Problems building SuperColliderAU on MacOS 10.13.6

[email protected]
Newsgroups gmane.comp.audio.supercollider.user
Message-ID <CAL8OTwB3MfExWsQGau=rZx3m1fEH0ooeMijX=NkYTSvmADHHaw@mail.gmail.com>
Hello,
My SuperColliderAU build is getting hung up after running CMake. It gets to
this point in the process, and just sits there. SuperCollider itself builds
without issues. I'm running MacOS10.13.6.

-- The C compiler identification is AppleClang 10.0.0.10001145

-- The CXX compiler identification is AppleClang 10.0.0.10001145

-- Detecting C compiler ABI info

-- Detecting C compiler ABI info - done

-- Check for working C compiler:
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/cc
- skipped

-- Detecting C compile features

-- Detecting C compile features - done

-- Detecting CXX compiler ABI info

-- Detecting CXX compiler ABI info - done

-- Check for working CXX compiler:
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/c++
- skipped

-- Detecting CXX compile features

-- Detecting CXX compile features - done

Building SuperColliderAU

-- Found Pthreads: /usr/lib/libpthread.dylib

-- Found homebrew install of libsndfile

-- Using bundled boost

-- Using bundled yaml-cpp

-- HID support disabled
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