Re: Running SuperColliderAU
| Newsgroups | gmane.comp.audio.supercollider.user |
|---|---|
| Message-ID | <CAEBNZeDxGoizsx5FTZMSfAC5kGysNB9zm0hABYrTVYow0eyJow@mail.gmail.com> |
I think .serverRunning is only a getter, which should reflect the state of
the server.
Instead, I think you need to call .startAliveThread on the server after
creating it (u = Server(... )).
Alternatively, there's a convenience method for this:
u = Server.remote(\scau, NetAddr("127.0.0.1", 9989));
Afterwards there's no need to call .startAliveThread
Marcin
On Mon, Mar 29, 2021 at 9:39 AM <[email protected]> wrote:
> Hello all,
>
> I've now gotten SuperColliderAU built successfully, and I can load the
> plugin in Ableton Live. But I'm running into some errors on the SC side
> while trying to run it.
>
> As I understand it, the process is:
> 1. Load scau as a plugin in the host.
> 2. Startup scide and execute the code to communicate with the server in
> the plugin.
>
> Is that correct? When I run u = Server(\scau, NetAddr("127.0.0.1", 9989));
> the post window in SC returns -> scau as expected.
> Executing u.serverRunning = true; throws the following error message:
> ERROR: Message 'serverRunning_' not understood.
> If I just run u.serverRunning, it returns false.
> I also tried executing u.boot, but that just returns the message below
> continuously:
> '/quit' message sent to server 'scau'.
>
> I did confirm that the plugin is listening on port 9989.
>
>
>
>
>