there is no need to duplicate it here). >> >> The idea is to make it less overwhelming for host developers. >> >> Victor >> >