Problems building SuperColliderAU on MacOS 10.13.6
| Newsgroups | gmane.comp.audio.supercollider.user |
|---|---|
| Message-ID | <CAL8OTwB3MfExWsQGau=rZx3m1fEH0ooeMijX=NkYTSvmADHHaw@mail.gmail.com> |
Hello, My SuperColliderAU build is getting hung up after running CMake. It gets to this point in the process, and just sits there. SuperCollider itself builds without issues. I'm running MacOS10.13.6. -- The C compiler identification is AppleClang 10.0.0.10001145 -- The CXX compiler identification is AppleClang 10.0.0.10001145 -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Check for working C compiler: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/cc - skipped -- Detecting C compile features -- Detecting C compile features - done -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Check for working CXX compiler: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/c++ - skipped -- Detecting CXX compile features -- Detecting CXX compile features - done Building SuperColliderAU -- Found Pthreads: /usr/lib/libpthread.dylib -- Found homebrew install of libsndfile -- Using bundled boost -- Using bundled yaml-cpp -- HID support disabled