Re: [Csnd-dev] Csound 7 opcode changes

vlz <[email protected]>
Newsgroups gmane.comp.audio.csound.devel
Message-ID <[email protected]>
That's clearly a bug. I'll look at it today.

Prof. Victor Lazzarini
Maynooth University
Ireland

> On 6 Sep 2024, at 02:57, Werner Mendizabal <[email protected]> wrote:
> 
> 
> Hello everyone,
> 
> I have been working with the Csound 7 development branch and noticed that there are some opcodes that are behaving differently in Csound 7 compared to how they behaved in Csound 6.
> 
> Is it expected that some opcodes will work differently or is this something that would be considered a bug?
> 
> I have attached an example of a csd file using the oscilikts opcode that is behaving differently in the latest development branch and also the output of the csd files when running on Csound6 and Csound7.
> 
> I executed csound using the following arguments:
> 
> csound6 -+rtmidi=jack -+rtaudio=jack -b 512 -i adc -o dac -B 2048 -Ma example.csd -m 32
> csound7 -+rtmidi=jack -+rtaudio=jack -b 512 -i adc -o dac -B 2048 -Ma example.csd -m 32
> 
> Thanks,
>     Werner
> 
> <csound6.txt>
> <example.csd>
> <csound7.txt>
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