Re: quick question
"Kristian G. Kvilekval" <[email protected]>
| Newsgroups | gmane.comp.audio.zinf.devel |
|---|---|
| Message-ID | <1048111380.13624.66.camel@merrimack> |
Probably doesn't matter anymore, but c++ plugins used to always have c
wrappers around them. There were problems with doing c++ linking
during dynamic loads. As long the plugin did not link back into the
program (used no program services) this was fine..
On Wed, 2003-03-19 at 12:28, Ed Sweetman wrote:
> Why do we do this
>
> extern "C"
>
> {
>
> PhysicalMediaOutput *Initialize(FAContext *context) {
>
> return new AlsaPMO(context);
>
> }
>
> }
>
> when all our stuff is C++. the only C things we use are in library form,
> and they dont call our functions (with the exception of vorbis in it's
> current state).
>
>
>
>
> -------------------------------------------------------
> This SF.net email is sponsored by: Does your code think in ink?
> You could win a Tablet PC. Get a free Tablet PC hat just for playing.
> What are you waiting for?
> http://ads.sourceforge.net/cgi-bin/redirect.pl?micr5043en
> _______________________________________________
> Zinf-devel mailing list
> [email protected]
> https://lists.sourceforge.net/lists/listinfo/zinf-devel
--
email:[email protected] office:(805)893-4276 http://www.cs.ucsb.edu/~kris
-------------------------------------------------------
This SF.net email is sponsored by: Does your code think in ink?
You could win a Tablet PC. Get a free Tablet PC hat just for playing.
What are you waiting for?
http://ads.sourceforge.net/cgi-bin/redirect.pl?micr5043en