Re: Loops and latency
Kai Vehmanen <[email protected]>
| Newsgroups | gmane.comp.audio.ecasound.general |
|---|---|
| Message-ID | <[email protected]> |
Hi, On Sat, 14 Apr 2012, S. Massy wrote: >> ! each hop from a loop output to its input, causes an >> ! additional delay of one engine iteration (equivalent to > To its own input, yes, but what about to another object's input? Joel is right, there's always the delay from loop output to its input. This follows from the fixed routing logic: 1) read inputs, 2) process chains, 3) write to outputs. So when we've reached (3) and wrote to a loop object, it'll have to wait until next engine iteration to read it in phase (1) again. ------------------------------------------------------------------------------ For Developers, A Lot Can Happen In A Second. Boundary is the first to Know...and Tell You. Monitor Your Applications in Ultra-Fine Resolution. Try it FREE! http://p.sf.net/sfu/Boundary-d2dvs2 _______________________________________________ Ecasound-list mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/ecasound-list