Re: Running SuperColliderAU

[email protected]
Newsgroups gmane.comp.audio.supercollider.user
Message-ID <CAEBNZeDxGoizsx5FTZMSfAC5kGysNB9zm0hABYrTVYow0eyJow@mail.gmail.com>
I think .serverRunning is only a getter, which should reflect the state of
the server.

Instead, I think you need to call .startAliveThread on the server after
creating it (u = Server(... )).
Alternatively, there's a convenience method for this:
u = Server.remote(\scau, NetAddr("127.0.0.1", 9989));
Afterwards there's no need to call .startAliveThread

Marcin

On Mon, Mar 29, 2021 at 9:39 AM <[email protected]> wrote:

> Hello all,
>
> I've now gotten SuperColliderAU built successfully, and I can load the
> plugin in Ableton Live. But I'm running into some errors on the SC side
> while trying to run it.
>
> As I understand it, the process is:
> 1. Load scau as a plugin in the host.
> 2. Startup scide and execute the code to communicate with the server in
> the plugin.
>
> Is that correct? When I run u = Server(\scau, NetAddr("127.0.0.1", 9989));
> the post window in SC returns -> scau as expected.
> Executing u.serverRunning = true; throws the following error message:
> ERROR: Message 'serverRunning_' not understood.
> If I just run u.serverRunning, it returns false.
> I also tried executing u.boot, but that just returns the message below
> continuously:
> '/quit' message sent to server 'scau'.
>
> I did confirm that the plugin is listening on port 9989.
>
>
>
>
>
lmpx.com only provides a reader for public news (NNTP) servers. It is not affiliated with the servers or forums shown here and is not responsible for the content of articles, which is written by their respective authors.