Re: Example application using libmp3lame for encoding and decoding?

Thomas Orgis <[email protected]> Sat, 9 Sep 2017 12:19:59 +0200
Newsgroups gmane.comp.audio.mp3.lame
Message-ID <20170909121959.408bdd68@sturbolzen>
Am Fri, 8 Sep 2017 09:13:49 +0200
schrieb Thomas Orgis <[email protected]>: 

> So far I need to fix the build with builtin mpglib again, after
> successfully getting some output from mp3x with libmpg123 (need to
> compare if it's _good_ output).

I can announce that I got rather nice mp3x output with libmpg123 now.
The frame data fits, but I got a 2 frame difference in total frame
count between this and mpglib as well as some shift of decoded audio. I
need to revisit the handling of delay/padding … maybe the feeding of
libmpg123 confuses the frame counts. Analysis of WAV input being
encoded matches exactly.

I should be able to post a full patch this weekend, along with pushing
the mpg123 changes to svn trunk. This will be a state where there is a
configure check for the required mpg123 version and choice of mpglib
or the libmpg123 binding.

So far I did not bother implementing the deprecated libmp3lame decode
API. Should that be wrapped, too?


Alrighty then,

Thomas
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